Accent Image to accompany hero

Illumisein Pokémon Crystal Advance Redux

bug

Pokédex Entry

Firefly Pokémon

It enshrounds itself with sand to protect itself from germs. It does not enjoy getting wet.

Illumise in Pokémon Crystal Advance Redux

Illumise is #314 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its bug typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 4 encounter locations.

Type
Bug
Dex
#314
Abilities
Prankster(Primary)

Raises priority of status moves.

Tinted Lens(Secondary)

Boosts not very effective moves.

Growth Rate
fluctuating
Gender Ratio
100% Female
Egg Groups
bug, humanlike
Hatch Rate
Slowest (40 cycles)
Catch Rate
150
pokeball
Poké Ball13.4%
greatball
Great Ball17.7%
ultraball
Ultra Ball22.3%
Base Exp
146
EV Yield
1 Speed
Weak To
fire ×2flying ×2rock ×2
Resists
grass ×0.5fighting ×0.5ground ×0.5

Evolution Chain

How to Obtain

Illumise can be found in National Park (very rare), in Route 2 (very rare), and in Safari Zone (very rare), among one other area. Wild ones range from level 13 to 41.

Wild Encounters (4)

Level Up Moves (17)

TackleLevel: 1normal
PWR40ACC100PP35
A physical attack in which the user charges, full body, into the foe.
FlashLevel: 1normal
PWR0ACC100PP20
A blast of light that cuts the foe's accuracy. It also illuminates caves.
String ShotLevel: 3bug
PWR0ACC95PP40
The foe is bound with strings shot from the mouth to reduce its Speed.
Quick AttackLevel: 5normal
PWR40ACC100PP30
An almost invisibly fast attack that is certain to strike first.
Confuse RayLevel: 7ghost
PWR0ACC100PP10
The foe is exposed to a sinister ray that triggers confusion.
Struggle BugLevel: 10bug
PWR50ACC100PP20
While resisting, the user attacks the foe, lowerings its Sp. Atk stat.
MoonlightLevel: 13fairy
PWR0ACC0PP5
Restores the user's HP. The amount of HP regained varies with the weather.
Fairy WindLevel: 16fairy
PWR40ACC100PP30
The user stirs up a fairy wind and strikes the foe with it.
Tail GlowLevel: 20bug
PWR0ACC0PP20
The user flashes a light that sharply raises its Sp. Atk stat.
Silver WindLevel: 23bug
PWR60ACC100PP5
The foe is attacked with a silver dust. It may raise all the user's stats.
ProtectLevel: 27normal
PWR0ACC0PP10
Enables the user to evade all attacks. It may fail if used in succession.
Air CutterLevel: 30flying
PWR60ACC95PP25
The foe is hit with razor-like wind. It has a high critical-hit ratio.
Signal BeamLevel: 33bug
PWR75ACC100PP15
The foe is hit with a flashing beam that may also cause confusion.
Shadow BallLevel: 37ghost
PWR80ACC100PP15
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Bug BuzzLevel: 41bug
PWR90ACC100PP10
The user creates a damaging sound wave that may lower the foe's Sp. Def.
Hyper VoiceLevel: 45normal
PWR90ACC100PP10
The user lets loose a horribly loud shout with the power to damage.
MoonblastLevel: 50fairy
PWR95ACC100PP15
The foe is attacked with the power of the moon, this may lower its Sp. Atk.

Egg Moves (6)

Baton Passnormal
PWR0ACC0PP40
The user switches out, passing along any stat changes to the new battler.
Bug Buzzbug
PWR90ACC100PP10
The user creates a damaging sound wave that may lower the foe's Sp. Def.
Encorenormal
PWR0ACC100PP5
Makes the foe use the move it last used repeatedly for three turns.
Growthnormal
PWR0ACC0PP40
The user's body is forced to grow which raises the Attack and Sp. Atk stats.
Light Screenpsychic
PWR0ACC0PP30
A wall of light cuts damage from Special attacks for five turns.
Silver Windbug
PWR60ACC100PP5
The foe is attacked with a silver dust. It may raise all the user's stats.

TM/HM Moves (23)

Dynamicpunchfighting
PWR100ACC50PP5TM01
The foe is punched with the user's full power. It confuses the foe if it hits.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Sweet Scentnormal
PWR0ACC100PP20TM12
Allures the foe to reduce evasiveness. It also attracts wild Pokémon.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Giga Draingrass
PWR75ACC100PP10TM19
A harsh attack that absorbs half the damage it inflicted to restore HP.
Solarbeamgrass
PWR120ACC100PP10TM22
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
Thunderelectric
PWR120ACC70PP10TM25
A brutal lightning attack that may also leave the foe paralyzed.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Shadow Ballghost
PWR80ACC100PP15TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Roostflying
PWR0ACC0PP10TM31
The user lands and rests its body. It restores half of the user's max HP.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Water Pulsewater
PWR60ACC100PP20TM33
An attack with a pulsing blast of water. It may also confuse the foe.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Swiftnormal
PWR60ACC0PP20TM39
Star-shaped rays that never miss are fired at all foes in battle.
Shock Waveelectric
PWR60ACC0PP20TM41
A rapid jolt of electricity strikes the foe. It can't be evaded.
Detectfighting
PWR0ACC0PP5TM43
Enables the user to evade all attacks. It may fail if used in succession.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Thiefdark
PWR60ACC100PP25TM46
An attack that may take the foe's held item if the user isn't holding one.
Flashnormal
PWR0ACC100PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.

Move Tutor Moves (24)

Aerial Ace(Pallet Town)flying
PWR60ACC0PP20Tutor
An extremely fast attack against one target. It can't be evaded.
Zen Headbutt(Blackthorn City, Route 8)psychic
PWR80ACC100PP15Tutor
The user focuses and rams the foe. It may also make the foe flinch.
Charge Beam(Saffron City)electric
PWR50ACC90PP10Tutor
The user fires a load of electricity that may raise the user's Sp. Atk.
Thunderbolt(Celadon City)electric
PWR95ACC100PP15Tutor
A strong electrical attack that may also leave the foe paralyzed.
Dazzling Gleam(Route 26)fairy
PWR80ACC100PP10Tutor
The user damages opposing Pokémon by emitting a powerful flash.
Mud-Slap(Violet City)ground
PWR20ACC100PP10Tutor
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
Struggle Bug(Azalea Town)bug
PWR50ACC100PP20Tutor
While resisting, the user attacks the foe, lowerings its Sp. Atk stat.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Thunderpunch(Goldenrod City)electric
PWR75ACC100PP15Tutor
The foe is punched with an electrified fist. It may leave the foe paralyzed.
Ice Punch(Goldenrod City)ice
PWR75ACC100PP15Tutor
The foe is punched with an icy fist. It may leave the foe frostbitten.
Signal Beam(Saffron City)bug
PWR75ACC100PP15Tutor
The foe is hit with a flashing beam that may also cause confusion.
Baton Pass(Goldenrod Dept.)normal
PWR0ACC0PP40Tutor
The user switches out, passing along any stat changes to the new battler.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Body Slam(Battle Tower, Route 25)normal
PWR85ACC100PP15Tutor
The user drops its full body on the foe. It may leave the foe paralyzed.
Metronome(Goldenrod Dept.)normal
PWR0ACC0PP10Tutor
Waggles a finger and stimulates the brain into using any move at random.
Moonblast(Celadon Dept., Underwater Kanto)fairy
PWR95ACC100PP15Tutor
The foe is attacked with the power of the moon, this may lower its Sp. Atk.
Thunder Wave(Goldenrod Dept.)electric
PWR0ACC90PP20Tutor
A weak electric shock that is sure to cause paralysis if it hits.
Defog(Battle Tower, Slowpoke Well, Underwater Sevii)flying
PWR0ACC0PP20Tutor
Reduces the foe's evasion stat. Also removes Spikes, Barriers etc.
U-Turn(Battle Tower, Goldenrod City)bug
PWR70ACC100PP20Tutor
After attacking, the user switches places with a party Pokémon.
Ominous Wind(Burnt Tower, Goldenrod Dept.)ghost
PWR60ACC100PP5Tutor
Repulsive wind is used to attack. It may also raise all the user's stats.
Charm(Goldenrod Dept.)fairy
PWR0ACC100PP20Tutor
The foe is charmed by the user's cute appeals, sharply cutting its Attack.
Encore(Goldenrod Dept.)normal
PWR0ACC100PP5Tutor
Makes the foe use the move it last used repeatedly for three turns.

Type Summary

3
Weaknesses
3
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Illumise. Use these types to counter it effectively.

Resistances & Immunities

Types that Illumise resists or is immune to. Avoid using these types against it.

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Illumise differs across the games we cover →

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