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Skarmory Moves & Learnset

steelflying54 total moves

Complete moveset and learnset for Skarmory in Pokémon Polished Crystal. Learn which moves Skarmory can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

16
Level Up
27
TM/HM
8
Move Tutor
3
Egg Moves
54
Total

Level Up Moves (16)

Moves that Skarmory learns naturally as it levels up.

LeerLevel: 1
normal
status category
010030
A move that lowers the foe's Defense.
PeckLevel: 1
flying
physical category
3510035
Jabs the foe with a beak, etc.
Mud SlapLevel: 6
ground
special category
2010010
An attack that lowers accuracy.
BiteLevel: 9
dark
physical category
6010025
An attack that may cause flinching.
Metal ClawLevel: 12
steel
physical category
509535
An attack that may up user's Attack.
Fury StrikesLevel: 17
normal
physical category
208515
Scratches or jabs 2-5 times.
PursuitLevel: 20
dark
physical category
4010020
Heavily strikes switching Pokémon.
SwiftLevel: 23
normal
special category
6010020
An attack that never misses.
SpikesLevel: 28
ground
status category
010020
Hurts foes when they switch in.
AgilityLevel: 31
psychic
status category
010030
Sharply raises the user's Speed.
Steel WingLevel: 34
steel
physical category
709025
An attack that may up user's Defense.
SlashLevel: 39
normal
physical category
7010020
Has a high critical hit ratio.
ScreechLevel: 42
normal
status category
08540
Sharply lowers the foe's Defense.
Air SlashLevel: 45
flying
special category
759515
An attack that may cause flinching.
Drill PeckLevel: 50
flying
physical category
8010020
A strong, spinning-peck attack.
Night SlashLevel: 53
dark
physical category
7010015
Has a high critical hit ratio.

Egg Moves (3)

Moves that Skarmory can learn through breeding with compatible Pokémon.

Drill Peck
flying
physical category
8010020
A strong, spinning-peck attack.
Pursuit
dark
physical category
4010020
Heavily strikes switching Pokémon.
Brave Bird
flying
physical category
12010015
A charge that also hurts the user.

TM/HM Moves (27)

Moves that Skarmory can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Curse
ghost
status category
010010TM03
Works differently for Ghost-types.
Roar
normal
status category
010020TM05
Scares wild foes to end battle.
Toxic
poison
status category
09010TM06
A Poison move with increasing damage.
Hidden Power
typeless
special category
7010015TM10
The type varies with the Pokémon.
Sunny Day
fire
status category
01005TM11
Boosts Fire-type moves for 5 turns.
Protect
normal
status category
010010TM17
Foils attack that turn. It may fail.
Return
normal
physical category
110020TM27
An attack that is based on loyalty.
Brick Break
fighting
physical category
7510015TM31
Removes Reflect and Light Screen.
Double Team
normal
status category
010015TM32
Raises the user's evasiveness.
Flash Cannon
steel
special category
8010010TM34
An attack that may lower Sp.Def.
Sandstorm
rock
status category
010010TM37
Inflicts damage every turn.
Swift
normal
special category
6010020TM39
An attack that never misses.
Aerial Ace
flying
physical category
6010020TM40
An attack that never misses.
Substitute
normal
status category
010010TM41
Makes a decoy with 1/4 user's max HP.
Facade
normal
physical category
7010020TM42
Double damage with Psn, Brn, or Prz.
Rest
psychic
status category
01005TM44
Sleep for 2 turns to fully recover.
Attract
normal
status category
010015TM45
Makes the opposite gender infatuated.
Thief
dark
physical category
6010025TM46
An attack that may steal a held item.
Steel Wing
steel
physical category
709025TM47
An attack that may up user's Defense.
Rock Slide
rock
physical category
759010TM48
An attack that may cause flinching.
Roost
flying
status category
01005TM51
Lands to restore 1/2 the max HP.
X Scissor
bug
physical category
8010015TM56
Slashes foe with scythes or claws.
Dark Pulse
dark
special category
8010015TM58
An attack that may cause flinching.
Flash
normal
status category
010020TM70
A move that lowers the foe's accuracy.
Swords Dance
normal
status category
010020TM75
Sharply raises the user's Attack.
Cut
steel
physical category
6010030HM01
Cuts using claws, scythes, etc.
Fly
flying
physical category
9010015HM02
1st turn: Fly 2nd turn: Attack

Move Tutor Moves (8)

Moves that Skarmory can learn from Move Tutors found throughout the game.


Agility
psychic
status category
010030MT01
Sharply raises the user's Speed.
Counter
fighting
physical category
110020MT06
Returns a physical attack double.
Double Edge
normal
physical category
12010015MT08
A tackle that also hurts the user.
Endure
normal
status category
010010MT11
Endures any hit with at least 1HP.
Icy Wind
ice
special category
559515MT16
An icy attack that lowers Speed.
Iron Head
steel
physical category
8010015MT17
An attack that may cause flinching.
Sleep Talk
normal
status category
010010MT24
Randomly attacks while asleep.
Swagger
normal
status category
08515MT26
Causes confusion but raises Attack.