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Suicune Moves & Learnset

water59 total moves

Complete moveset and learnset for Suicune in Pokémon Polished Crystal. Learn which moves Suicune can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

16
Level Up
34
TM/HM
9
Move Tutor
0
Egg Moves
59
Total

Level Up Moves (16)

Moves that Suicune learns naturally as it levels up.

BiteLevel: 1
dark
physical category
6010025
An attack that may cause flinching.
LeerLevel: 1
normal
status category
010030
A move that lowers the foe's Defense.
Bubble BeamLevel: 8
water
special category
6510020
An attack that may lower Speed.
Rain DanceLevel: 15
water
status category
01005
Boosts Water-type moves for 5 turns.
GustLevel: 22
flying
special category
4010035
Whips up a strong gust of wind.
Aurora BeamLevel: 29
ice
special category
6510020
An attack that may lower Attack.
Light ScreenLevel: 36
psychic
status category
010030
Raises Sp.Def with a wall of light.
Mirror CoatLevel: 43
psychic
special category
110020
Returns a special attack double.
Air SlashLevel: 50
flying
special category
759515
An attack that may cause flinching.
ExtremespeedLevel: 57
normal
physical category
801005
A powerful firststrike attack.
ExtrasensoryLevel: 64
psychic
special category
8010020
An attack that may cause flinching.
Hydro PumpLevel: 71
water
special category
110805
A powerful Watertype attack.
Calm MindLevel: 78
psychic
status category
010020
Raises the user's Sp.Atk and Sp.Def.
Hyper BeamLevel: 85
normal
special category
150905
1st turn: Attack 2nd turn: Rest
BlizzardLevel: 92
ice
special category
110705
An attack that may freeze the foe.
Hidden PowerLevel: 99
typeless
special category
7010015
The type varies with the Pokémon.

TM/HM Moves (34)

Moves that Suicune can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Curse
ghost
status category
010010TM03
Works differently for Ghost-types.
Calm Mind
psychic
status category
010020TM04
Raises the user's Sp.Atk and Sp.Def.
Roar
normal
status category
010020TM05
Scares wild foes to end battle.
Toxic
poison
status category
09010TM06
A Poison move with increasing damage.
Hail
ice
status category
010010TM07
Inflicts damage every turn.
Hidden Power
typeless
special category
7010015TM10
The type varies with the Pokémon.
Sunny Day
fire
status category
01005TM11
Boosts Fire-type moves for 5 turns.
Ice Beam
ice
special category
9010010TM13
An attack that may freeze the foe.
Blizzard
ice
special category
110705TM14
An attack that may freeze the foe.
Hyper Beam
normal
special category
150905TM15
1st turn: Attack 2nd turn: Rest
Light Screen
psychic
status category
010030TM16
Raises Sp.Def with a wall of light.
Protect
normal
status category
010010TM17
Foils attack that turn. It may fail.
Rain Dance
water
status category
01005TM18
Boosts Water-type moves for 5 turns.
Bulldoze
ground
physical category
6010020TM21
A Ground attack that lowers Speed.
Iron Tail
steel
physical category
1007515TM23
An attack that may lower Defense.
Return
normal
physical category
110020TM27
An attack that is based on loyalty.
Dig
ground
physical category
9010010TM28
1st turn: Burrow 2nd turn: Attack
Shadow Ball
ghost
special category
8010015TM30
An attack that may lower Sp.Def.
Brick Break
fighting
physical category
7510015TM31
Removes Reflect and Light Screen.
Double Team
normal
status category
010015TM32
Raises the user's evasiveness.
Reflect
psychic
status category
010020TM33
Raises Defense with a barrier.
Sandstorm
rock
status category
010010TM37
Inflicts damage every turn.
Swift
normal
special category
6010020TM39
An attack that never misses.
Substitute
normal
status category
010010TM41
Makes a decoy with 1/4 user's max HP.
Facade
normal
physical category
7010020TM42
Double damage with Psn, Brn, or Prz.
Rest
psychic
status category
01005TM44
Sleep for 2 turns to fully recover.
Scald
water
special category
7010015TM55
An attack that may inflict a burn.
Water Pulse
water
special category
6010020TM63
An attack that may confuse the foe.
Avalanche
ice
physical category
6010010TM67
Damage doubles if user is hit first.
Giga Impact
normal
physical category
150905TM68
1st turn: Attack 2nd turn: Rest
Cut
steel
physical category
6010030HM01
Cuts using claws, scythes, etc.
Surf
water
special category
9010015HM03
A strong Watertype attack.
Whirlpool
water
special category
409015HM05
Traps the foe for 2-5 turns.
Waterfall
water
physical category
8010015HM06
An attack that may cause flinching.

Move Tutor Moves (9)

Moves that Suicune can learn from Move Tutors found throughout the game.


Agility
psychic
status category
010030MT01
Sharply raises the user's Speed.
Body Slam
normal
physical category
8510015MT04
An attack that may cause paralysis.
Double Edge
normal
physical category
12010015MT08
A tackle that also hurts the user.
Endure
normal
status category
010010MT11
Endures any hit with at least 1HP.
Headbutt
normal
physical category
7010015MT13
An attack that may cause flinching.
Icy Wind
ice
special category
559515MT16
An icy attack that lowers Speed.
Iron Head
steel
physical category
8010015MT17
An attack that may cause flinching.
Sleep Talk
normal
status category
010010MT24
Randomly attacks while asleep.
Swagger
normal
status category
08515MT26
Causes confusion but raises Attack.