Modern Emerald TM and HM Locations: All 50 TMs and 8 HMs

Every TM and HM in Modern Emerald with its move, type and exact location, from TM01 Focus Punch to HM08 Dive.
Generated
Last updated: September 27, 2026

Modern Emerald keeps every TM and HM where vanilla Emerald put them, and all 50 TMs can be bought at the Battle Frontier PokéMart — but only when the Reusable TMs option is switched off. With reusable TMs on, you get repeatable use instead of a shop.

HMs

HMMoveTypeWhere
HM01
Cut
Grass
Rustboro City Cutters House
HM02
Fly
Flying
Route 119
HM03
Surf
Water
Petalburg City Wallys House
HM04
Strength
Normal
Rusturf Tunnel
HM05
Flash
Normal
Granite Cave 1F
HM06
Rock Smash
Fighting
Mauville City House 1
HM07
Waterfall
Water
Sootopolis City
HM08
Dive
Water
Mossdeep City Stevens House

HM01 Cut is now Grass type rather than Normal — one of the move changes in this hack, and it makes Cut usable on the special side for Grass types.

TMs

TMMoveTypeWhere
TM01
Focus Punch
Fighting
Route 115
TM02
Dragon Claw
Dragon
Meteor Falls B1F 2R
TM03
Water Pulse
Water
Sootopolis City Gym 1F
TM04
Calm Mind
Psychic
Mossdeep City Gym
TM05
Roar
Normal
Route 114
TM06
Toxic
Poison
Fiery Path
TM07
Hail
Ice
Shoal Cave Low Tide Ice Room
TM08
Bulk Up
Fighting
Dewford Town Gym
TM09
Bullet Seed
Grass
Route 104
TM10
Hidden Power
Normal
Slateport City
TM11
Sunny Day
Fire
Scorched Slab
TM12
Taunt
Dark
Route 110
TM13
Ice Beam
Ice
Abandoned Ship Room B1F
TM14
Blizzard
Ice
Lilycove City Department Store 4F
TM15
Hyper Beam
Normal
Lilycove City Department Store 4F
TM16
Light Screen
Psychic
Lilycove City Department Store 4F
TM17
Protect
Normal
Lilycove City Department Store 4F
TM18
Rain Dance
Water
Abandoned Ship Hidden Floor Rooms
TM19
Giga Drain
Grass
Route 123
TM20
Safeguard
Normal
Lilycove City Department Store 4F
TM21
Frustration
Normal
Pacifidlog Town House 2
TM22
Solar Beam
Grass
Safari Zone Northwest
TM23
Iron Tail
Steel
Meteor Falls 1F 1R
TM24
Thunderbolt
Electric
Mauville City
TM25
Thunder
Electric
Lilycove City Department Store 4F
TM26
Earthquake
Ground
Seafloor Cavern Room 9
TM27
Return
Normal
Fallarbor Town Cozmos House
TM28
Dig
Ground
Route 114
TM29
Psychic
Psychic
Victory Road B1F
TM30
Shadow Ball
Ghost
Mt. Pyre 6F
TM31
Brick Break
Fighting
Sootopolis City House 1
TM32
Double Team
Normal
Route 113
TM33
Reflect
Psychic
Lilycove City Department Store 4F
TM34
Shock Wave
Electric
Mauville City Gym
TM35
Flamethrower
Fire
Mauville City Game Corner
TM36
Sludge Bomb
Poison
Dewford Town Hall
TM37
Sandstorm
Rock
Route 111
TM38
Fire Blast
Fire
Lilycove City Department Store 4F
TM39
Rock Tomb
Rock
Rustboro City Gym
TM40
Aerial Ace
Flying
Fortree City Gym
TM41
Torment
Dark
Slateport City Battle Tent Lobby
TM42
Facade
Normal
Petalburg City Gym
TM43
Secret Power
Normal
Slateport City
TM44
Rest
Psychic
Lilycove City House 2
TM45
Attract
Normal
Verdanturf Town Battle Tent Lobby
TM46
Thief
Dark
Slateport City Oceanic Museum 1F
TM47
Steel Wing
Steel
Granite Cave Stevens Room
TM48
Skill Swap
Psychic
Mt. Pyre Exterior
TM49
Snatch
Dark
Ss Tidal Rooms
TM50
Overheat
Fire
Lavaridge Town Gym 1F

TMs worth prioritising

  • TM26 Earthquake and TM24 Thunderbolt remain the two best value picks for a playthrough.
  • TM30 Shadow Ball matters more than usual if you are on the Gen VI+ type chart, where Steel no longer resists Ghost.
  • TM31 Brick Break covers both Norman and Glacia.
  • TM13 Ice Beam is the answer to Winona's dragons, Drake, and the Lati@s encounter.

Locations read from the extracted game data (tmhm_locations.json), which is generated from the hack's own item scripts.

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