Same name in this game
Nidoran is the name this game gives to more than one species. Nidoran #029. The number after each name is the game's own regional dex entry.
Nidoran #032in Pokémon Crystal Advance Redux
poison
Nidoran #032 in Pokémon Crystal Advance Redux
Nidoran #032 is #32 in Crystal Advance Redux's regional Pokédex. This page covers its poison typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 6 encounter locations.
Front
Normal
Shiny
Back
Normal
Shiny
Type
Poison
Dex
#032
Abilities
Poison Point(Primary)
30% chance to Poison foe on contact.
Hustle(Secondary)
Trades accuracy for power.
Growth Rate
mediumslow
Gender Ratio
100% Male
Egg Groups
monster, field
Hatch Rate
Slowest (40 cycles)
Catch Rate
235
Base Exp
60
EV Yield
1 Attack
Wild Held Items
Weak To
ground ×2psychic ×2
Resists
grass ×0.5fighting ×0.5poison ×0.5bug ×0.5fairy ×0.5
Evolution Chain
How to Obtain
Nidoran #032 can be found in Cherrygrove City (rare), in Route 30 (rare), and in Route 31 (rare), among three other areas. Wild ones range from level three to 32.
Wild Encounters (6)
Level Up Moves (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| PeckLevel: 1Peck | flying | PWR35 | ACC100 | PP35 | ||
| The foe is jabbed with a sharply pointed beak or horn. | ||||||
| LeerLevel: 3Leer | normal | PWR0 | ACC100 | PP30 | ||
| The foe is given an intimidating look that lowers its Defense stat. | ||||||
| Poison StingLevel: 5Poison Sting | poison | PWR15 | ACC100 | PP35 | ||
| The foe is stabbed with a toxic barb, etc. It may poison the foe. | ||||||
| Focus EnergyLevel: 7Focus Energy | normal | PWR0 | ACC0 | PP30 | ||
| The user takes a deep breath and focuses to raise its critical-hit ratio. | ||||||
| Double KickLevel: 9Double Kick | fighting | PWR30 | ACC100 | PP30 | ||
| Two legs are used to quickly kick the foe twice in one turn. | ||||||
| Fury AttackLevel: 12Fury Attack | normal | PWR15 | ACC85 | PP20 | ||
| The foe is jabbed repeatedly with a horn or beak two to five times. | ||||||
| ThiefLevel: 15Thief | dark | PWR60 | ACC100 | PP25 | ||
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
| Horn AttackLevel: 19Horn Attack | normal | PWR65 | ACC100 | PP25 | ||
| The foe is jabbed with a sharply pointed horn to inflict damage. | ||||||
| Poison FangLevel: 22Poison Fang | poison | PWR50 | ACC100 | PP15 | ||
| The foe is bitten with toxic fangs. It may also badly poison the foe. | ||||||
| CharmLevel: 25Charm | fairy | PWR0 | ACC100 | PP20 | ||
| The foe is charmed by the user's cute appeals, sharply cutting its Attack. | ||||||
| MoonlightLevel: 28Moonlight | fairy | PWR0 | ACC0 | PP5 | ||
| Restores the user's HP. The amount of HP regained varies with the weather. | ||||||
| Toxic SpikesLevel: 31Toxic Spikes | poison | PWR0 | ACC0 | PP20 | ||
| Poisoned spikes are laid around the enemy to Poison foes switching in. | ||||||
| FlatterLevel: 34Flatter | dark | PWR0 | ACC100 | PP15 | ||
| Flattery is used to confuse the foe, but its Sp. Atk also rises. | ||||||
| Poison JabLevel: 37Poison Jab | poison | PWR80 | ACC100 | PP20 | ||
| The foe is stabbed by an arm steeped in poison. It may also poison the foe. | ||||||
| Shadow ClawLevel: 40Shadow Claw | ghost | PWR70 | ACC100 | PP15 | ||
| Claws made of shadows rake the foe. It has a high critical-hit ratio. | ||||||
| CaptivateLevel: 43Captivate | normal | PWR0 | ACC100 | PP20 | ||
| Sharply lowers the foes Sp. Atk stat if it is the opposite gender to the user. | ||||||
| ThrashLevel: 46Thrash | normal | PWR120 | ACC100 | PP20 | ||
| The user rampages about for two to three turns, then becomes confused. | ||||||
Egg Moves (11)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| AmnesiaAmnesia | psychic | PWR0 | ACC0 | PP20 | |
| Forgets about something and sharply raises Sp. Def. | |||||
| Beat UpBeat Up | dark | PWR20 | ACC100 | PP10 | |
| All party Pokémon join in the attack. The more allies, the more damage. | |||||
| ConfusionConfusion | psychic | PWR50 | ACC100 | PP25 | |
| A weak telekinetic attack that may also leave the foe confused. | |||||
| CounterCounter | fighting | PWR1 | ACC100 | PP20 | |
| A retaliation move that counters any physical hit with double the damage. | |||||
| DisableDisable | normal | PWR0 | ACC80 | PP20 | |
| For a few turns, it prevents the foe from using the move it last used. | |||||
| Head SmashHead Smash | rock | PWR150 | ACC80 | PP5 | |
| A reckless, life- risking tackle that also hurts the user terribly. | |||||
| Poison TailPoison Tail | poison | PWR50 | ACC100 | PP25 | |
| An attack with a high critical-hit ratio. It may also poison the foe. | |||||
| ReflectReflect | psychic | PWR0 | ACC0 | PP20 | |
| A wall of light cuts damage from physical attacks for five turns. | |||||
| Sucker PunchSucker Punch | dark | PWR70 | ACC100 | PP5 | |
| This move allows the user to strike first, if the foe is readying an attack. | |||||
| SupersonicSupersonic | normal | PWR0 | ACC55 | PP20 | |
| The user generates odd sound waves. It may confuse the foe. | |||||
| Take DownTake Down | normal | PWR90 | ACC85 | PP20 | |
| A reckless, full- body charge attack that also hurts the user a little. | |||||
TM/HM Moves (24)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| HeadbuttHeadbutt | normal | PWR70 | ACC100 | PP15 | TM02TM02 | |
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | TM03TM03 | |
| A move that works differently for the Ghost type and all the other types. | ||||||
| ToxicToxic | poison | PWR0 | ACC85 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| An attack that varies in type and intensity depending on the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| BlizzardBlizzard | ice | PWR120 | ACC70 | PP5 | TM14TM14 | |
| The foe is blasted with a blizzard. It may leave the foe frostbitten. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| An attack with a steel-hard tail. It may lower the foe's Defense stat. | ||||||
| ThunderThunder | electric | PWR120 | ACC70 | PP10 | TM25TM25 | |
| A brutal lightning attack that may also leave the foe paralyzed. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| This attack move grows more powerful the more the user likes its Trainer. | ||||||
| DigDig | ground | PWR80 | ACC100 | PP10 | TM28TM28 | |
| An attack that hits on the 2nd turn. Can also be used to exit dungeons. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user creates illusory copies of itself to raise its evasiveness. | ||||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM33TM33 | |
| An attack with a pulsing blast of water. It may also confuse the foe. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC90 | PP15 | TM34TM34 | |
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| Sludge BombSludge Bomb | poison | PWR90 | ACC100 | PP10 | TM36TM36 | |
| Filthy sludge is hurled at the foe. It may poison the target. | ||||||
| Defense CurlDefense Curl | normal | PWR0 | ACC0 | PP40 | TM40TM40 | |
| The user curls up to conceal weak spots and raise its Defense stat. | ||||||
| Shock WaveShock Wave | electric | PWR60 | ACC0 | PP20 | TM41TM41 | |
| A rapid jolt of electricity strikes the foe. It can't be evaded. | ||||||
| DetectDetect | fighting | PWR0 | ACC0 | PP5 | TM43TM43 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| ThiefThief | dark | PWR60 | ACC100 | PP25 | TM46TM46 | |
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
| CutCut | grass | PWR60 | ACC95 | PP30 | HM01HM01 | |
| A basic attack used to cut trees and grass. Chance to raise Attack stat. | ||||||
| StrengthStrength | rock | PWR95 | ACC100 | PP15 | HM04HM04 | |
| The user throws a large boulder at the foe. Chance to cause flinch. | ||||||
| Rock SmashRock Smash | fighting | PWR55 | ACC100 | PP15 | HM06HM06 | |
| An attack that may also cut Defense. It can also smash cracked boulders. | ||||||
Move Tutor Moves (16)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Aerial Ace(Pallet Town)Aerial Ace | flying | PWR60 | ACC0 | PP20 | TutorTutor | ||
| An extremely fast attack against one target. It can't be evaded. | |||||||
| Thunderbolt(Celadon City)Thunderbolt | electric | PWR95 | ACC100 | PP15 | TutorTutor | ||
| A strong electrical attack that may also leave the foe paralyzed. | |||||||
| Poison Jab(Safari Zone)Poison Jab | poison | PWR80 | ACC100 | PP20 | TutorTutor | ||
| The foe is stabbed by an arm steeped in poison. It may also poison the foe. | |||||||
| Mud-Slap(Violet City)Mud-Slap | ground | PWR20 | ACC100 | PP10 | TutorTutor | ||
| Mud is hurled in the foe's face to inflict damage and lower its accuracy. | |||||||
| Attract(Goldenrod City)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| If it is the other gender, the foe is made infatuated and unlikely to attack. | |||||||
| Sleep Talk(Ecruteak City)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| While asleep, the user randomly uses one of the moves it knows. | |||||||
| Shadow Claw(Soul House)Shadow Claw | ghost | PWR70 | ACC100 | PP15 | TutorTutor | ||
| Claws made of shadows rake the foe. It has a high critical-hit ratio. | |||||||
| Amnesia(Goldenrod Dept., Underwater Johto)Amnesia | psychic | PWR0 | ACC0 | PP20 | TutorTutor | ||
| Forgets about something and sharply raises Sp. Def. | |||||||
| Facade(Goldenrod Dept., Ice Path)Facade | normal | PWR70 | ACC100 | PP20 | TutorTutor | ||
| An attack that is boosted if user is burned, poisoned, or paralyzed. | |||||||
| Mimic(Goldenrod Dept., Saffron City)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user copies the move last used by the foe for the rest of the battle. | |||||||
| Body Slam(Battle Tower, Route 25)Body Slam | normal | PWR85 | ACC100 | PP15 | TutorTutor | ||
| The user drops its full body on the foe. It may leave the foe paralyzed. | |||||||
| Smart Strike(Celadon Dept., Mt. Moon)Smart Strike | steel | PWR70 | ACC0 | PP10 | TutorTutor | ||
| The user stabs the target with a sharp horn. This attack never misses. | |||||||
| Charm(Goldenrod Dept.)Charm | fairy | PWR0 | ACC100 | PP20 | TutorTutor | ||
| The foe is charmed by the user's cute appeals, sharply cutting its Attack. | |||||||
| Pay Day(Goldenrod Dept., Route 36)Pay Day | normal | PWR40 | ACC100 | PP20 | TutorTutor | ||
| Numerous coins are hurled at the foe. Money is earned after battle. | |||||||
| Megahorn(Celadon Dept.)Megahorn | bug | PWR120 | ACC85 | PP10 | TutorTutor | ||
| A brutal ramming attack delivered with a tough and impressive horn. | |||||||
| Hone Claws(Battle Tower)Hone Claws | dark | PWR0 | ACC0 | PP15 | TutorTutor | ||
| The user sharpens its claws to raise its Attack and Accuracy. | |||||||
Type Summary
2
Weaknesses
4
Resistances
0
Immunities
12
Neutral
Weaknesses
Types that deal increased damage to Nidoran. Use these types to counter it effectively.
Resistances & Immunities
Types that Nidoran resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Nidoran, either offensively or defensively.
Steelix
steelground
2× STAB damage • Immune to poison
2×Good
Beldum
steelpsychic
2× STAB damage • Immune to poison
2×Good
Metang
steelpsychic
2× STAB damage • Immune to poison
2×Good
Metagross
steelpsychic
2× STAB damage • Immune to poison
2×Good
Jirachi
steelpsychic
2× STAB damage • Immune to poison
2×Good
Bronzor
steelpsychic
2× STAB damage • Immune to poison
2×Good
Bronzong
steelpsychic
2× STAB damage • Immune to poison
2×Good
Diglett
groundsteel
2× STAB damage • Immune to poison
2×Good
Dugtrio
groundsteel
2× STAB damage • Immune to poison
2×Good
Mewtwo
psychicsteel
2× STAB damage • Immune to poison
2×Good
Iron Treads
groundsteel
2× STAB damage • Immune to poison
2×Good
Nidoqueen
poisonground
2× STAB damage • Resists poison
2×Good
Nidoking
poisonground
2× STAB damage • Resists poison
2×Good
Geodude
rockground
2× STAB damage • Resists poison
2×Good
Graveler
rockground
2× STAB damage • Resists poison
2×Good
Golem
rockground
2× STAB damage • Resists poison
2×Good
Onix
rockground
2× STAB damage • Resists poison
2×Good
Rhyhorn
groundrock
2× STAB damage • Resists poison
2×Good
Rhydon
groundrock
2× STAB damage • Resists poison
2×Good
Larvitar
rockground
2× STAB damage • Resists poison
2×Good
Base Stats
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