Same name in this game
Giratina is the name this game gives to more than one species. Giratina #487. The number after each name is the game's own regional dex entry.
Giratina #487in Pokémon Crystal Advance Redux
ghostdragon
Pokédex Entry
Renegade Pokémon
This Pokémon is said to live in a world on the reverse side of ours, where common knowledge is distorted and strange.
Giratina #487 in Pokémon Crystal Advance Redux
Giratina #487 is #612 in Crystal Advance Redux's regional Pokédex. This page covers its ghost/dragon typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.
Front
Normal
Shiny
Back
Normal
Shiny
Type
GhostDragon
Dex
#487
Abilities
Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Slowest (40 cycles)
Catch Rate
3
Base Exp
220
EV Yield
3 Hp
Wild Held Items
None
Weak To
ice ×2ghost ×2dragon ×2dark ×2fairy ×2
Resists
fire ×0.5water ×0.5electric ×0.5grass ×0.5poison ×0.5bug ×0.5
Immune To
normalfighting
Evolution Chain
How to Obtain
Giratina #487 has no wild encounters recorded in this game, and no other in-game source is recorded yet.
Level Up Moves (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| DragonbreathLevel: 1Dragonbreath | dragon | PWR60 | ACC100 | PP20 | ||
| The foe is hit with an incredible blast of breath that may also paralyze. | ||||||
| Scary FaceLevel: 1Scary Face | normal | PWR0 | ACC90 | PP10 | ||
| Frightens the foe with a scary face to sharply reduce its Speed. | ||||||
| Ominous WindLevel: 6Ominous Wind | ghost | PWR60 | ACC100 | PP5 | ||
| Repulsive wind is used to attack. It may also raise all the user's stats. | ||||||
| AncientpowerLevel: 10Ancientpower | rock | PWR60 | ACC100 | PP5 | ||
| An ancient power is used to attack. It may also raise all the user's stats. | ||||||
| SlashLevel: 15Slash | normal | PWR70 | ACC100 | PP20 | ||
| The foe is slashed with claws, etc. It has a high critical-hit ratio. | ||||||
| Shadow SneakLevel: 19Shadow Sneak | ghost | PWR40 | ACC100 | PP30 | ||
| The user extends its shadow to attack. It will strike first. | ||||||
| Shadow ClawLevel: 24Shadow Claw | ghost | PWR70 | ACC100 | PP15 | ||
| Claws made of shadows rake the foe. It has a high critical-hit ratio. | ||||||
| Dragon ClawLevel: 28Dragon Claw | dragon | PWR80 | ACC100 | PP15 | ||
| Sharp, huge claws hook and slash the foe quickly and with great power. | ||||||
| DefogLevel: 33Defog | flying | PWR0 | ACC0 | PP20 | ||
| Reduces the foe's evasion stat. Also removes Spikes, Barriers etc. | ||||||
| Earth PowerLevel: 37Earth Power | ground | PWR90 | ACC100 | PP10 | ||
| Makes the ground under the foe erupt with power. Lower the foe's Sp. Def. | ||||||
| Aura SphereLevel: 41Aura Sphere | fighting | PWR80 | ACC0 | PP20 | ||
| A blast of aura power is let loose at the foe, it is sure to hit. | ||||||
| RoostLevel: 45Roost | flying | PWR0 | ACC0 | PP10 | ||
| The user lands and rests its body. It restores half of the user's max HP. | ||||||
| Shadow BallLevel: 49Shadow Ball | ghost | PWR80 | ACC100 | PP15 | ||
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| Dragon RushLevel: 53Dragon Rush | dragon | PWR100 | ACC75 | PP10 | ||
| A tackle exhibiting devastating menace. This may also make the target flinch. | ||||||
| Dragon DanceLevel: 58Dragon Dance | dragon | PWR0 | ACC0 | PP20 | ||
| A mystic, powerful dance that boosts the user's Attack and Speed stats. | ||||||
| Shadow ForceLevel: 63Shadow Force | ghost | PWR120 | ACC100 | PP5 | ||
| The user is cloaked and strikes, hitting protected foes and raises evasiveness. | ||||||
TM/HM Moves (29)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| HeadbuttHeadbutt | normal | PWR70 | ACC100 | PP15 | TM02TM02 | |
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | TM03TM03 | |
| A move that works differently for the Ghost type and all the other types. | ||||||
| RoarRoar | normal | PWR0 | ACC100 | PP20 | TM05TM05 | |
| The foe is made to switch out with an ally. In the wild, the battle ends. | ||||||
| ToxicToxic | poison | PWR0 | ACC85 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Calm MindCalm Mind | psychic | PWR0 | ACC0 | PP20 | TM09TM09 | |
| The user focuses its mind to raise the Sp. Atk and Sp. Def stats. | ||||||
| An attack that varies in type and intensity depending on the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| An attack with a steel-hard tail. It may lower the foe's Defense stat. | ||||||
| Dragon ClawDragon Claw | dragon | PWR80 | ACC100 | PP15 | TM24TM24 | |
| Sharp, huge claws hook and slash the foe quickly and with great power. | ||||||
| ThunderThunder | electric | PWR120 | ACC70 | PP10 | TM25TM25 | |
| A brutal lightning attack that may also leave the foe paralyzed. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| An earthquake that strikes all Pokémon in battle excluding the user. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| This attack move grows more powerful the more the user likes its Trainer. | ||||||
| PsychicPsychic | psychic | PWR90 | ACC100 | PP10 | TM29TM29 | |
| A strong telekinetic attack. It may also lower the foe's Sp. Def stat. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP15 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| RoostRoost | flying | PWR0 | ACC0 | PP10 | TM31TM31 | |
| The user lands and rests its body. It restores half of the user's max HP. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user creates illusory copies of itself to raise its evasiveness. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC90 | PP15 | TM34TM34 | |
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| SwiftSwift | normal | PWR60 | ACC0 | PP20 | TM39TM39 | |
| Star-shaped rays that never miss are fired at all foes in battle. | ||||||
| Shock WaveShock Wave | electric | PWR60 | ACC0 | PP20 | TM41TM41 | |
| A rapid jolt of electricity strikes the foe. It can't be evaded. | ||||||
| Dream EaterDream Eater | psychic | PWR100 | ACC100 | PP15 | TM42TM42 | |
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Steel WingSteel Wing | steel | PWR70 | ACC90 | PP25 | TM47TM47 | |
| The foe is hit with wings of steel. It may also raise the user's Defense. | ||||||
| CutCut | grass | PWR60 | ACC95 | PP30 | HM01HM01 | |
| A basic attack used to cut trees and grass. Chance to raise Attack stat. | ||||||
| FlyFly | flying | PWR90 | ACC95 | PP15 | HM02HM02 | |
| A 2-turn move that hits on the 2nd turn. Use it to fly to any known town. | ||||||
| StrengthStrength | rock | PWR95 | ACC100 | PP15 | HM04HM04 | |
| The user throws a large boulder at the foe. Chance to cause flinch. | ||||||
| Rock SmashRock Smash | fighting | PWR55 | ACC100 | PP15 | HM06HM06 | |
| An attack that may also cut Defense. It can also smash cracked boulders. | ||||||
Move Tutor Moves (30)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Earth Power(Route 3)Earth Power | ground | PWR90 | ACC100 | PP10 | TutorTutor | ||
| Makes the ground under the foe erupt with power. Lower the foe's Sp. Def. | |||||||
| Aerial Ace(Pallet Town)Aerial Ace | flying | PWR60 | ACC0 | PP20 | TutorTutor | ||
| An extremely fast attack against one target. It can't be evaded. | |||||||
| Focus Blast(Route 13)Focus Blast | fighting | PWR120 | ACC70 | PP5 | TutorTutor | ||
| The user unleashes its power. It may also lower the foe's Sp. Def. | |||||||
| Charge Beam(Saffron City)Charge Beam | electric | PWR50 | ACC90 | PP10 | TutorTutor | ||
| The user fires a load of electricity that may raise the user's Sp. Atk. | |||||||
| Thunderbolt(Celadon City)Thunderbolt | electric | PWR95 | ACC100 | PP15 | TutorTutor | ||
| A strong electrical attack that may also leave the foe paralyzed. | |||||||
| X-Scissor(Route 2)X-Scissor | bug | PWR80 | ACC100 | PP15 | TutorTutor | ||
| The user slashes the foe with crossed claws as if they were scissors. | |||||||
| Stone Edge(Route 5)Stone Edge | rock | PWR100 | ACC80 | PP5 | TutorTutor | ||
| The foe is stabbed by sharpened stones. It has a high critical-hit ratio. | |||||||
| Aqua Tail(Route 25)Aqua Tail | water | PWR90 | ACC90 | PP10 | TutorTutor | ||
| The foe is attacked with a swinging tail as vicious as a wave in a storm. | |||||||
| Sleep Talk(Ecruteak City)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| While asleep, the user randomly uses one of the moves it knows. | |||||||
| Dragon Pulse(Blackthorn City)Dragon Pulse | dragon | PWR90 | ACC100 | PP10 | TutorTutor | ||
| The foe is attacked with a shock wave generated by the user's gaping mouth. | |||||||
| Shadow Claw(Soul House)Shadow Claw | ghost | PWR70 | ACC100 | PP15 | TutorTutor | ||
| Claws made of shadows rake the foe. It has a high critical-hit ratio. | |||||||
| Aura Sphere(Fighting Dojo, Saffron City)Aura Sphere | fighting | PWR80 | ACC0 | PP20 | TutorTutor | ||
| A blast of aura power is let loose at the foe, it is sure to hit. | |||||||
| Flash Cannon(Vermilion City)Flash Cannon | steel | PWR80 | ACC100 | PP10 | TutorTutor | ||
| Light energy is shot at the foe. It may also lower the foe's Sp. Def. | |||||||
| Will-O-Wisp(Cinnabar Island, Cinnabar Volcano)Will-O-Wisp | fire | PWR0 | ACC85 | PP15 | TutorTutor | ||
| A sinister, bluish white flame is shot at the foe to inflict a burn. | |||||||
| Energy Ball(Celadon City)Energy Ball | grass | PWR80 | ACC100 | PP10 | TutorTutor | ||
| The foe is blasted with natural energy. It may also lower the foe's Sp. Def. | |||||||
| Pain Split(Sprout Tower)Pain Split | normal | PWR0 | ACC0 | PP20 | TutorTutor | ||
| The user adds its HP to the foe's HP, then equally shares the total HP. | |||||||
| Facade(Goldenrod Dept., Ice Path)Facade | normal | PWR70 | ACC100 | PP20 | TutorTutor | ||
| An attack that is boosted if user is burned, poisoned, or paralyzed. | |||||||
| Mimic(Goldenrod Dept., Saffron City)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user copies the move last used by the foe for the rest of the battle. | |||||||
| Body Slam(Battle Tower, Route 25)Body Slam | normal | PWR85 | ACC100 | PP15 | TutorTutor | ||
| The user drops its full body on the foe. It may leave the foe paralyzed. | |||||||
| Bulldoze(Goldenrod Dept., Hollow Tunnel)Bulldoze | ground | PWR60 | ACC100 | PP20 | TutorTutor | ||
| The user hits all Pokémon in battle by stomping. Lowers Speed of those hit. | |||||||
| Outrage(Celadon Dept.)Outrage | dragon | PWR120 | ACC100 | PP15 | TutorTutor | ||
| The user thrashes about for two to three turns, then becomes confused. | |||||||
| Thunder Wave(Goldenrod Dept.)Thunder Wave | electric | PWR0 | ACC90 | PP20 | TutorTutor | ||
| A weak electric shock that is sure to cause paralysis if it hits. | |||||||
| Ancientpower(Goldenrod Dept., Ruins Of Alph)Ancientpower | rock | PWR60 | ACC100 | PP5 | TutorTutor | ||
| An ancient power is used to attack. It may also raise all the user's stats. | |||||||
| Rock Climb(Battle Tower, Celadon Dept.)Rock Climb | normal | PWR90 | ACC85 | PP20 | TutorTutor | ||
| A charging attack that may confuse the foe. May use to reach new areas. | |||||||
| Defog(Battle Tower, Slowpoke Well, Underwater Sevii)Defog | flying | PWR0 | ACC0 | PP20 | TutorTutor | ||
| Reduces the foe's evasion stat. Also removes Spikes, Barriers etc. | |||||||
| Dark Pulse(Battle Tower, Victory Road)Dark Pulse | dark | PWR80 | ACC100 | PP15 | TutorTutor | ||
| The user releases a horrible aura that may also make the foe flinch. | |||||||
| Dragon Dance(Blackthorn City)Dragon Dance | dragon | PWR0 | ACC0 | PP20 | TutorTutor | ||
| A mystic, powerful dance that boosts the user's Attack and Speed stats. | |||||||
| Ominous Wind(Burnt Tower, Goldenrod Dept.)Ominous Wind | ghost | PWR60 | ACC100 | PP5 | TutorTutor | ||
| Repulsive wind is used to attack. It may also raise all the user's stats. | |||||||
| Iron Head(Blackthorn City)Iron Head | steel | PWR80 | ACC100 | PP15 | TutorTutor | ||
| The foe is slammed with its hard head. It may also make the foe flinch. | |||||||
| Hone Claws(Battle Tower)Hone Claws | dark | PWR0 | ACC0 | PP15 | TutorTutor | ||
| The user sharpens its claws to raise its Attack and Accuracy. | |||||||
Type Summary
4
Weaknesses
6
Resistances
0
Immunities
8
Neutral
Weaknesses
Types that deal increased damage to Giratina. Use these types to counter it effectively.
Resistances & Immunities
Types that Giratina resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Giratina, either offensively or defensively.
Rattata
darknormal
2× STAB damage • Immune to ghost
2×Good
Raticate
darknormal
2× STAB damage • Immune to ghost
2×Good
Zigzagoon
darknormal
2× STAB damage • Immune to ghost
2×Good
Linoone
darknormal
2× STAB damage • Immune to ghost
2×Good
Obstagoon
darknormal
2× STAB damage • Immune to ghost
2×Good
GBA
darksteel
2× STAB damage • Resists ghost
2×Good
PSP
darksteel
2× STAB damage • Resists ghost
2×Good
Umbreon
dark
2× STAB damage • Resists ghost
2×Good
Murkrow
darkflying
2× STAB damage • Resists ghost
2×Good
Sneasel
darkice
2× STAB damage • Resists ghost
2×Good
Houndour
darkfire
2× STAB damage • Resists ghost
2×Good
Houndoom
darkfire
2× STAB damage • Resists ghost
2×Good
Tyranitar
rockdark
2× STAB damage • Resists ghost
2×Good
Poochyena
dark
2× STAB damage • Resists ghost
2×Good
Mightyena
dark
2× STAB damage • Resists ghost
2×Good
Nuzleaf
grassdark
2× STAB damage • Resists ghost
2×Good
Shiftry
grassdark
2× STAB damage • Resists ghost
2×Good
Crawdaunt
waterdark
2× STAB damage • Resists ghost
2×Good
Carvanha
waterdark
2× STAB damage • Resists ghost
2×Good
Sharpedo
waterdark
2× STAB damage • Resists ghost
2×Good
Base Stats
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