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Ninetales Moves & Learnset

fireghost53 total moves

Complete moveset and learnset for Ninetales in Pokémon Polished Crystal. Learn which moves Ninetales can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

4
Level Up
28
TM/HM
11
Move Tutor
9
Egg Moves
53
Total

Evolution Moves (1)

Moves that Ninetales learns upon evolving.

Nasty Plot
dark
status category
010020
Sharply raises the user's Sp.Atk.

Level Up Moves (4)

Moves that Ninetales learns naturally as it levels up.

FlamethrowerLevel: 1
fire
special category
9010015
An attack that may inflict a burn.
Quick AttackLevel: 1
normal
physical category
4010030
Lets the user get in the first hit.
Confuse RayLevel: 1
ghost
status category
010010
A move that may confuse the foe.
SafeguardLevel: 1
normal
status category
010025
Prevents all status problems.

Egg Moves (9)

Moves that Ninetales can learn through breeding with compatible Pokémon.

Flame Charge
fire
physical category
5010020
An attack that may up user's Speed.
Disable
normal
status category
010020
Disables the foe's most recent move.
Flare Blitz
fire
physical category
12010015
A charge that also hurts the user.
Hypnosis
psychic
status category
06020
May cause the foe to fall asleep.
Feint Attack
dark
physical category
6010020
An attack that never misses.
Extrasensory
psychic
special category
8010020
An attack that may cause flinching.
Charm
fairy
status category
010020
Sharply lowers the foe's Attack.
Energy Ball
grass
special category
9010010
An attack that may lower Sp.Def.
Roar
normal
status category
010020
Scares wild foes to end battle.

TM/HM Moves (28)

Moves that Ninetales can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Curse
ghost
status category
010010TM03
Works differently for Ghost-types.
Calm Mind
psychic
status category
010020TM04
Raises the user's Sp.Atk and Sp.Def.
Roar
normal
status category
010020TM05
Scares wild foes to end battle.
Toxic
poison
status category
09010TM06
A Poison move with increasing damage.
Hidden Power
typeless
special category
7010015TM10
The type varies with the Pokémon.
Sunny Day
fire
status category
01005TM11
Boosts Fire-type moves for 5 turns.
Hyper Beam
normal
special category
150905TM15
1st turn: Attack 2nd turn: Rest
Protect
normal
status category
010010TM17
Foils attack that turn. It may fail.
Safeguard
normal
status category
010025TM20
Prevents all status problems.
Solar Beam
grass
special category
12010010TM22
1st turn: Prepare 2nd turn: Attack
Iron Tail
steel
physical category
1007515TM23
An attack that may lower Defense.
Return
normal
physical category
110020TM27
An attack that is based on loyalty.
Dig
ground
physical category
9010010TM28
1st turn: Burrow 2nd turn: Attack
Shadow Ball
ghost
special category
8010015TM30
An attack that may lower Sp.Def.
Double Team
normal
status category
010015TM32
Raises the user's evasiveness.
Flamethrower
fire
special category
9010015TM35
An attack that may inflict a burn.
Fire Blast
fire
special category
110855TM38
An attack that may inflict a burn.
Swift
normal
special category
6010020TM39
An attack that never misses.
Substitute
normal
status category
010010TM41
Makes a decoy with 1/4 user's max HP.
Facade
normal
physical category
7010020TM42
Double damage with Psn, Brn, or Prz.
Flame Charge
fire
physical category
5010020TM43
An attack that may up user's Speed.
Rest
psychic
status category
01005TM44
Sleep for 2 turns to fully recover.
Attract
normal
status category
010015TM45
Makes the opposite gender infatuated.
Thief
dark
physical category
6010025TM46
An attack that may steal a held item.
Energy Ball
grass
special category
9010010TM53
An attack that may lower Sp.Def.
Dark Pulse
dark
special category
8010015TM58
An attack that may cause flinching.
Will O Wisp
fire
status category
08515TM61
A move that may burn the foe.
Giga Impact
normal
physical category
150905TM68
1st turn: Attack 2nd turn: Rest

Move Tutor Moves (11)

Moves that Ninetales can learn from Move Tutors found throughout the game.


Agility
psychic
status category
010030MT01
Sharply raises the user's Speed.
Baton Pass
normal
status category
010040MT03
Switches while keeping effects.
Body Slam
normal
physical category
8510015MT04
An attack that may cause paralysis.
Charm
fairy
status category
010020MT05
Sharply lowers the foe's Attack.
Double Edge
normal
physical category
12010015MT08
A tackle that also hurts the user.
Dream Eater
psychic
special category
10010015MT09
Steals HP from a sleeping victim.
Endure
normal
status category
010010MT11
Endures any hit with at least 1HP.
Headbutt
normal
physical category
7010015MT13
An attack that may cause flinching.
Sleep Talk
normal
status category
010010MT24
Randomly attacks while asleep.
Swagger
normal
status category
08515MT26
Causes confusion but raises Attack.
Zen Headbutt
psychic
physical category
809015MT31
An attack that may cause flinching.