Accelgor

Accelgor across 2 games, with each ROM's own stats, sprites and changes from its vanilla base where available.

Each row uses that game's own sprite art, typing and base stats. Where a source-backed vanilla comparison exists, the changes are measured against that ROM's base game—not against another hack. Missing baselines are marked rather than guessed.

Against each game’s vanilla base

Each ROM is compared with its own original game—Crystal, Emerald, or Red—not with Polished Crystal. A game without a published baseline is labelled unavailable.

  • Pokemon Heart & Soul
    bugBST 495· #617
    HP 80Atk 70Def 40SpA 100SpD 60Spe 145

    Added; no Pokémon Emerald counterpart

    Accelgor front sprite in Heart & Soul
    Front
    Accelgor shiny sprite in Heart & Soul
    Shiny
  • Pokémon Crystal Advance Redux
    bugBST 495· #617
    HP 80Atk 70Def 40SpA 100SpD 60Spe 145

    Vanilla comparison unavailable for Crystal Advance Redux

    Accelgor front sprite in Crystal Advance Redux
    Front
    Accelgor shiny sprite in Crystal Advance Redux
    Shiny