Accent Image to accompany hero

Swalotin Pokémon Crystal Advance Redux

poison

Pokédex Entry

Poison Bag Pokémon

It can swallow a tire whole in one gulp. It secretes a horribly toxic fluid from the pores on its body.

Swalot in Pokémon Crystal Advance Redux

Swalot is #317 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its poison typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 3 encounter locations.

Type
Poison
Dex
#317
Abilities
Liquid Ooze(Primary)

Draining causes injury.

Sticky Hold(Secondary)

Prevents item theft.

Growth Rate
fluctuating
Gender Ratio
50% Male, 50% Female
Egg Groups
amorphous
Hatch Rate
Slowest (40 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
168
EV Yield
2 Hp
Wild Held Items
Weak To
ground ×2psychic ×2
Resists
grass ×0.5fighting ×0.5poison ×0.5bug ×0.5fairy ×0.5

Evolution Chain

Base form
Level up Gulpin to Lv. 26

How to Obtain

Look for Swalot in Cinnabar Island (very rare), in Route 16 (very rare), and in Route 42 (very rare). Wild ones range from level 23 to 46.

Wild Encounters (3)

Evolution Moves (1)

Moves learned upon evolving into Swalot.

Singnormal
PWR0ACC55PP15
A soothing song in a calming voice lulls the foe into a deep slumber.

Level Up Moves (21)

Fire PunchLevel: 1fire
PWR75ACC100PP15
The foe is punched with a fiery fist. It may leave the foe with a burn.
ThunderpunchLevel: 1electric
PWR75ACC100PP15
The foe is punched with an electrified fist. It may leave the foe paralyzed.
Ice PunchLevel: 1ice
PWR75ACC100PP15
The foe is punched with an icy fist. It may leave the foe frostbitten.
PoundLevel: 1normal
PWR40ACC100PP35
A physical attack delivered with a long tail or a foreleg, etc.
YawnLevel: 3normal
PWR0ACC0PP10
A huge yawn lulls the foe into falling asleep on the next turn.
AcidLevel: 5poison
PWR40ACC100PP30
The foe is sprayed with a harsh, hide- melting acid that may lower Sp. Def.
Poison GasLevel: 7poison
PWR0ACC55PP40
The foe is sprayed with a cloud of toxic gas that may poison the foe.
HeadbuttLevel: 10normal
PWR70ACC100PP15
The user sticks its head out and rams. It may make the foe flinch.
Bullet SeedLevel: 13grass
PWR25ACC100PP30
The user shoots seeds at the foe. Two to five seeds are shot at once.
SludgeLevel: 16poison
PWR65ACC100PP20
Toxic sludge is hurled at the foe. It may poison the target.
AmnesiaLevel: 19psychic
PWR0ACC0PP20
Forgets about something and sharply raises Sp. Def.
EncoreLevel: 23normal
PWR0ACC100PP5
Makes the foe use the move it last used repeatedly for three turns.
SnatchLevel: 26dark
PWR0ACC0PP10
Steals the effects of the foe's healing or status- changing move.
ToxicLevel: 29poison
PWR0ACC85PP10
A move that badly poisons the foe. Its poison damage worsens every turn.
Slack OffLevel: 32normal
PWR0ACC0PP10
The user slacks off and restores its HP by half its full HP.
Seed BombLevel: 39grass
PWR80ACC100PP15
The user shoots a barrage of hard seeds at the foe.
Sludge BombLevel: 42poison
PWR90ACC100PP10
Filthy sludge is hurled at the foe. It may poison the target.
Gastro AcidLevel: 46poison
PWR0ACC100PP10
Stomach acid is hurled onto the foe, suppressing its ability.
Wring OutLevel: 51normal
PWR0ACC100PP5
The user wrings the foe. The more HP the foe has, the stronger this move.
DynamicpunchLevel: 55fighting
PWR100ACC50PP5
The foe is punched with the user's full power. It confuses the foe if it hits.
Gunk ShotLevel: 60poison
PWR120ACC70PP5
Filthy garbage is shot at the foe. It may also poison the target.

Pre-evolution-only Moves (1)

These moves must be learned before evolving; Swalot cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

Freezy FrostLevel: 34(Gulpin · Level 34)ice
PWR0ACC85PP15
A Chilling blast that will cause foes to become frostbitten.

TM/HM Moves (26)

Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Rolloutrock
PWR30ACC90PP20TM04
A 5-turn rolling attack that becomes stronger each time it hits.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Zap Cannonelectric
PWR120ACC50PP5TM07
An electric blast is fired like a cannon to inflict damage and paralyze.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Giga Draingrass
PWR75ACC100PP10TM19
A harsh attack that absorbs half the damage it inflicted to restore HP.
Solarbeamgrass
PWR120ACC100PP10TM22
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
Earthquakeground
PWR100ACC100PP10TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Shadow Ballghost
PWR80ACC100PP15TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Water Pulsewater
PWR60ACC100PP20TM33
An attack with a pulsing blast of water. It may also confuse the foe.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Sludge Bombpoison
PWR90ACC100PP10TM36
Filthy sludge is hurled at the foe. It may poison the target.
Defense Curlnormal
PWR0ACC0PP40TM40
The user curls up to conceal weak spots and raise its Defense stat.
Shock Waveelectric
PWR60ACC0PP20TM41
A rapid jolt of electricity strikes the foe. It can't be evaded.
Dream Eaterpsychic
PWR100ACC100PP15TM42
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Detectfighting
PWR0ACC0PP5TM43
Enables the user to evade all attacks. It may fail if used in succession.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Strengthrock
PWR95ACC100PP15HM04
The user throws a large boulder at the foe. Chance to cause flinch.
Rock Smashfighting
PWR55ACC100PP15HM06
An attack that may also cut Defense. It can also smash cracked boulders.

Move Tutor Moves (18)

Ice Beam(Celadon City)ice
PWR95ACC100PP10Tutor
The foe is struck with an icy beam. It may leave the foe frostbitten.
Mud-Slap(Violet City)ground
PWR20ACC100PP10Tutor
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Gunk Shot(Fuchsia City)poison
PWR120ACC70PP5Tutor
Filthy garbage is shot at the foe. It may also poison the target.
Fire Punch(Goldenrod City)fire
PWR75ACC100PP15Tutor
The foe is punched with a fiery fist. It may leave the foe with a burn.
Thunderpunch(Goldenrod City)electric
PWR75ACC100PP15Tutor
The foe is punched with an electrified fist. It may leave the foe paralyzed.
Ice Punch(Goldenrod City)ice
PWR75ACC100PP15Tutor
The foe is punched with an icy fist. It may leave the foe frostbitten.
Pain Split(Sprout Tower)normal
PWR0ACC0PP20Tutor
The user adds its HP to the foe's HP, then equally shares the total HP.
Amnesia(Goldenrod Dept., Underwater Johto)psychic
PWR0ACC0PP20Tutor
Forgets about something and sharply raises Sp. Def.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Body Slam(Battle Tower, Route 25)normal
PWR85ACC100PP15Tutor
The user drops its full body on the foe. It may leave the foe paralyzed.
Bulldoze(Goldenrod Dept., Hollow Tunnel)ground
PWR60ACC100PP20Tutor
The user hits all Pokémon in battle by stomping. Lowers Speed of those hit.
Metronome(Goldenrod Dept.)normal
PWR0ACC0PP10Tutor
Waggles a finger and stimulates the brain into using any move at random.
Thunder Wave(Goldenrod Dept.)electric
PWR0ACC90PP20Tutor
A weak electric shock that is sure to cause paralysis if it hits.
Swords Dance(Battle Tower)normal
PWR0ACC0PP30Tutor
A frenetic dance of fighting. It sharply raises the Attack stat.
Encore(Goldenrod Dept.)normal
PWR0ACC100PP5Tutor
Makes the foe use the move it last used repeatedly for three turns.

Type Summary

2
Weaknesses
4
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Swalot. Use these types to counter it effectively.

Resistances & Immunities

Types that Swalot resists or is immune to. Avoid using these types against it.

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Swalot differs across the games we cover →

Related tools
Use ← → arrow keys to navigate