Complete moveset and learnset for Houndoom in Pokémon Polished Crystal. Learn which moves Houndoom can learn by level up, TM/HM, egg moves, and move tutors.
Moves that Houndoom learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| LeerLevel: 1 | ||||||
| normal | 0 | 100 | 30 | |||
| A move that lowers the foe's Defense. | ||||||
| EmberLevel: 1 | ||||||
| fire | 40 | 100 | 25 | |||
| An attack that may inflict a burn. | ||||||
| PursuitLevel: 4 | ||||||
| dark | 40 | 100 | 20 | |||
| Heavily strikes switching Pokémon. | ||||||
| SmokescreenLevel: 8 | ||||||
| normal | 0 | 100 | 20 | |||
| A move that lowers the foe's accuracy. | ||||||
| RoarLevel: 13 | ||||||
| normal | 0 | 100 | 20 | |||
| Scares wild foes to end battle. | ||||||
| BiteLevel: 16 | ||||||
| dark | 60 | 100 | 25 | |||
| An attack that may cause flinching. | ||||||
| ForesightLevel: 20 | ||||||
| normal | 0 | 100 | 40 | |||
| Negates foe's evasion and immunity. | ||||||
| Super FangLevel: 26 | ||||||
| normal | 1 | 90 | 10 | |||
| Cuts the foe's HP by 1/2. | ||||||
| Fire SpinLevel: 30 | ||||||
| fire | 40 | 90 | 15 | |||
| Traps the foe for 2-5 turns. | ||||||
| Feint AttackLevel: 35 | ||||||
| dark | 60 | 100 | 20 | |||
| An attack that never misses. | ||||||
| Destiny BondLevel: 41 | ||||||
| ghost | 0 | 100 | 5 | |||
| The foe faints if the user does. | ||||||
| Will O WispLevel: 45 | ||||||
| fire | 0 | 85 | 15 | |||
| A move that may burn the foe. | ||||||
| FlamethrowerLevel: 50 | ||||||
| fire | 90 | 100 | 15 | |||
| An attack that may inflict a burn. | ||||||
| CrunchLevel: 56 | ||||||
| dark | 80 | 100 | 15 | |||
| An attack that may lower Defense. | ||||||
| Nasty PlotLevel: 60 | ||||||
| dark | 0 | 100 | 20 | |||
| Sharply raises the user's Sp.Atk. | ||||||
| Dark PulseLevel: 65 | ||||||
| dark | 80 | 100 | 15 | |||
| An attack that may cause flinching. | ||||||
Moves that Houndoom can learn through breeding with compatible Pokémon.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Destiny Bond | |||||
| ghost | 0 | 100 | 5 | ||
| The foe faints if the user does. | |||||
| Fire Spin | |||||
| fire | 40 | 90 | 15 | ||
| Traps the foe for 2-5 turns. | |||||
| Pursuit | |||||
| dark | 40 | 100 | 20 | ||
| Heavily strikes switching Pokémon. | |||||
| Rage | |||||
| normal | 20 | 100 | 20 | ||
| Raises Attack if the user is hit. | |||||
| Reversal | |||||
| fighting | 1 | 100 | 15 | ||
| Stronger if the user's HP is low. | |||||
| Counter | |||||
| fighting | 1 | 100 | 20 | ||
| Returns a physical attack double. | |||||
| Will O Wisp | |||||
| fire | 0 | 85 | 15 | ||
| A move that may burn the foe. | |||||
Note: These moves are only available on wild Pokémon caught at specific locations.
| Move | Type | Cat. | Power | Acc. | PP | Location |
|---|---|---|---|---|---|---|
| Sucker Punch(Fire Island) | ||||||
| dark | 70 | 100 | 5 | |||
| Attacks before the foe does. | ||||||
Moves that Houndoom can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Curse | ||||||
| ghost | 0 | 100 | 10 | TM03 | ||
| Works differently for Ghost-types. | ||||||
| Roar | ||||||
| normal | 0 | 100 | 20 | TM05 | ||
| Scares wild foes to end battle. | ||||||
| Toxic | ||||||
| poison | 0 | 90 | 10 | TM06 | ||
| A Poison move with increasing damage. | ||||||
| Hidden Power | ||||||
| The type varies with the Pokémon. | ||||||
| Sunny Day | ||||||
| fire | 0 | 100 | 5 | TM11 | ||
| Boosts Fire-type moves for 5 turns. | ||||||
| Hyper Beam | ||||||
| normal | 150 | 90 | 5 | TM15 | ||
| 1st turn: Attack 2nd turn: Rest | ||||||
| Protect | ||||||
| normal | 0 | 100 | 10 | TM17 | ||
| Foils attack that turn. It may fail. | ||||||
| Solar Beam | ||||||
| grass | 120 | 100 | 10 | TM22 | ||
| 1st turn: Prepare 2nd turn: Attack | ||||||
| Iron Tail | ||||||
| steel | 100 | 75 | 15 | TM23 | ||
| An attack that may lower Defense. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that is based on loyalty. | ||||||
| Shadow Ball | ||||||
| ghost | 80 | 100 | 15 | TM30 | ||
| An attack that may lower Sp.Def. | ||||||
| Brick Break | ||||||
| fighting | 75 | 100 | 15 | TM31 | ||
| Removes Reflect and Light Screen. | ||||||
| Double Team | ||||||
| normal | 0 | 100 | 15 | TM32 | ||
| Raises the user's evasiveness. | ||||||
| Flamethrower | ||||||
| fire | 90 | 100 | 15 | TM35 | ||
| An attack that may inflict a burn. | ||||||
| Sludge Bomb | ||||||
| poison | 90 | 100 | 10 | TM36 | ||
| An attack that may poison the foe. | ||||||
| Fire Blast | ||||||
| fire | 110 | 85 | 5 | TM38 | ||
| An attack that may inflict a burn. | ||||||
| Swift | ||||||
| normal | 60 | 100 | 20 | TM39 | ||
| An attack that never misses. | ||||||
| Substitute | ||||||
| normal | 0 | 100 | 10 | TM41 | ||
| Makes a decoy with 1/4 user's max HP. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Double damage with Psn, Brn, or Prz. | ||||||
| Flame Charge | ||||||
| fire | 50 | 100 | 20 | TM43 | ||
| An attack that may up user's Speed. | ||||||
| Rest | ||||||
| psychic | 0 | 100 | 5 | TM44 | ||
| Sleep for 2 turns to fully recover. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender infatuated. | ||||||
| Thief | ||||||
| dark | 60 | 100 | 25 | TM46 | ||
| An attack that may steal a held item. | ||||||
| Dark Pulse | ||||||
| dark | 80 | 100 | 15 | TM58 | ||
| An attack that may cause flinching. | ||||||
| Will O Wisp | ||||||
| fire | 0 | 85 | 15 | TM61 | ||
| A move that may burn the foe. | ||||||
| Giga Impact | ||||||
| normal | 150 | 90 | 5 | TM68 | ||
| 1st turn: Attack 2nd turn: Rest | ||||||
| Strength | ||||||
| fighting | 80 | 100 | 15 | HM04 | ||
| A powerful physical attack. | ||||||
Moves that Houndoom can learn from Move Tutors found throughout the game.
| MT | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Body Slam | ||||||
| normal | 85 | 100 | 15 | MT04 | ||
| An attack that may cause paralysis. | ||||||
| Charm | ||||||
| fairy | 0 | 100 | 20 | MT05 | ||
| Sharply lowers the foe's Attack. | ||||||
| Counter | ||||||
| fighting | 1 | 100 | 20 | MT06 | ||
| Returns a physical attack double. | ||||||
| Double Edge | ||||||
| normal | 120 | 100 | 15 | MT08 | ||
| A tackle that also hurts the user. | ||||||
| Dream Eater | ||||||
| psychic | 100 | 100 | 15 | MT09 | ||
| Steals HP from a sleeping victim. | ||||||
| Endure | ||||||
| normal | 0 | 100 | 10 | MT11 | ||
| Endures any hit with at least 1HP. | ||||||
| Headbutt | ||||||
| normal | 70 | 100 | 15 | MT13 | ||
| An attack that may cause flinching. | ||||||
| Hyper Voice | ||||||
| normal | 90 | 100 | 10 | MT14 | ||
| Attack the foe with sound waves. | ||||||
| Sleep Talk | ||||||
| normal | 0 | 100 | 10 | MT24 | ||
| Randomly attacks while asleep. | ||||||
| Sucker Punch | ||||||
| dark | 70 | 100 | 5 | MT25 | ||
| Attacks before the foe does. | ||||||
| Swagger | ||||||
| normal | 0 | 85 | 15 | MT26 | ||
| Causes confusion but raises Attack. | ||||||