Accent Image to accompany hero

Shellosin Pokémon SoulGold

water

Pokédex Entry

Sea Slug Pokémon

It oozes a purple fluid to deter enemies. While harmless, the fluid is awfully sticky. Apparently, there are more West Sea Shellos now than there were in the past.

Shellos in Pokémon SoulGold

East Shellos is #422 in the Pokédex for Pokémon SoulGold. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Water
Dex
#422
Abilities
Sticky Hold(Primary)

Prevents item theft.

Storm Drain(Secondary)

Draws in Water moves.

Sand Force(Hidden)

Powers up in a sandstorm.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, amorphous
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
65
EV Yield
1 Hp
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

How to Obtain

This form of Shellos isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (11)

Water GunLevel: 1water
4010025
Squirts water to attack the foe.
Mud SlapLevel: 1ground
2010010
Hurls mud in the foe's face to reduce its accuracy.
HardenLevel: 5normal
0030
Stiffens the body's muscles to raise Defense.
RecoverLevel: 10normal
0020
Recovers up to half the user's maximum HP.
Water PulseLevel: 15water
6010020
Attacks with ultrasonic waves. May confuse the foe.
Ancient PowerLevel: 20rock
601005
An attack that may raise all stats.
Body SlamLevel: 25normal
8510015
A full-body slam that may cause paralysis.
Muddy WaterLevel: 31water
08510
Attacks with muddy water. May lower accuracy.
Earth PowerLevel: 35ground
9010010
Makes the ground erupt with power. May lower Sp. Def.
Rain DanceLevel: 40water
005
Boosts the power of Water- type moves for 5 turns.
MementoLevel: 45dark
0010
The user faints and harshly lowers foes Atk and Sp.Atk.

Egg Moves (16)

Counterfighting
110020
Retaliates any physical hit with double the power.
Mirror Coatpsychic
110020
Counters the foe's special attack at double the power.
Stockpilenormal
000
Charges up power for up to 3 turns.
Swallownormal
0010
Absorbs stockpiled power and restores HP.
Spit Upnormal
110010
Releases stockpiled power (the more the better).
Yawnnormal
0010
Lulls the foe into yawning, then sleeping next turn.
Mementodark
0010
The user faints and harshly lowers foes Atk and Sp.Atk.
Curseghost
0010
A move that functions differently for GHOSTS.
Amnesiapsychic
0020
Forgets about something and sharply raises Sp. Def.
Fissureground
1305
A one-hit KO move that drops the foe in a fissure.
Trump Cardnormal
105
The less PP the move has the more damage it does.
Sludgepoison
6510020
Sludge is hurled to inflict damage. May also poison.
Clear Smogpoison
50015
Attacks with white haze that eliminates all stat changes.
Brinewater
6510010
Does double damage to foes with half HP or less.
Mistice
0030
Creates a mist that stops reduction of stats.
Acid Armorpoison
000
Liquifies the user's body to sharply raise Defense.

TM/HM Moves (27)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Bulldozeground
6010020TM78
Stomps down on the ground. Hits all and lowers Speed.
Divewater
010010HM08
Dives underwater the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Infestationbug
2010020TM83
The foe is infested and attacked for turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Scaldwater
8010015TM55
Shoots boiling water at the foe. May inflict a burn.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
6010020TM88
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
0015HM10
Traps and hurts the foe in a whirlpool for turns.

Type Summary

2
Weaknesses
4
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Shellos. Use these types to counter it effectively.

Resistances & Immunities

Types that Shellos resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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