Complete moveset and learnset for Zapdos in Pokémon Polished Crystal. Learn which moves Zapdos can learn by level up, TM/HM, egg moves, and move tutors.
Moves that Zapdos learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| PeckLevel: 1 | ||||||
| 35 | 100 | 35 | ||||
| Jabs the foe with a beak, etc. | ||||||
| ThundershockLevel: 1 | ||||||
| electric | 40 | 100 | 30 | |||
| An attack that may cause paralysis. | ||||||
| LeerLevel: 1 | ||||||
| normal | 0 | 100 | 30 | |||
| A move that lowers the foe's Defense. | ||||||
| Thunder WaveLevel: 8 | ||||||
| electric | 0 | 90 | 20 | |||
| A move that paralyzes the foe. | ||||||
| ProtectLevel: 15 | ||||||
| normal | 0 | 100 | 10 | |||
| Foils attack that turn. It may fail. | ||||||
| ExtrasensoryLevel: 22 | ||||||
| psychic | 80 | 100 | 20 | |||
| An attack that may cause flinching. | ||||||
| AncientpowerLevel: 29 | ||||||
| rock | 60 | 100 | 5 | |||
| An attack that may raise all stats. | ||||||
| AgilityLevel: 36 | ||||||
| psychic | 0 | 100 | 30 | |||
| Sharply raises the user's Speed. | ||||||
| ThunderboltLevel: 43 | ||||||
| electric | 90 | 100 | 15 | |||
| An attack that may cause paralysis. | ||||||
| Drill PeckLevel: 50 | ||||||
| 80 | 100 | 20 | ||||
| A strong, spinning-peck attack. | ||||||
| Rain DanceLevel: 57 | ||||||
| water | 0 | 100 | 5 | |||
| Boosts Water-type moves for 5 turns. | ||||||
| Light ScreenLevel: 64 | ||||||
| psychic | 0 | 100 | 30 | |||
| Raises Sp.Def with a wall of light. | ||||||
| ThunderLevel: 71 | ||||||
| electric | 110 | 70 | 10 | |||
| An attack that may cause paralysis. | ||||||
| Brave BirdLevel: 78 | ||||||
| 120 | 100 | 15 | ||||
| A charge that also hurts the user. | ||||||
| RoostLevel: 85 | ||||||
| 0 | 100 | 5 | ||||
| Lands to restore 1/2 the max HP. | ||||||
| HurricaneLevel: 92 | ||||||
| 110 | 70 | 10 | ||||
| An attack that may confuse the foe. | ||||||
| Zap CannonLevel: 99 | ||||||
| electric | 120 | 50 | 5 | |||
| An attack that always paralyzes. | ||||||
Moves that Zapdos can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Curse | ||||||
| ghost | 0 | 100 | 10 | TM03 | ||
| Works differently for Ghost-types. | ||||||
| Roar | ||||||
| normal | 0 | 100 | 20 | TM05 | ||
| Scares wild foes to end battle. | ||||||
| Toxic | ||||||
| poison | 0 | 90 | 10 | TM06 | ||
| A Poison move with increasing damage. | ||||||
| Hidden Power | ||||||
| The type varies with the Pokémon. | ||||||
| Sunny Day | ||||||
| fire | 0 | 100 | 5 | TM11 | ||
| Boosts Fire-type moves for 5 turns. | ||||||
| Hyper Beam | ||||||
| normal | 150 | 90 | 5 | TM15 | ||
| 1st turn: Attack 2nd turn: Rest | ||||||
| Light Screen | ||||||
| psychic | 0 | 100 | 30 | TM16 | ||
| Raises Sp.Def with a wall of light. | ||||||
| Protect | ||||||
| normal | 0 | 100 | 10 | TM17 | ||
| Foils attack that turn. It may fail. | ||||||
| Rain Dance | ||||||
| water | 0 | 100 | 5 | TM18 | ||
| Boosts Water-type moves for 5 turns. | ||||||
| Thunderbolt | ||||||
| electric | 90 | 100 | 15 | TM24 | ||
| An attack that may cause paralysis. | ||||||
| Thunder | ||||||
| electric | 110 | 70 | 10 | TM25 | ||
| An attack that may cause paralysis. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that is based on loyalty. | ||||||
| Brick Break | ||||||
| fighting | 75 | 100 | 15 | TM31 | ||
| Removes Reflect and Light Screen. | ||||||
| Double Team | ||||||
| normal | 0 | 100 | 15 | TM32 | ||
| Raises the user's evasiveness. | ||||||
| Sandstorm | ||||||
| rock | 0 | 100 | 10 | TM37 | ||
| Inflicts damage every turn. | ||||||
| Swift | ||||||
| normal | 60 | 100 | 20 | TM39 | ||
| An attack that never misses. | ||||||
| Aerial Ace | ||||||
| 60 | 100 | 20 | TM40 | |||
| An attack that never misses. | ||||||
| Substitute | ||||||
| normal | 0 | 100 | 10 | TM41 | ||
| Makes a decoy with 1/4 user's max HP. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Double damage with Psn, Brn, or Prz. | ||||||
| Rest | ||||||
| psychic | 0 | 100 | 5 | TM44 | ||
| Sleep for 2 turns to fully recover. | ||||||
| Steel Wing | ||||||
| steel | 70 | 90 | 25 | TM47 | ||
| An attack that may up user's Defense. | ||||||
| Roost | ||||||
| 0 | 100 | 5 | TM51 | |||
| Lands to restore 1/2 the max HP. | ||||||
| Wild Charge | ||||||
| electric | 90 | 100 | 15 | TM57 | ||
| A charge that also hurts the user. | ||||||
| Giga Impact | ||||||
| normal | 150 | 90 | 5 | TM68 | ||
| 1st turn: Attack 2nd turn: Rest | ||||||
| U Turn | ||||||
| bug | 70 | 100 | 20 | TM69 | ||
| Switches out after making its attack. | ||||||
| Flash | ||||||
| normal | 0 | 100 | 20 | TM70 | ||
| A move that lowers the foe's accuracy. | ||||||
| Volt Switch | ||||||
| electric | 70 | 100 | 20 | TM72 | ||
| Switches out after making its attack. | ||||||
| Thunder Wave | ||||||
| electric | 0 | 90 | 20 | TM73 | ||
| A move that paralyzes the foe. | ||||||
| Fly | ||||||
| 90 | 100 | 15 | HM02 | |||
| 1st turn: Fly 2nd turn: Attack | ||||||
Moves that Zapdos can learn from Move Tutors found throughout the game.
| MT | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Agility | ||||||
| psychic | 0 | 100 | 30 | MT01 | ||
| Sharply raises the user's Speed. | ||||||
| Baton Pass | ||||||
| normal | 0 | 100 | 40 | MT03 | ||
| Switches while keeping effects. | ||||||
| Double Edge | ||||||
| normal | 120 | 100 | 15 | MT08 | ||
| A tackle that also hurts the user. | ||||||
| Endure | ||||||
| normal | 0 | 100 | 10 | MT11 | ||
| Endures any hit with at least 1HP. | ||||||
| Sleep Talk | ||||||
| normal | 0 | 100 | 10 | MT24 | ||
| Randomly attacks while asleep. | ||||||
| Swagger | ||||||
| normal | 0 | 85 | 15 | MT26 | ||
| Causes confusion but raises Attack. | ||||||
| Zap Cannon | ||||||
| electric | 120 | 50 | 5 | MT30 | ||
| An attack that always paralyzes. | ||||||