Complete moveset and learnset for Ho-Oh in Pokémon Polished Crystal. Learn which moves Ho-Oh can learn by level up, TM/HM, egg moves, and move tutors.
Moves that Ho-Oh learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| RoarLevel: 1 | ||||||
| normal | 0 | 100 | 20 | |||
| Scares wild foes to end battle. | ||||||
| GustLevel: 9 | ||||||
| 40 | 100 | 35 | ||||
| Whips up a strong gust of wind. | ||||||
| DragonbreathLevel: 15 | ||||||
| dragon | 60 | 100 | 20 | |||
| A strong breath attack. | ||||||
| ExtrasensoryLevel: 23 | ||||||
| psychic | 80 | 100 | 20 | |||
| An attack that may cause flinching. | ||||||
| Sunny DayLevel: 29 | ||||||
| fire | 0 | 100 | 5 | |||
| Boosts Fire-type moves for 5 turns. | ||||||
| Fire BlastLevel: 37 | ||||||
| fire | 110 | 85 | 5 | |||
| An attack that may inflict a burn. | ||||||
| Solar BeamLevel: 43 | ||||||
| grass | 120 | 100 | 10 | |||
| 1st turn: Prepare 2nd turn: Attack | ||||||
| Sacred FireLevel: 50 | ||||||
| fire | 100 | 95 | 5 | |||
| An attack that may inflict a burn. | ||||||
| AncientpowerLevel: 57 | ||||||
| rock | 60 | 100 | 5 | |||
| An attack that may raise all stats. | ||||||
| SafeguardLevel: 65 | ||||||
| normal | 0 | 100 | 25 | |||
| Prevents all status problems. | ||||||
| RecoverLevel: 71 | ||||||
| normal | 0 | 100 | 5 | |||
| Restores HP by 1/2 the max HP. | ||||||
| Future SightLevel: 79 | ||||||
| psychic | 120 | 100 | 10 | |||
| An attack that hits on 3rd turn. | ||||||
| Light ScreenLevel: 85 | ||||||
| psychic | 0 | 100 | 30 | |||
| Raises Sp.Def with a wall of light. | ||||||
| Calm MindLevel: 93 | ||||||
| psychic | 0 | 100 | 20 | |||
| Raises the user's Sp.Atk and Sp.Def. | ||||||
| Brave BirdLevel: 99 | ||||||
| 120 | 100 | 15 | ||||
| A charge that also hurts the user. | ||||||
Moves that Ho-Oh can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Curse | ||||||
| ghost | 0 | 100 | 10 | TM03 | ||
| Works differently for Ghost-types. | ||||||
| Calm Mind | ||||||
| psychic | 0 | 100 | 20 | TM04 | ||
| Raises the user's Sp.Atk and Sp.Def. | ||||||
| Roar | ||||||
| normal | 0 | 100 | 20 | TM05 | ||
| Scares wild foes to end battle. | ||||||
| Toxic | ||||||
| poison | 0 | 90 | 10 | TM06 | ||
| A Poison move with increasing damage. | ||||||
| Hidden Power | ||||||
| The type varies with the Pokémon. | ||||||
| Sunny Day | ||||||
| fire | 0 | 100 | 5 | TM11 | ||
| Boosts Fire-type moves for 5 turns. | ||||||
| Hyper Beam | ||||||
| normal | 150 | 90 | 5 | TM15 | ||
| 1st turn: Attack 2nd turn: Rest | ||||||
| Light Screen | ||||||
| psychic | 0 | 100 | 30 | TM16 | ||
| Raises Sp.Def with a wall of light. | ||||||
| Protect | ||||||
| normal | 0 | 100 | 10 | TM17 | ||
| Foils attack that turn. It may fail. | ||||||
| Rain Dance | ||||||
| water | 0 | 100 | 5 | TM18 | ||
| Boosts Water-type moves for 5 turns. | ||||||
| Giga Drain | ||||||
| grass | 75 | 100 | 10 | TM19 | ||
| Steals 1/2 of the damage inflicted. | ||||||
| Safeguard | ||||||
| normal | 0 | 100 | 25 | TM20 | ||
| Prevents all status problems. | ||||||
| Bulldoze | ||||||
| ground | 60 | 100 | 20 | TM21 | ||
| A Ground attack that lowers Speed. | ||||||
| Solar Beam | ||||||
| grass | 120 | 100 | 10 | TM22 | ||
| 1st turn: Prepare 2nd turn: Attack | ||||||
| Thunderbolt | ||||||
| electric | 90 | 100 | 15 | TM24 | ||
| An attack that may cause paralysis. | ||||||
| Thunder | ||||||
| electric | 110 | 70 | 10 | TM25 | ||
| An attack that may cause paralysis. | ||||||
| Earthquake | ||||||
| ground | 100 | 100 | 10 | TM26 | ||
| Tough but useless vs. flying foes. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that is based on loyalty. | ||||||
| Psychic | ||||||
| psychic | 90 | 100 | 10 | TM29 | ||
| An attack that may lower Sp.Def. | ||||||
| Shadow Ball | ||||||
| ghost | 80 | 100 | 15 | TM30 | ||
| An attack that may lower Sp.Def. | ||||||
| Brick Break | ||||||
| fighting | 75 | 100 | 15 | TM31 | ||
| Removes Reflect and Light Screen. | ||||||
| Double Team | ||||||
| normal | 0 | 100 | 15 | TM32 | ||
| Raises the user's evasiveness. | ||||||
| Reflect | ||||||
| psychic | 0 | 100 | 20 | TM33 | ||
| Raises Defense with a barrier. | ||||||
| Flamethrower | ||||||
| fire | 90 | 100 | 15 | TM35 | ||
| An attack that may inflict a burn. | ||||||
| Sandstorm | ||||||
| rock | 0 | 100 | 10 | TM37 | ||
| Inflicts damage every turn. | ||||||
| Fire Blast | ||||||
| fire | 110 | 85 | 5 | TM38 | ||
| An attack that may inflict a burn. | ||||||
| Swift | ||||||
| normal | 60 | 100 | 20 | TM39 | ||
| An attack that never misses. | ||||||
| Aerial Ace | ||||||
| 60 | 100 | 20 | TM40 | |||
| An attack that never misses. | ||||||
| Substitute | ||||||
| normal | 0 | 100 | 10 | TM41 | ||
| Makes a decoy with 1/4 user's max HP. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Double damage with Psn, Brn, or Prz. | ||||||
| Flame Charge | ||||||
| fire | 50 | 100 | 20 | TM43 | ||
| An attack that may up user's Speed. | ||||||
| Rest | ||||||
| psychic | 0 | 100 | 5 | TM44 | ||
| Sleep for 2 turns to fully recover. | ||||||
| Steel Wing | ||||||
| steel | 70 | 90 | 25 | TM47 | ||
| An attack that may up user's Defense. | ||||||
| Roost | ||||||
| 0 | 100 | 5 | TM51 | |||
| Lands to restore 1/2 the max HP. | ||||||
| Will O Wisp | ||||||
| fire | 0 | 85 | 15 | TM61 | ||
| A move that may burn the foe. | ||||||
| Giga Impact | ||||||
| normal | 150 | 90 | 5 | TM68 | ||
| 1st turn: Attack 2nd turn: Rest | ||||||
| Flash | ||||||
| normal | 0 | 100 | 20 | TM70 | ||
| A move that lowers the foe's accuracy. | ||||||
| Thunder Wave | ||||||
| electric | 0 | 90 | 20 | TM73 | ||
| A move that paralyzes the foe. | ||||||
| Fly | ||||||
| 90 | 100 | 15 | HM02 | |||
| 1st turn: Fly 2nd turn: Attack | ||||||
| Strength | ||||||
| fighting | 80 | 100 | 15 | HM04 | ||
| A powerful physical attack. | ||||||
Moves that Ho-Oh can learn from Move Tutors found throughout the game.
| MT | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Double Edge | ||||||
| normal | 120 | 100 | 15 | MT08 | ||
| A tackle that also hurts the user. | ||||||
| Dream Eater | ||||||
| psychic | 100 | 100 | 15 | MT09 | ||
| Steals HP from a sleeping victim. | ||||||
| Earth Power | ||||||
| ground | 90 | 100 | 10 | MT10 | ||
| An attack that may lower Sp.Def. | ||||||
| Endure | ||||||
| normal | 0 | 100 | 10 | MT11 | ||
| Endures any hit with at least 1HP. | ||||||
| Hyper Voice | ||||||
| normal | 90 | 100 | 10 | MT14 | ||
| Attack the foe with sound waves. | ||||||
| Iron Head | ||||||
| steel | 80 | 100 | 15 | MT17 | ||
| An attack that may cause flinching. | ||||||
| Sleep Talk | ||||||
| normal | 0 | 100 | 10 | MT24 | ||
| Randomly attacks while asleep. | ||||||
| Swagger | ||||||
| normal | 0 | 85 | 15 | MT26 | ||
| Causes confusion but raises Attack. | ||||||
| Zap Cannon | ||||||
| electric | 120 | 50 | 5 | MT30 | ||
| An attack that always paralyzes. | ||||||
| Zen Headbutt | ||||||
| psychic | 80 | 90 | 15 | MT31 | ||
| An attack that may cause flinching. | ||||||