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Sceptilein Pokémon Emerald Legacy
grass
Pokédex Entry
Forest Pokémon
In the jungle, its power is without equal. This Pokémon carefully grows trees and plants. It regulates its body temperature by basking in sunlight.
Sceptile in Pokémon Emerald Legacy
Sceptile is #279 in the Pokédex for Pokémon sceptile. This page covers its grass typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
Grass
Dex
#279
Abilities
Ups GRASS moves in a pinch.
Growth Rate
mediumslow
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
monster, dragon
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
Base Exp
208
EV Yield
3 Speed
Wild Held Items
None
Weak To
fire ×2ice ×2poison ×2bug ×2
Resists
water ×0.5electric ×0.5grass ×0.5ground ×0.5
Evolution Chain
How to Obtain
Sceptile isn't found in the wild. You'll need to evolve, trade, or breed to get one.
Level Up Moves (19)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| PoundLevel: 1Pound | normal | 40 | 100 | 35 | ||
| Pounds the foe with forelegs or tail. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Frightens the foe with a leer to lower DEFENSE. | ||||||
| AbsorbLevel: 1Absorb | grass | 30 | 100 | 25 | ||
| An attack that absorbs half the damage inflicted. | ||||||
| Quick AttackLevel: 1Quick Attack | normal | 40 | 100 | 30 | ||
| An extremely fast attack that always strikes first. | ||||||
| Fake OutLevel: 5Fake Out | normal | 40 | 100 | 10 | ||
| A 1st-turn, 1st-strike move that causes flinching. | ||||||
| AbsorbLevel: 6Absorb | grass | 30 | 100 | 25 | ||
| An attack that absorbs half the damage inflicted. | ||||||
| Vine WhipLevel: 10Vine Whip | grass | 40 | 100 | 25 | ||
| Strikes the foe with slender, whiplike vines. | ||||||
| Fake OutLevel: 11Fake Out | normal | 40 | 100 | 10 | ||
| A 1st-turn, 1st-strike move that causes flinching. | ||||||
| False SwipeLevel: 13False Swipe | normal | 40 | 100 | 40 | ||
| An attack that leaves the foe with at least 1 HP. | ||||||
| AstonishLevel: 16Astonish | ghost | 50 | 100 | 15 | ||
| An attack that may shock the foe into flinching. | ||||||
| Razor LeafLevel: 16Razor Leaf | grass | 55 | 95 | 25 | ||
| Cuts the enemy with leaves. High critical-hit ratio. | ||||||
| GrowthLevel: 23Growth | normal | 0 | 0 | 40 | ||
| Forces the body to grow and heightens SP. ATK. | ||||||
| SlashLevel: 29Slash | normal | 70 | 100 | 20 | ||
| Slashes with claws, etc. Has a high critical-hit ratio. | ||||||
| Focus EnergyLevel: 32Focus Energy | normal | 0 | 0 | 30 | ||
| Focuses power to raise the critical-hit ratio. | ||||||
| Leaf BladeLevel: 36Leaf Blade | grass | 80 | 100 | 15 | ||
| Sharp leaf slash with high crit. May raise crit-ratio. | ||||||
| Extreme SpeedLevel: 41Extreme Speed | normal | 80 | 100 | 15 | ||
| An extremely fast and powerful attack. | ||||||
| Dragon ClawLevel: 48Dragon Claw | dragon | 90 | 100 | 15 | ||
| Slashes the foe with sharp claws. | ||||||
| Solar BeamLevel: 51Solar Beam | grass | 120 | 100 | 10 | ||
| Absorbs light in one turn, then attacks next turn. | ||||||
| DetectLevel: 54Detect | fighting | 0 | 0 | 5 | ||
| Evades attack, but may fail if used in succession. |
Related Guides
TM/HM Moves (29)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Focus PunchFocus Punch | fighting | 150 | 100 | 20 | TM01TM01 | |
| A powerful loyalty attack. The user flinches if hit. | ||||||
| Dragon ClawDragon Claw | dragon | 90 | 100 | 15 | TM02TM02 | |
| Slashes the foe with sharp claws. | ||||||
| RoarRoar | normal | 0 | 100 | 20 | TM05TM05 | |
| Makes the foe flee to end the battle. | ||||||
| ToxicToxic | poison | 0 | 85 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Bullet SeedBullet Seed | grass | 15 | 100 | 30 | TM09TM09 | |
| Shoots 2 to 5 seeds in a row to strike the foe. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 10 | TM11TM11 | |
| Boosts the power of FIRE- type moves for 5 turns. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Powerful, but leaves the user immobile the next turn. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Giga DrainGiga Drain | grass | 75 | 100 | 15 | TM19TM19 | |
| An attack that steals half the damage inflicted. | ||||||
| SafeguardSafeguard | normal | 0 | 0 | 25 | TM20TM20 | |
| A mystical force prevents all status problems. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the TRAINER is disliked. | ||||||
| Solar BeamSolar Beam | grass | 120 | 100 | 10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| Iron TailIron Tail | steel | 100 | 90 | 15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower DEFENSE. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| A powerful quake, but has no effect on flying foes. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| DigDig | ground | 70 | 100 | 20 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Rock TombRock Tomb | rock | 50 | 95 | 25 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts SPEED. | ||||||
| Aerial AceAerial Ace | 60 | 0 | 20 | TM40TM40 | ||
| An extremely speedy and unavoidable attack. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts ATTACK when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| CutCut | bug | 55 | 95 | 30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| StrengthStrength | normal | 80 | 100 | 15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| FlashFlash | normal | 0 | 100 | 20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| Rock SmashRock Smash | fighting | 60 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower DEFENSE. |
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.