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Lanturn Moves & Learnset

waterelectric61 total moves

Complete moveset and learnset for Lanturn in Pokémon Polished Crystal. Learn which moves Lanturn can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

16
Level Up
29
TM/HM
9
Move Tutor
6
Egg Moves
61
Total

Level Up Moves (16)

Moves that Lanturn learns naturally as it levels up.

Water GunLevel: 1
water
special category
4010025
Squirts water to attack.
SupersonicLevel: 1
normal
status category
06520
A move that may confuse the foe.
Thunder WaveLevel: 6
electric
status category
09020
A move that paralyzes the foe.
ThundershockLevel: 9
electric
special category
4010030
An attack that may cause paralysis.
Bubble BeamLevel: 12
water
special category
6510020
An attack that may lower Speed.
Confuse RayLevel: 17
ghost
status category
010010
A move that may confuse the foe.
Water PulseLevel: 20
water
special category
6010020
An attack that may confuse the foe.
SparkLevel: 23
electric
physical category
6510020
An attack that may cause paralysis.
PsybeamLevel: 29
psychic
special category
6510020
An attack that may confuse the foe.
ReversalLevel: 33
fighting
physical category
110015
Stronger if the user's HP is low.
ThunderboltLevel: 37
electric
special category
9010015
An attack that may cause paralysis.
Take DownLevel: 43
normal
physical category
9010015
A tackle that also hurts the user.
RecoverLevel: 47
normal
status category
01005
Restores HP by 1/2 the max HP.
Ice BeamLevel: 51
ice
special category
9010010
An attack that may freeze the foe.
Hydro PumpLevel: 54
water
special category
110805
A powerful Watertype attack.
Light ScreenLevel: 58
psychic
status category
010030
Raises Sp.Def with a wall of light.

Egg Moves (6)

Moves that Lanturn can learn through breeding with compatible Pokémon.

Agility
psychic
status category
010030
Sharply raises the user's Speed.
Haze
ice
status category
010030
Eliminates all stat changes.
Psybeam
psychic
special category
6510020
An attack that may confuse the foe.
Screech
normal
status category
08540
Sharply lowers the foe's Defense.
Supersonic
normal
status category
06520
A move that may confuse the foe.
Water Pulse
water
special category
6010020
An attack that may confuse the foe.

Wild Moves (1)

Note: These moves are only available on wild Pokémon caught at specific locations.

Sucker Punch(Scary Cave)
dark
physical category
701005
Attacks before the foe does.

TM/HM Moves (29)

Moves that Lanturn can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Curse
ghost
status category
010010TM03
Works differently for Ghost-types.
Toxic
poison
status category
09010TM06
A Poison move with increasing damage.
Hail
ice
status category
010010TM07
Inflicts damage every turn.
Hidden Power
typeless
special category
7010015TM10
The type varies with the Pokémon.
Ice Beam
ice
special category
9010010TM13
An attack that may freeze the foe.
Blizzard
ice
special category
110705TM14
An attack that may freeze the foe.
Hyper Beam
normal
special category
150905TM15
1st turn: Attack 2nd turn: Rest
Protect
normal
status category
010010TM17
Foils attack that turn. It may fail.
Rain Dance
water
status category
01005TM18
Boosts Water-type moves for 5 turns.
Thunderbolt
electric
special category
9010015TM24
An attack that may cause paralysis.
Thunder
electric
special category
1107010TM25
An attack that may cause paralysis.
Return
normal
physical category
110020TM27
An attack that is based on loyalty.
Double Team
normal
status category
010015TM32
Raises the user's evasiveness.
Flash Cannon
steel
special category
8010010TM34
An attack that may lower Sp.Def.
Substitute
normal
status category
010010TM41
Makes a decoy with 1/4 user's max HP.
Facade
normal
physical category
7010020TM42
Double damage with Psn, Brn, or Prz.
Rest
psychic
status category
01005TM44
Sleep for 2 turns to fully recover.
Attract
normal
status category
010015TM45
Makes the opposite gender infatuated.
Dazzlingleam
fairy
special category
8010010TM49
Dazzles with a powerful flash.
Scald
water
special category
7010015TM55
An attack that may inflict a burn.
Wild Charge
electric
physical category
9010015TM57
A charge that also hurts the user.
Water Pulse
water
special category
6010020TM63
An attack that may confuse the foe.
Giga Impact
normal
physical category
150905TM68
1st turn: Attack 2nd turn: Rest
Flash
normal
status category
010020TM70
A move that lowers the foe's accuracy.
Volt Switch
electric
special category
7010020TM72
Switches out after making its attack.
Thunder Wave
electric
status category
09020TM73
A move that paralyzes the foe.
Surf
water
special category
9010015HM03
A strong Watertype attack.
Whirlpool
water
special category
409015HM05
Traps the foe for 2-5 turns.
Waterfall
water
physical category
8010015HM06
An attack that may cause flinching.

Move Tutor Moves (9)

Moves that Lanturn can learn from Move Tutors found throughout the game.


Agility
psychic
status category
010030MT01
Sharply raises the user's Speed.
Aqua Tail
water
physical category
909010MT02
Swings tail like a wave in a storm.
Double Edge
normal
physical category
12010015MT08
A tackle that also hurts the user.
Endure
normal
status category
010010MT11
Endures any hit with at least 1HP.
Icy Wind
ice
special category
559515MT16
An icy attack that lowers Speed.
Sleep Talk
normal
status category
010010MT24
Randomly attacks while asleep.
Sucker Punch
dark
physical category
701005MT25
Attacks before the foe does.
Swagger
normal
status category
08515MT26
Causes confusion but raises Attack.
Zap Cannon
electric
special category
120505MT30
An attack that always paralyzes.