Accent Image to accompany hero

Carnivinein Pokémon Heart & Soul

grass
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Pokédex Entry

Bug Catcher Pokémon

Hanging from branches using its tentacles, it looks like a plant. It attracts prey with its sweet-smelling saliva, then chomps down.

Carnivine in Pokémon Heart & Soul

Carnivine is #455 in the Pokédex for Pokémon Heart & Soul. This page covers its grass typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
Grass
Dex
#455
Abilities

Not hit by Ground attacks.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
grass
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
200
pokeball
Poké Ball16.0%
greatball
Great Ball22.3%
ultraball
Ultra Ball27.9%
Base Exp
159
EV Yield
2 Attack
Wild Held Items
None
Weak To
fire ×2ice ×2poison ×2flying ×2bug ×2
Resists
water ×0.5electric ×0.5grass ×0.5ground ×0.5

How to Obtain

Carnivine has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (14)

BindLevel: 1normal
PWR15ACC0PP20
Binds and squeezes the foe for turns.
GrowthLevel: 1normal
PWR0ACC0PP0
Forces the body to grow, raising Attack and Sp. Atk.Forces the body to grow and heightens Sp. Atk.
BiteLevel: 7dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
Vine WhipLevel: 11grass
PWR0ACC100PP10
Strikes the foe with slender, whiplike vines.
Sweet ScentLevel: 17normal
PWR0ACC100PP20
Allures the foes to harshly reduce evasiveness.Allures the foes to reduce evasiveness.
IngrainLevel: 21grass
PWR0ACC0PP20
Lays roots that restore HP. The user can't switch out.
Feint AttackLevel: 27dark
PWR60ACC0PP20
Draws the foe close, then strikes without fail.
Leaf TornadoLevel: 31grass
PWR65ACC90PP10
Circles the foe with leaves to damage and cut accuracy.
StockpileLevel: 37normal
PWR0ACC0PP0
Charges up power for up to 3 turns.
Spit UpLevel: 37normal
PWR1ACC100PP10
Releases stockpiled power (the more the better).
SwallowLevel: 37normal
PWR0ACC0PP10
Absorbs stockpiled power and restores HP.
CrunchLevel: 41dark
PWR80ACC100PP15
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Wring OutLevel: 47normal
PWR120ACC100PP5
The higher the foe's HP the more damage caused.
Power WhipLevel: 50grass
PWR120ACC85PP10
Violently lashes the foe with vines or tentacles.

Egg Moves (12)

Sleep Powdergrass
PWR0ACC75PP15
Scatters a powder that may cause the foe to sleep.
Stun Sporegrass
PWR0ACC75PP30
Scatters a powder that may paralyze the foe.
Razor Leafgrass
PWR55ACC95PP25
Cuts enemies with leaves. High critical-hit ratio.
Slamnormal
PWR80ACC75PP20
Slams the foe with a long tail, vine, etc.
Synthesisgrass
PWR0ACC0PP5
Restores HP. The amount varies with the weather.
Magical Leafgrass
PWR60ACC0PP20
Attacks with a strange leaf that cannot be evaded.
Leech Seedgrass
PWR0ACC90PP10
Plants a seed on the foe to steal HP on every turn.
Worry Seedgrass
PWR0ACC100PP10
Plants a seed on the foe giving it Insomnia.
Giga Draingrass
PWR0ACC100PP25
Attack that steals half the damage inflicted.
Rage Powderbug
PWR0ACC0PP20
Scatters powder to make foes attack only the user.
Grass Whistlegrass
PWR0ACC55PP15
Lulls the foe into sleep with a pleasant melody.
Acid Spraypoison
PWR40ACC100PP20
Sprays a hide-melting acid. Sharply reduces Sp. Def.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (13)

BindLevel: 1normal
PWR15ACC0PP20
Binds and squeezes the foe for turns.
GrowthLevel: 1normal
PWR0ACC0PP0
Forces the body to grow, raising Attack and Sp. Atk.Forces the body to grow and heightens Sp. Atk.
BiteLevel: 7dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
Vine WhipLevel: 11grass
PWR0ACC100PP10
Strikes the foe with slender, whiplike vines.
Sweet ScentLevel: 17normal
PWR0ACC100PP20
Allures the foes to harshly reduce evasiveness.Allures the foes to reduce evasiveness.
IngrainLevel: 21grass
PWR0ACC0PP20
Lays roots that restore HP. The user can't switch out.
Feint AttackLevel: 27dark
PWR60ACC0PP20
Draws the foe close, then strikes without fail.
StockpileLevel: 31normal
PWR0ACC0PP0
Charges up power for up to 3 turns.
SwallowLevel: 31normal
PWR0ACC0PP10
Absorbs stockpiled power and restores HP.
Spit UpLevel: 31normal
PWR1ACC100PP10
Releases stockpiled power (the more the better).
CrunchLevel: 37dark
PWR80ACC100PP15
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Wring OutLevel: 41normal
PWR120ACC100PP5
The higher the foe's HP the more damage caused.
Power WhipLevel: 47grass
PWR120ACC85PP10
Violently lashes the foe with vines or tentacles.

TM/HM Moves (31)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Bullet Seedgrass
PWR0ACC100PP30TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Captivatenormal
PWR0ACC100PP20TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Cutnormal
PWR50ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Energy Ballgrass
PWR0ACC100PP10TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
PWR0ACC0PP20HM05
Looses a powerful blast of light that cuts accuracy.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Draingrass
PWR0ACC100PP25TM19
Attack that steals half the damage inflicted.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Grass Knotgrass
PWR1ACC100PP20TM86
A snare attack that does more damage to heavier foes.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Paybackdark
PWR50ACC100PP10TM66
Attack that gains power if the user moves last.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
PWR90ACC100PP10TM36
Sludge is hurled to inflict damage. May also poison.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
PWR0ACC0PP0TM75
A fighting dance that sharply raises Attack.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.

Type Summary

5
Weaknesses
4
Resistances
0
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Carnivine. Use these types to counter it effectively.

Resistances & Immunities

Types that Carnivine resists or is immune to. Avoid using these types against it.

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