Roaring Moonin Pokémon Crystal Advance Redux
Pokédex Entry
Unknown Pokémon
This is a newly discovered Pokémon. It is currently under investigation. No detailed information is available at this time.
Roaring Moon in Pokémon Crystal Advance Redux
Roaring Moon is #1005 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its dragon/dark typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.
Raises Speed by 1 stage in Sunshine.
Evolution Chain
How to Obtain
Evolution Moves (1)
Moves learned upon evolving into Roaring Moon.
Level Up Moves (24)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Dragon ClawLevel: 1Dragon Claw | dragon | PWR80 | ACC100 | PP15 | ||
| Sharp, huge claws hook and slash the foe quickly and with great power. | ||||||
| Air SlashLevel: 1Air Slash | flying | PWR75 | ACC95 | PP20 | ||
| The foe is sliced by a blade of air. It may also make the foe flinch. | ||||||
| Hydro PumpLevel: 1Hydro Pump | water | PWR120 | ACC80 | PP5 | ||
| A high volume of water is blasted at the foe under great pressure. | ||||||
| Thunder FangLevel: 1Thunder Fang | electric | PWR65 | ACC95 | PP15 | ||
| The user bites the foe. It may also make the foe flinch, or paralyze it. | ||||||
| Draco MeteorLevel: 1Draco Meteor | dragon | PWR140 | ACC90 | PP5 | ||
| An intense attack that also sharply reduces the user's Sp. Atk stat. | ||||||
| EmberLevel: 3Ember | fire | PWR40 | ACC100 | PP25 | ||
| The foe is attacked with small flames. The foe may suffer a burn. | ||||||
| BiteLevel: 5Bite | dark | PWR60 | ACC100 | PP25 | ||
| The user bites with vicious fangs. It may make the foe flinch. | ||||||
| LeerLevel: 8Leer | normal | PWR0 | ACC100 | PP30 | ||
| The foe is given an intimidating look that lowers its Defense stat. | ||||||
| Dragon RageLevel: 11Dragon Rage | dragon | PWR1 | ACC100 | PP10 | ||
| The foe is hit with a wave that always does 40HP damage. | ||||||
| HeadbuttLevel: 15Headbutt | normal | PWR70 | ACC100 | PP15 | ||
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| Focus EnergyLevel: 19Focus Energy | normal | PWR0 | ACC0 | PP30 | ||
| The user takes a deep breath and focuses to raise its critical-hit ratio. | ||||||
| Fire FangLevel: 23Fire Fang | fire | PWR65 | ACC95 | PP15 | ||
| The user bites the foe. It may also make the foe flinch, or leave it burned. | ||||||
| Breaking SwipeLevel: 27Breaking Swipe | dragon | PWR60 | ACC100 | PP15 | ||
| The user lunges a tail at foes, which lowers the foes Attack stat. | ||||||
| ProtectLevel: 30Protect | normal | PWR0 | ACC0 | PP10 | ||
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Zen HeadbuttLevel: 33Zen Headbutt | psychic | PWR80 | ACC100 | PP15 | ||
| The user focuses and rams the foe. It may also make the foe flinch. | ||||||
| Scary FaceLevel: 37Scary Face | normal | PWR0 | ACC90 | PP10 | ||
| Frightens the foe with a scary face to sharply reduce its Speed. | ||||||
| CrunchLevel: 41Crunch | dark | PWR80 | ACC100 | PP15 | ||
| The foe is crunched with sharp fangs. It may lower the foe's Defense. | ||||||
| Dragon DanceLevel: 45Dragon Dance | dragon | PWR0 | ACC0 | PP20 | ||
| A mystic, powerful dance that boosts the user's Attack and Speed stats. | ||||||
| WishLevel: 49Wish | normal | PWR0 | ACC0 | PP10 | ||
| A self-healing move that restores half the full HP on the next turn. | ||||||
| Dragon RushLevel: 54Dragon Rush | dragon | PWR100 | ACC75 | PP10 | ||
| A tackle exhibiting devastating menace. This may also make the target flinch. | ||||||
| Shadow ClawLevel: 58Shadow Claw | ghost | PWR70 | ACC100 | PP15 | ||
| Claws made of shadows rake the foe. It has a high critical-hit ratio. | ||||||
| Defense CurlLevel: 62Defense Curl | normal | PWR0 | ACC0 | PP40 | ||
| The user curls up to conceal weak spots and raise its Defense stat. | ||||||
| Double-EdgeLevel: 66Double-Edge | normal | PWR120 | ACC100 | PP15 | ||
| A reckless, life- risking tackle that also hurts the user a little. | ||||||
| OutrageLevel: 70Outrage | dragon | PWR120 | ACC100 | PP15 | ||
| The user thrashes about for two to three turns, then becomes confused. | ||||||
TM/HM Moves (30)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| HeadbuttHeadbutt | normal | PWR70 | ACC100 | PP15 | TM02TM02 | |
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | TM03TM03 | |
| A move that works differently for the Ghost type and all the other types. | ||||||
| RolloutRollout | rock | PWR30 | ACC90 | PP20 | TM04TM04 | |
| A 5-turn rolling attack that becomes stronger each time it hits. | ||||||
| RoarRoar | normal | PWR0 | ACC100 | PP20 | TM05TM05 | |
| The foe is made to switch out with an ally. In the wild, the battle ends. | ||||||
| ToxicToxic | poison | PWR0 | ACC85 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM08TM08 | |
| Large boulders are hurled at the foe. It may make the foe flinch. | ||||||
| An attack that varies in type and intensity depending on the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| An attack with a steel-hard tail. It may lower the foe's Defense stat. | ||||||
| Dragon ClawDragon Claw | dragon | PWR80 | ACC100 | PP15 | TM24TM24 | |
| Sharp, huge claws hook and slash the foe quickly and with great power. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| An earthquake that strikes all Pokémon in battle excluding the user. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| This attack move grows more powerful the more the user likes its Trainer. | ||||||
| RoostRoost | flying | PWR0 | ACC0 | PP10 | TM31TM31 | |
| The user lands and rests its body. It restores half of the user's max HP. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user creates illusory copies of itself to raise its evasiveness. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC90 | PP15 | TM34TM34 | |
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| Fire BlastFire Blast | fire | PWR120 | ACC85 | PP5 | TM38TM38 | |
| The foe is hit with an intense flame. It may leave the target with a burn. | ||||||
| SwiftSwift | normal | PWR60 | ACC0 | PP20 | TM39TM39 | |
| Star-shaped rays that never miss are fired at all foes in battle. | ||||||
| Defense CurlDefense Curl | normal | PWR0 | ACC0 | PP40 | TM40TM40 | |
| The user curls up to conceal weak spots and raise its Defense stat. | ||||||
| DetectDetect | fighting | PWR0 | ACC0 | PP5 | TM43TM43 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| ThiefThief | dark | PWR60 | ACC100 | PP25 | TM46TM46 | |
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
| Steel WingSteel Wing | steel | PWR70 | ACC90 | PP25 | TM47TM47 | |
| The foe is hit with wings of steel. It may also raise the user's Defense. | ||||||
| Fury CutterFury Cutter | bug | PWR20 | ACC95 | PP20 | TM49TM49 | |
| An attack that grows stronger on each successive hit. | ||||||
| CutCut | grass | PWR60 | ACC95 | PP30 | HM01HM01 | |
| A basic attack used to cut trees and grass. Chance to raise Attack stat. | ||||||
| FlyFly | flying | PWR90 | ACC95 | PP15 | HM02HM02 | |
| A 2-turn move that hits on the 2nd turn. Use it to fly to any known town. | ||||||
| StrengthStrength | rock | PWR95 | ACC100 | PP15 | HM04HM04 | |
| The user throws a large boulder at the foe. Chance to cause flinch. | ||||||
| Rock SmashRock Smash | fighting | PWR55 | ACC100 | PP15 | HM06HM06 | |
| An attack that may also cut Defense. It can also smash cracked boulders. | ||||||
Move Tutor Moves (27)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Heat Wave(Cinnabar Island)Heat Wave | fire | PWR100 | ACC90 | PP10 | TutorTutor | ||
| The user exhales a heated breath to attack. It may also inflict a burn. | |||||||
| Aerial Ace(Pallet Town)Aerial Ace | flying | PWR60 | ACC0 | PP20 | TutorTutor | ||
| An extremely fast attack against one target. It can't be evaded. | |||||||
| Zen Headbutt(Blackthorn City, Route 8)Zen Headbutt | psychic | PWR80 | ACC100 | PP15 | TutorTutor | ||
| The user focuses and rams the foe. It may also make the foe flinch. | |||||||
| Stone Edge(Route 5)Stone Edge | rock | PWR100 | ACC80 | PP5 | TutorTutor | ||
| The foe is stabbed by sharpened stones. It has a high critical-hit ratio. | |||||||
| Flamethrower(Celadon City)Flamethrower | fire | PWR95 | ACC100 | PP15 | TutorTutor | ||
| The foe is scorched with intense flames. The foe may suffer a burn. | |||||||
| Aqua Tail(Route 25)Aqua Tail | water | PWR90 | ACC90 | PP10 | TutorTutor | ||
| The foe is attacked with a swinging tail as vicious as a wave in a storm. | |||||||
| Mud-Slap(Violet City)Mud-Slap | ground | PWR20 | ACC100 | PP10 | TutorTutor | ||
| Mud is hurled in the foe's face to inflict damage and lower its accuracy. | |||||||
| Attract(Goldenrod City)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| If it is the other gender, the foe is made infatuated and unlikely to attack. | |||||||
| Sleep Talk(Ecruteak City)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| While asleep, the user randomly uses one of the moves it knows. | |||||||
| Dragon Pulse(Blackthorn City)Dragon Pulse | dragon | PWR90 | ACC100 | PP10 | TutorTutor | ||
| The foe is attacked with a shock wave generated by the user's gaping mouth. | |||||||
| Shadow Claw(Soul House)Shadow Claw | ghost | PWR70 | ACC100 | PP15 | TutorTutor | ||
| Claws made of shadows rake the foe. It has a high critical-hit ratio. | |||||||
| Facade(Goldenrod Dept., Ice Path)Facade | normal | PWR70 | ACC100 | PP20 | TutorTutor | ||
| An attack that is boosted if user is burned, poisoned, or paralyzed. | |||||||
| Mimic(Goldenrod Dept., Saffron City)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user copies the move last used by the foe for the rest of the battle. | |||||||
| Body Slam(Battle Tower, Route 25)Body Slam | normal | PWR85 | ACC100 | PP15 | TutorTutor | ||
| The user drops its full body on the foe. It may leave the foe paralyzed. | |||||||
| Bulldoze(Goldenrod Dept., Hollow Tunnel)Bulldoze | ground | PWR60 | ACC100 | PP20 | TutorTutor | ||
| The user hits all Pokémon in battle by stomping. Lowers Speed of those hit. | |||||||
| Hydro Pump(Celadon Dept., Whirl Islands)Hydro Pump | water | PWR120 | ACC80 | PP5 | TutorTutor | ||
| A high volume of water is blasted at the foe under great pressure. | |||||||
| Outrage(Celadon Dept.)Outrage | dragon | PWR120 | ACC100 | PP15 | TutorTutor | ||
| The user thrashes about for two to three turns, then becomes confused. | |||||||
| Thunder Fang(Battle Tower, Ecruteak City)Thunder Fang | electric | PWR65 | ACC95 | PP15 | TutorTutor | ||
| The user bites the foe. It may also make the foe flinch, or paralyze it. | |||||||
| Fire Fang(Battle Tower, Ecruteak City)Fire Fang | fire | PWR65 | ACC95 | PP15 | TutorTutor | ||
| The user bites the foe. It may also make the foe flinch, or leave it burned. | |||||||
| Defog(Battle Tower, Slowpoke Well, Underwater Sevii)Defog | flying | PWR0 | ACC0 | PP20 | TutorTutor | ||
| Reduces the foe's evasion stat. Also removes Spikes, Barriers etc. | |||||||
| Dark Pulse(Battle Tower, Victory Road)Dark Pulse | dark | PWR80 | ACC100 | PP15 | TutorTutor | ||
| The user releases a horrible aura that may also make the foe flinch. | |||||||
| Crunch(Blackthorn City)Crunch | dark | PWR80 | ACC100 | PP15 | TutorTutor | ||
| The foe is crunched with sharp fangs. It may lower the foe's Defense. | |||||||
| Dragon Dance(Blackthorn City)Dragon Dance | dragon | PWR0 | ACC0 | PP20 | TutorTutor | ||
| A mystic, powerful dance that boosts the user's Attack and Speed stats. | |||||||
| Ominous Wind(Burnt Tower, Goldenrod Dept.)Ominous Wind | ghost | PWR60 | ACC100 | PP5 | TutorTutor | ||
| Repulsive wind is used to attack. It may also raise all the user's stats. | |||||||
| Psychic Fangs(Blackthorn City)Psychic Fangs | psychic | PWR85 | ACC100 | PP10 | TutorTutor | ||
| The user bites the target, breaking any barrier with its psychic capabilities. | |||||||
| Iron Head(Blackthorn City)Iron Head | steel | PWR80 | ACC100 | PP15 | TutorTutor | ||
| The foe is slammed with its hard head. It may also make the foe flinch. | |||||||
| Taunt(Battle Tower, Three Island, Underwater Sevii)Taunt | dark | PWR0 | ACC100 | PP20 | TutorTutor | ||
| The foe is taunted into a rage that allows it to use only attack moves. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Roaring Moon. Use these types to counter it effectively.
Resistances & Immunities
Types that Roaring Moon resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Roaring Moon, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Roaring Moon differs across the games we cover →