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Clefable Moves & Learnset

fairy72 total moves

Complete moveset and learnset for Clefable in Pokémon Polished Crystal. Learn which moves Clefable can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

7
Level Up
38
TM/HM
22
Move Tutor
5
Egg Moves
72
Total

Level Up Moves (7)

Moves that Clefable learns naturally as it levels up.

HealinglightLevel: 1
normal
status category
01005
Restores HP based on weather.
Disarm VoiceLevel: 1
fairy
special category
4010015
An attack that never misses.
Play RoughLevel: 1
fairy
physical category
909010
An attack that may lower Attack.
SingLevel: 1
normal
status category
07515
May cause the foe to fall asleep.
MinimizeLevel: 1
normal
status category
010010
Sharply raises the user's evasiveness.
MetronomeLevel: 1
typeless
status category
010020
Randomly uses any Pokémon move.
Double SlapLevel: 1
normal
physical category
158510
Repeatedly slaps 2-5 times.

Egg Moves (5)

Moves that Clefable can learn through breeding with compatible Pokémon.

Calm Mind
psychic
status category
010020
Raises the user's Sp.Atk and Sp.Def.
Belly Drum
normal
status category
010010
Sacrifices HP to maximize Attack.
Amnesia
psychic
status category
010020
Sharply raises the user's Sp.Def.
Splash
normal
status category
010040
Has no effect whatsoever.
Fresh Snack
normal
status category
010010
Restores HP by 1/2 the user's max HP.

TM/HM Moves (38)

Moves that Clefable can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Dynamicpunch
fighting
physical category
100505TM01
An attack that confuses the foe.
Curse
ghost
status category
010010TM03
Works differently for Ghost-types.
Calm Mind
psychic
status category
010020TM04
Raises the user's Sp.Atk and Sp.Def.
Toxic
poison
status category
09010TM06
A Poison move with increasing damage.
Hidden Power
typeless
special category
7010015TM10
The type varies with the Pokémon.
Sunny Day
fire
status category
01005TM11
Boosts Fire-type moves for 5 turns.
Ice Beam
ice
special category
9010010TM13
An attack that may freeze the foe.
Blizzard
ice
special category
110705TM14
An attack that may freeze the foe.
Hyper Beam
normal
special category
150905TM15
1st turn: Attack 2nd turn: Rest
Light Screen
psychic
status category
010030TM16
Raises Sp.Def with a wall of light.
Protect
normal
status category
010010TM17
Foils attack that turn. It may fail.
Rain Dance
water
status category
01005TM18
Boosts Water-type moves for 5 turns.
Safeguard
normal
status category
010025TM20
Prevents all status problems.
Solar Beam
grass
special category
12010010TM22
1st turn: Prepare 2nd turn: Attack
Iron Tail
steel
physical category
1007515TM23
An attack that may lower Defense.
Thunderbolt
electric
special category
9010015TM24
An attack that may cause paralysis.
Thunder
electric
special category
1107010TM25
An attack that may cause paralysis.
Return
normal
physical category
110020TM27
An attack that is based on loyalty.
Dig
ground
physical category
9010010TM28
1st turn: Burrow 2nd turn: Attack
Psychic
psychic
special category
9010010TM29
An attack that may lower Sp.Def.
Shadow Ball
ghost
special category
8010015TM30
An attack that may lower Sp.Def.
Brick Break
fighting
physical category
7510015TM31
Removes Reflect and Light Screen.
Double Team
normal
status category
010015TM32
Raises the user's evasiveness.
Reflect
psychic
status category
010020TM33
Raises Defense with a barrier.
Flamethrower
fire
special category
9010015TM35
An attack that may inflict a burn.
Fire Blast
fire
special category
110855TM38
An attack that may inflict a burn.
Substitute
normal
status category
010010TM41
Makes a decoy with 1/4 user's max HP.
Facade
normal
physical category
7010020TM42
Double damage with Psn, Brn, or Prz.
Rest
psychic
status category
01005TM44
Sleep for 2 turns to fully recover.
Attract
normal
status category
010015TM45
Makes the opposite gender infatuated.
Dazzlingleam
fairy
special category
8010010TM49
Dazzles with a powerful flash.
Focus Blast
fighting
special category
120705TM52
An attack that may lower Sp.Def.
Drain Punch
fighting
physical category
7510010TM60
Steals 1/2 of the damage inflicted.
Water Pulse
water
special category
6010020TM63
An attack that may confuse the foe.
Giga Impact
normal
physical category
150905TM68
1st turn: Attack 2nd turn: Rest
Flash
normal
status category
010020TM70
A move that lowers the foe's accuracy.
Thunder Wave
electric
status category
09020TM73
A move that paralyzes the foe.
Strength
fighting
physical category
8010015HM04
A powerful physical attack.

Move Tutor Moves (22)

Moves that Clefable can learn from Move Tutors found throughout the game.


Baton Pass
normal
status category
010040MT03
Switches while keeping effects.
Body Slam
normal
physical category
8510015MT04
An attack that may cause paralysis.
Charm
fairy
status category
010020MT05
Sharply lowers the foe's Attack.
Counter
fighting
physical category
110020MT06
Returns a physical attack double.
Defense Curl
normal
status category
010040MT07
Raises the user's Defense.
Double Edge
normal
physical category
12010015MT08
A tackle that also hurts the user.
Dream Eater
psychic
special category
10010015MT09
Steals HP from a sleeping victim.
Endure
normal
status category
010010MT11
Endures any hit with at least 1HP.
Fire Punch
fire
physical category
7510015MT12
A fiery punch. May cause a burn.
Headbutt
normal
physical category
7010015MT13
An attack that may cause flinching.
Hyper Voice
normal
special category
9010010MT14
Attack the foe with sound waves.
Ice Punch
ice
physical category
7510015MT15
An icy punch. May cause freezing.
Icy Wind
ice
special category
559515MT16
An icy attack that lowers Speed.
Knock Off
dark
physical category
6510020MT18
Slaps down the foe's held item.
Rollout
rock
physical category
309020MT20
Attacks 5 turns with rising power.
Seismic Toss
fighting
physical category
110020MT22
Damage equals the user's level.
Sleep Talk
normal
status category
010010MT24
Randomly attacks while asleep.
Swagger
normal
status category
08515MT26
Causes confusion but raises Attack.
Thunderpunch
electric
physical category
7510015MT27
An electric punch. It may paralyze.
Trick
psychic
status category
010010MT28
Swaps held items with the foe.
Zap Cannon
electric
special category
120505MT30
An attack that always paralyzes.
Zen Headbutt
psychic
physical category
809015MT31
An attack that may cause flinching.