Accent Image to accompany hero

Stunfiskin Pokémon SoulGold

groundelectric

Pokédex Entry

Trap Pokémon

It conceals itself in the mud of the seashore. Then it waits. When prey touch it, it delivers a jolt of electricity. It smiles when transmitting electricity.

Stunfisk in Pokémon SoulGold

Stunfisk is #618 in the Pokédex for Pokémon SoulGold. This page covers its ground/electric typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 3 encounter locations.

Type
GroundElectric
Dex
#618
Abilities
Static(Primary)

Paralyzes on contact.

Limber(Secondary)

Prevents paralysis.

Sand Veil(Hidden)

Ups evasion in a sandstorm.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, amorphous
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
165
EV Yield
2 Hp
Wild Held Items
Weak To
water ×2grass ×2ice ×2ground ×2
Resists
poison ×0.5flying ×0.5rock ×0.5steel ×0.5
Immune To
electric

How to Obtain

Stunfisk can be found in Railway Cave 2F (uncommon), in Railway Cave 3F (uncommon), and in Safari Zone Gate (rare). Wild ones range from level 25 to 40.

Wild Encounters (3)

Level Up Moves (15)

Mud SlapLevel: 1ground
PWR20ACC100PP10
Hurls mud in the foe's face to reduce its accuracy.
TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
Water GunLevel: 1water
PWR40ACC100PP25
Squirts water to attack the foe.
Thunder ShockLevel: 1electric
PWR40ACC100PP30
An electrical attack that may paralyze the foe.
EndureLevel: 5normal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
Mud ShotLevel: 10ground
PWR55ACC95PP15
Hurls mud at the foe and reduces Speed.
RevengeLevel: 15fighting
PWR60ACC100PP10
An attack that moves last and gains power if hit.
ChargeLevel: 20electric
PWR0ACC0PP20
Charges power to boost the Electric move used next.
Sucker PunchLevel: 25dark
PWR0ACC100PP5
Strikes first if the foe is preparing an attack.
Electric TerrainLevel: 30electric
PWR0ACC0PP10
Electrifies the ground for 5 turns. Prevents sleep.
BounceLevel: 35flying
PWR85ACC85PP5
Bounces up, then down the next turn. May paralyze.
Muddy WaterLevel: 40water
PWR0ACC85PP10
Attacks with muddy water. May lower accuracy.
DischargeLevel: 45electric
PWR80ACC100PP15
Zaps all other {PKMN} with electricity. May paralyze.
FlailLevel: 50normal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
FissureLevel: 55ground
PWR1ACC30PP5
A one-hit KO move that drops the foe in a fissure.

Egg Moves (12)

Shock Waveelectric
PWR60ACC0PP20
A fast and unavoidable electric attack.
Earth Powerground
PWR90ACC100PP10
Makes the ground erupt with power. May lower Sp. Def.
Yawnnormal
PWR0ACC0PP10
Lulls the foe into yawning, then sleeping next turn.
Sleep Talknormal
PWR0ACC0PP10
Uses an available move randomly while asleep.
Astonishghost
PWR30ACC100PP15
An attack that may shock the foe into flinching.
Curseghost
PWR0ACC0PP10
A move that functions differently for GHOSTS.
Spiteghost
PWR0ACC100PP10
Spitefully cuts the PP of the foe's last move by 4.of foe's last move by 2-5.
Sparkelectric
PWR65ACC100PP20
An electrified tackle that may paralyze the foe.
Pain Splitnormal
PWR0ACC0PP20
Adds the user and foe's HP, then shares them equally.
Eerie Impulseelectric
PWR0ACC100PP15
Exposes the foe to a pulse that sharply cuts Sp. Atk.
Reflect Typenormal
PWR0ACC0PP15
The user reflects the foe's type, copying it.
Me Firstnormal
PWR0ACC0PP20
Executes the foe's attack with greater power.

TM/HM Moves (30)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Bulldozeground
PWR60ACC100PP20TM78
Stomps down on the ground. Hits all and lowers Speed.
Digground
PWR100ACC100PP10TM77
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake that hits all other Pokémon.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
PWR0ACC0PP20HM05
Looses a powerful blast of light that cuts accuracy.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Infestationbug
PWR20ACC100PP20TM83
The foe is infested and attacked for turns.
Paybackdark
PWR50ACC100PP10TM66
An attack that gains power if the user moves last.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Roundnormal
PWR60ACC100PP15TM48
A song that inflicts damage. Others can join in too.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Scaldwater
PWR80ACC100PP15TM55
Shoots boiling water at the foe. May inflict a burn.
Sludge Bombpoison
PWR90ACC100PP10TM36
Sludge is hurled to inflict damage. May also poison.
Sludge Wavepoison
PWR95ACC100PP10TM34
Swamps all others with a wave of sludge. May also poison.
Stone Edgerock
PWR100ACC80PP5TM71
Stabs the foe with stones. High critical-hit ratio.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Thunderelectric
PWR0ACC70PP10TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
PWR0ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Water Pulsewater
PWR60ACC100PP20TM88
Attacks with ultrasonic waves. May confuse the foe.

Type Summary

4
Weaknesses
4
Resistances
1
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Stunfisk. Use these types to counter it effectively.

Resistances & Immunities

Types that Stunfisk resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Stunfisk differs across the games we cover →

Related tools
Use ← → arrow keys to navigate