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Entei Moves & Learnset

fire57 total moves

Complete moveset and learnset for Entei in Pokémon Polished Crystal. Learn which moves Entei can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

16
Level Up
33
TM/HM
8
Move Tutor
0
Egg Moves
57
Total

Level Up Moves (16)

Moves that Entei learns naturally as it levels up.

BiteLevel: 1
dark
physical category
6010025
An attack that may cause flinching.
LeerLevel: 1
normal
status category
010030
A move that lowers the foe's Defense.
EmberLevel: 8
fire
special category
4010025
An attack that may inflict a burn.
RoarLevel: 15
normal
status category
010020
Scares wild foes to end battle.
Fire SpinLevel: 22
fire
special category
409015
Traps the foe for 2-5 turns.
StompLevel: 29
normal
physical category
6510020
An attack that may cause flinching.
FlamethrowerLevel: 36
fire
special category
9010015
An attack that may inflict a burn.
SwaggerLevel: 43
normal
status category
08515
Causes confusion but raises Attack.
Flame ChargeLevel: 50
fire
physical category
5010020
An attack that may up user's Speed.
ExtremespeedLevel: 57
normal
physical category
801005
A powerful firststrike attack.
ExtrasensoryLevel: 64
psychic
special category
8010020
An attack that may cause flinching.
Fire BlastLevel: 71
fire
special category
110855
An attack that may inflict a burn.
Calm MindLevel: 78
psychic
status category
010020
Raises the user's Sp.Atk and Sp.Def.
Flare BlitzLevel: 85
fire
physical category
12010015
A charge that also hurts the user.
Sacred FireLevel: 92
fire
physical category
100955
An attack that may inflict a burn.
Hidden PowerLevel: 99
typeless
special category
7010015
The type varies with the Pokémon.

TM/HM Moves (33)

Moves that Entei can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Curse
ghost
status category
010010TM03
Works differently for Ghost-types.
Calm Mind
psychic
status category
010020TM04
Raises the user's Sp.Atk and Sp.Def.
Roar
normal
status category
010020TM05
Scares wild foes to end battle.
Toxic
poison
status category
09010TM06
A Poison move with increasing damage.
Hidden Power
typeless
special category
7010015TM10
The type varies with the Pokémon.
Sunny Day
fire
status category
01005TM11
Boosts Fire-type moves for 5 turns.
Hyper Beam
normal
special category
150905TM15
1st turn: Attack 2nd turn: Rest
Protect
normal
status category
010010TM17
Foils attack that turn. It may fail.
Rain Dance
water
status category
01005TM18
Boosts Water-type moves for 5 turns.
Bulldoze
ground
physical category
6010020TM21
A Ground attack that lowers Speed.
Solar Beam
grass
special category
12010010TM22
1st turn: Prepare 2nd turn: Attack
Iron Tail
steel
physical category
1007515TM23
An attack that may lower Defense.
Earthquake
ground
physical category
10010010TM26
Tough but useless vs. flying foes.
Return
normal
physical category
110020TM27
An attack that is based on loyalty.
Dig
ground
physical category
9010010TM28
1st turn: Burrow 2nd turn: Attack
Shadow Ball
ghost
special category
8010015TM30
An attack that may lower Sp.Def.
Brick Break
fighting
physical category
7510015TM31
Removes Reflect and Light Screen.
Double Team
normal
status category
010015TM32
Raises the user's evasiveness.
Reflect
psychic
status category
010020TM33
Raises Defense with a barrier.
Flamethrower
fire
special category
9010015TM35
An attack that may inflict a burn.
Sandstorm
rock
status category
010010TM37
Inflicts damage every turn.
Fire Blast
fire
special category
110855TM38
An attack that may inflict a burn.
Swift
normal
special category
6010020TM39
An attack that never misses.
Substitute
normal
status category
010010TM41
Makes a decoy with 1/4 user's max HP.
Facade
normal
physical category
7010020TM42
Double damage with Psn, Brn, or Prz.
Flame Charge
fire
physical category
5010020TM43
An attack that may up user's Speed.
Rest
psychic
status category
01005TM44
Sleep for 2 turns to fully recover.
Will O Wisp
fire
status category
08515TM61
A move that may burn the foe.
Giga Impact
normal
physical category
150905TM68
1st turn: Attack 2nd turn: Rest
Flash
normal
status category
010020TM70
A move that lowers the foe's accuracy.
Stone Edge
rock
physical category
100805TM71
Has a high critical hit ratio.
Cut
steel
physical category
6010030HM01
Cuts using claws, scythes, etc.
Strength
fighting
physical category
8010015HM04
A powerful physical attack.

Move Tutor Moves (8)

Moves that Entei can learn from Move Tutors found throughout the game.


Agility
psychic
status category
010030MT01
Sharply raises the user's Speed.
Body Slam
normal
physical category
8510015MT04
An attack that may cause paralysis.
Double Edge
normal
physical category
12010015MT08
A tackle that also hurts the user.
Endure
normal
status category
010010MT11
Endures any hit with at least 1HP.
Headbutt
normal
physical category
7010015MT13
An attack that may cause flinching.
Iron Head
steel
physical category
8010015MT17
An attack that may cause flinching.
Sleep Talk
normal
status category
010010MT24
Randomly attacks while asleep.
Swagger
normal
status category
08515MT26
Causes confusion but raises Attack.