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Zapdos Moves & Learnset

electricflying53 total moves

Complete moveset and learnset for Zapdos in Pokémon Polished Crystal. Learn which moves Zapdos can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

17
Level Up
29
TM/HM
7
Move Tutor
0
Egg Moves
53
Total

Level Up Moves (17)

Moves that Zapdos learns naturally as it levels up.

PeckLevel: 1
flying
physical category
3510035
Jabs the foe with a beak, etc.
ThundershockLevel: 1
electric
special category
4010030
An attack that may cause paralysis.
LeerLevel: 1
normal
status category
010030
A move that lowers the foe's Defense.
Thunder WaveLevel: 8
electric
status category
09020
A move that paralyzes the foe.
ProtectLevel: 15
normal
status category
010010
Foils attack that turn. It may fail.
ExtrasensoryLevel: 22
psychic
special category
8010020
An attack that may cause flinching.
AncientpowerLevel: 29
rock
special category
601005
An attack that may raise all stats.
AgilityLevel: 36
psychic
status category
010030
Sharply raises the user's Speed.
ThunderboltLevel: 43
electric
special category
9010015
An attack that may cause paralysis.
Drill PeckLevel: 50
flying
physical category
8010020
A strong, spinning-peck attack.
Rain DanceLevel: 57
water
status category
01005
Boosts Water-type moves for 5 turns.
Light ScreenLevel: 64
psychic
status category
010030
Raises Sp.Def with a wall of light.
ThunderLevel: 71
electric
special category
1107010
An attack that may cause paralysis.
Brave BirdLevel: 78
flying
physical category
12010015
A charge that also hurts the user.
RoostLevel: 85
flying
status category
01005
Lands to restore 1/2 the max HP.
HurricaneLevel: 92
flying
special category
1107010
An attack that may confuse the foe.
Zap CannonLevel: 99
electric
special category
120505
An attack that always paralyzes.

TM/HM Moves (29)

Moves that Zapdos can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Curse
ghost
status category
010010TM03
Works differently for Ghost-types.
Roar
normal
status category
010020TM05
Scares wild foes to end battle.
Toxic
poison
status category
09010TM06
A Poison move with increasing damage.
Hidden Power
typeless
special category
7010015TM10
The type varies with the Pokémon.
Sunny Day
fire
status category
01005TM11
Boosts Fire-type moves for 5 turns.
Hyper Beam
normal
special category
150905TM15
1st turn: Attack 2nd turn: Rest
Light Screen
psychic
status category
010030TM16
Raises Sp.Def with a wall of light.
Protect
normal
status category
010010TM17
Foils attack that turn. It may fail.
Rain Dance
water
status category
01005TM18
Boosts Water-type moves for 5 turns.
Thunderbolt
electric
special category
9010015TM24
An attack that may cause paralysis.
Thunder
electric
special category
1107010TM25
An attack that may cause paralysis.
Return
normal
physical category
110020TM27
An attack that is based on loyalty.
Brick Break
fighting
physical category
7510015TM31
Removes Reflect and Light Screen.
Double Team
normal
status category
010015TM32
Raises the user's evasiveness.
Sandstorm
rock
status category
010010TM37
Inflicts damage every turn.
Swift
normal
special category
6010020TM39
An attack that never misses.
Aerial Ace
flying
physical category
6010020TM40
An attack that never misses.
Substitute
normal
status category
010010TM41
Makes a decoy with 1/4 user's max HP.
Facade
normal
physical category
7010020TM42
Double damage with Psn, Brn, or Prz.
Rest
psychic
status category
01005TM44
Sleep for 2 turns to fully recover.
Steel Wing
steel
physical category
709025TM47
An attack that may up user's Defense.
Roost
flying
status category
01005TM51
Lands to restore 1/2 the max HP.
Wild Charge
electric
physical category
9010015TM57
A charge that also hurts the user.
Giga Impact
normal
physical category
150905TM68
1st turn: Attack 2nd turn: Rest
U Turn
bug
physical category
7010020TM69
Switches out after making its attack.
Flash
normal
status category
010020TM70
A move that lowers the foe's accuracy.
Volt Switch
electric
special category
7010020TM72
Switches out after making its attack.
Thunder Wave
electric
status category
09020TM73
A move that paralyzes the foe.
Fly
flying
physical category
9010015HM02
1st turn: Fly 2nd turn: Attack

Move Tutor Moves (7)

Moves that Zapdos can learn from Move Tutors found throughout the game.


Agility
psychic
status category
010030MT01
Sharply raises the user's Speed.
Baton Pass
normal
status category
010040MT03
Switches while keeping effects.
Double Edge
normal
physical category
12010015MT08
A tackle that also hurts the user.
Endure
normal
status category
010010MT11
Endures any hit with at least 1HP.
Sleep Talk
normal
status category
010010MT24
Randomly attacks while asleep.
Swagger
normal
status category
08515MT26
Causes confusion but raises Attack.
Zap Cannon
electric
special category
120505MT30
An attack that always paralyzes.