Complete moveset and learnset for Qwilfish in Pokémon Polished Crystal. Learn which moves Qwilfish can learn by level up, TM/HM, egg moves, and move tutors.
Moves that Qwilfish learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Water GunLevel: 1 | ||||||
| water | 40 | 100 | 25 | |||
| Squirts water to attack. | ||||||
| SpikesLevel: 1 | ||||||
| ground | 0 | 100 | 20 | |||
| Hurts foes when they switch in. | ||||||
| TackleLevel: 1 | ||||||
| normal | 40 | 100 | 35 | |||
| A full-body charge attack. | ||||||
| Poison StingLevel: 1 | ||||||
| poison | 15 | 100 | 35 | |||
| An attack that may poison the foe. | ||||||
| Defense CurlLevel: 5 | ||||||
| normal | 0 | 100 | 40 | |||
| Raises the user's Defense. | ||||||
| MinimizeLevel: 9 | ||||||
| normal | 0 | 100 | 10 | |||
| Sharply raises the user's evasiveness. | ||||||
| Bubble BeamLevel: 13 | ||||||
| water | 65 | 100 | 20 | |||
| An attack that may lower Speed. | ||||||
| RolloutLevel: 17 | ||||||
| rock | 30 | 90 | 20 | |||
| Attacks 5 turns with rising power. | ||||||
| Toxic SpikesLevel: 21 | ||||||
| poison | 0 | 100 | 20 | |||
| Poisons foes when they switch in. | ||||||
| Pain SplitLevel: 25 | ||||||
| ghost | 0 | 100 | 20 | |||
| Adds user & foe's HPs. Shares total. | ||||||
| ReversalLevel: 29 | ||||||
| fighting | 1 | 100 | 15 | |||
| Stronger if the user's HP is low. | ||||||
| Water PulseLevel: 33 | ||||||
| water | 60 | 100 | 20 | |||
| An attack that may confuse the foe. | ||||||
| Pin MissileLevel: 37 | ||||||
| bug | 25 | 95 | 20 | |||
| Fires pins that strike 2-5 times. | ||||||
| Take DownLevel: 41 | ||||||
| normal | 90 | 100 | 15 | |||
| A tackle that also hurts the user. | ||||||
| Aqua TailLevel: 45 | ||||||
| water | 90 | 90 | 10 | |||
| Swings tail like a wave in a storm. | ||||||
| Poison JabLevel: 49 | ||||||
| poison | 80 | 100 | 20 | |||
| An attack that may poison the foe. | ||||||
| Destiny BondLevel: 53 | ||||||
| ghost | 0 | 100 | 5 | |||
| The foe faints if the user does. | ||||||
| Hydro PumpLevel: 57 | ||||||
| water | 110 | 80 | 5 | |||
| A powerful Watertype attack. | ||||||
| Double EdgeLevel: 60 | ||||||
| normal | 120 | 100 | 15 | |||
| A tackle that also hurts the user. | ||||||
Moves that Qwilfish can learn through breeding with compatible Pokémon.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Bubble Beam | |||||
| water | 65 | 100 | 20 | ||
| An attack that may lower Speed. | |||||
| Haze | |||||
| ice | 0 | 100 | 30 | ||
| Eliminates all stat changes. | |||||
| Supersonic | |||||
| normal | 0 | 65 | 20 | ||
| A move that may confuse the foe. | |||||
| Poison Jab | |||||
| poison | 80 | 100 | 20 | ||
| An attack that may poison the foe. | |||||
| Water Pulse | |||||
| water | 60 | 100 | 20 | ||
| An attack that may confuse the foe. | |||||
Moves that Qwilfish can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Curse | ||||||
| ghost | 0 | 100 | 10 | TM03 | ||
| Works differently for Ghost-types. | ||||||
| Toxic | ||||||
| poison | 0 | 90 | 10 | TM06 | ||
| A Poison move with increasing damage. | ||||||
| Hail | ||||||
| ice | 0 | 100 | 10 | TM07 | ||
| Inflicts damage every turn. | ||||||
| Venoshock | ||||||
| poison | 65 | 100 | 10 | TM09 | ||
| Damage doubles if foe is poisoned. | ||||||
| Hidden Power | ||||||
| The type varies with the Pokémon. | ||||||
| Ice Beam | ||||||
| ice | 90 | 100 | 10 | TM13 | ||
| An attack that may freeze the foe. | ||||||
| Blizzard | ||||||
| ice | 110 | 70 | 5 | TM14 | ||
| An attack that may freeze the foe. | ||||||
| Protect | ||||||
| normal | 0 | 100 | 10 | TM17 | ||
| Foils attack that turn. It may fail. | ||||||
| Rain Dance | ||||||
| water | 0 | 100 | 5 | TM18 | ||
| Boosts Water-type moves for 5 turns. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that is based on loyalty. | ||||||
| Shadow Ball | ||||||
| ghost | 80 | 100 | 15 | TM30 | ||
| An attack that may lower Sp.Def. | ||||||
| Double Team | ||||||
| normal | 0 | 100 | 15 | TM32 | ||
| Raises the user's evasiveness. | ||||||
| Sludge Bomb | ||||||
| poison | 90 | 100 | 10 | TM36 | ||
| An attack that may poison the foe. | ||||||
| Swift | ||||||
| normal | 60 | 100 | 20 | TM39 | ||
| An attack that never misses. | ||||||
| Substitute | ||||||
| normal | 0 | 100 | 10 | TM41 | ||
| Makes a decoy with 1/4 user's max HP. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Double damage with Psn, Brn, or Prz. | ||||||
| Rest | ||||||
| psychic | 0 | 100 | 5 | TM44 | ||
| Sleep for 2 turns to fully recover. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender infatuated. | ||||||
| Scald | ||||||
| water | 70 | 100 | 15 | TM55 | ||
| An attack that may inflict a burn. | ||||||
| Water Pulse | ||||||
| water | 60 | 100 | 20 | TM63 | ||
| An attack that may confuse the foe. | ||||||
| Explosion | ||||||
| normal | 250 | 100 | 5 | TM64 | ||
| Very powerful but makes user faint. | ||||||
| Poison Jab | ||||||
| poison | 80 | 100 | 20 | TM66 | ||
| An attack that may poison the foe. | ||||||
| Thunder Wave | ||||||
| electric | 0 | 90 | 20 | TM73 | ||
| A move that paralyzes the foe. | ||||||
| Gyro Ball | ||||||
| steel | 1 | 100 | 5 | TM74 | ||
| Does more damage at lower speed. | ||||||
| Swords Dance | ||||||
| normal | 0 | 100 | 20 | TM75 | ||
| Sharply raises the user's Attack. | ||||||
| Surf | ||||||
| water | 90 | 100 | 15 | HM03 | ||
| A strong Watertype attack. | ||||||
| Whirlpool | ||||||
| water | 40 | 90 | 15 | HM05 | ||
| Traps the foe for 2-5 turns. | ||||||
| Waterfall | ||||||
| water | 80 | 100 | 15 | HM06 | ||
| An attack that may cause flinching. | ||||||
Moves that Qwilfish can learn from Move Tutors found throughout the game.
| MT | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Agility | ||||||
| psychic | 0 | 100 | 30 | MT01 | ||
| Sharply raises the user's Speed. | ||||||
| Aqua Tail | ||||||
| water | 90 | 90 | 10 | MT02 | ||
| Swings tail like a wave in a storm. | ||||||
| Defense Curl | ||||||
| normal | 0 | 100 | 40 | MT07 | ||
| Raises the user's Defense. | ||||||
| Double Edge | ||||||
| normal | 120 | 100 | 15 | MT08 | ||
| A tackle that also hurts the user. | ||||||
| Endure | ||||||
| normal | 0 | 100 | 10 | MT11 | ||
| Endures any hit with at least 1HP. | ||||||
| Headbutt | ||||||
| normal | 70 | 100 | 15 | MT13 | ||
| An attack that may cause flinching. | ||||||
| Icy Wind | ||||||
| ice | 55 | 95 | 15 | MT16 | ||
| An icy attack that lowers Speed. | ||||||
| Rollout | ||||||
| rock | 30 | 90 | 20 | MT20 | ||
| Attacks 5 turns with rising power. | ||||||
| Sleep Talk | ||||||
| normal | 0 | 100 | 10 | MT24 | ||
| Randomly attacks while asleep. | ||||||
| Swagger | ||||||
| normal | 0 | 85 | 15 | MT26 | ||
| Causes confusion but raises Attack. | ||||||