Complete moveset and learnset for Hitmonchan in Pokémon Polished Crystal. Learn which moves Hitmonchan can learn by level up, TM/HM, egg moves, and move tutors.
Moves that Hitmonchan learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Dizzy PunchLevel: 1 | ||||||
| normal | 70 | 100 | 10 | |||
| An attack that may confuse the foe. | ||||||
| Bulk UpLevel: 1 | ||||||
| fighting | 0 | 100 | 20 | |||
| Raises the user's Atk and Def. | ||||||
| AgilityLevel: 6 | ||||||
| psychic | 0 | 100 | 30 | |||
| Sharply raises the user's Speed. | ||||||
| PursuitLevel: 11 | ||||||
| dark | 40 | 100 | 20 | |||
| Heavily strikes switching Pokémon. | ||||||
| Mach PunchLevel: 13 | ||||||
| fighting | 40 | 100 | 30 | |||
| A fast punch that always goes first. | ||||||
| Bullet PunchLevel: 17 | ||||||
| steel | 40 | 100 | 30 | |||
| A tough punch that always goes first. | ||||||
| Aerial AceLevel: 21 | ||||||
| 60 | 100 | 20 | ||||
| An attack that never misses. | ||||||
| Seismic TossLevel: 26 | ||||||
| fighting | 1 | 100 | 20 | |||
| Damage equals the user's level. | ||||||
| ForesightLevel: 31 | ||||||
| normal | 0 | 100 | 40 | |||
| Negates foe's evasion and immunity. | ||||||
| ThunderpunchLevel: 36 | ||||||
| electric | 75 | 100 | 15 | |||
| An electric punch. It may paralyze. | ||||||
| Ice PunchLevel: 36 | ||||||
| ice | 75 | 100 | 15 | |||
| An icy punch. May cause freezing. | ||||||
| Fire PunchLevel: 36 | ||||||
| fire | 75 | 100 | 15 | |||
| A fiery punch. May cause a burn. | ||||||
| Focus EnergyLevel: 41 | ||||||
| normal | 0 | 100 | 30 | |||
| Raises the critical hit ratio. | ||||||
| DynamicpunchLevel: 46 | ||||||
| fighting | 100 | 50 | 5 | |||
| An attack that confuses the foe. | ||||||
| ProtectLevel: 51 | ||||||
| normal | 0 | 100 | 10 | |||
| Foils attack that turn. It may fail. | ||||||
| Focus BlastLevel: 56 | ||||||
| fighting | 120 | 70 | 5 | |||
| An attack that may lower Sp.Def. | ||||||
| CounterLevel: 61 | ||||||
| fighting | 1 | 100 | 20 | |||
| Returns a physical attack double. | ||||||
| Close CombatLevel: 66 | ||||||
| fighting | 120 | 100 | 5 | |||
| Lowers the user's Def and Sp.Def. | ||||||
Moves that Hitmonchan can learn through breeding with compatible Pokémon.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Bullet Punch | |||||
| steel | 40 | 100 | 30 | ||
| A tough punch that always goes first. | |||||
| Hi Jump Kick | |||||
| fighting | 130 | 90 | 10 | ||
| May miss and hurt the user. | |||||
| Mach Punch | |||||
| fighting | 40 | 100 | 30 | ||
| A fast punch that always goes first. | |||||
| Pursuit | |||||
| dark | 40 | 100 | 20 | ||
| Heavily strikes switching Pokémon. | |||||
| Rapid Spin | |||||
| normal | 50 | 100 | 20 | ||
| A high-speed spinning attack. | |||||
Moves that Hitmonchan can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Dynamicpunch | ||||||
| fighting | 100 | 50 | 5 | TM01 | ||
| An attack that confuses the foe. | ||||||
| Curse | ||||||
| ghost | 0 | 100 | 10 | TM03 | ||
| Works differently for Ghost-types. | ||||||
| Toxic | ||||||
| poison | 0 | 90 | 10 | TM06 | ||
| A Poison move with increasing damage. | ||||||
| Bulk Up | ||||||
| fighting | 0 | 100 | 20 | TM08 | ||
| Raises the user's Atk and Def. | ||||||
| Hidden Power | ||||||
| The type varies with the Pokémon. | ||||||
| Sunny Day | ||||||
| fire | 0 | 100 | 5 | TM11 | ||
| Boosts Fire-type moves for 5 turns. | ||||||
| Protect | ||||||
| normal | 0 | 100 | 10 | TM17 | ||
| Foils attack that turn. It may fail. | ||||||
| Rain Dance | ||||||
| water | 0 | 100 | 5 | TM18 | ||
| Boosts Water-type moves for 5 turns. | ||||||
| Bulldoze | ||||||
| ground | 60 | 100 | 20 | TM21 | ||
| A Ground attack that lowers Speed. | ||||||
| Earthquake | ||||||
| ground | 100 | 100 | 10 | TM26 | ||
| Tough but useless vs. flying foes. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that is based on loyalty. | ||||||
| Brick Break | ||||||
| fighting | 75 | 100 | 15 | TM31 | ||
| Removes Reflect and Light Screen. | ||||||
| Double Team | ||||||
| normal | 0 | 100 | 15 | TM32 | ||
| Raises the user's evasiveness. | ||||||
| Swift | ||||||
| normal | 60 | 100 | 20 | TM39 | ||
| An attack that never misses. | ||||||
| Aerial Ace | ||||||
| 60 | 100 | 20 | TM40 | |||
| An attack that never misses. | ||||||
| Substitute | ||||||
| normal | 0 | 100 | 10 | TM41 | ||
| Makes a decoy with 1/4 user's max HP. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Double damage with Psn, Brn, or Prz. | ||||||
| Rest | ||||||
| psychic | 0 | 100 | 5 | TM44 | ||
| Sleep for 2 turns to fully recover. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender infatuated. | ||||||
| Thief | ||||||
| dark | 60 | 100 | 25 | TM46 | ||
| An attack that may steal a held item. | ||||||
| Rock Slide | ||||||
| rock | 75 | 90 | 10 | TM48 | ||
| An attack that may cause flinching. | ||||||
| Focus Blast | ||||||
| fighting | 120 | 70 | 5 | TM52 | ||
| An attack that may lower Sp.Def. | ||||||
| Drain Punch | ||||||
| fighting | 75 | 100 | 10 | TM60 | ||
| Steals 1/2 of the damage inflicted. | ||||||
| Poison Jab | ||||||
| poison | 80 | 100 | 20 | TM66 | ||
| An attack that may poison the foe. | ||||||
| Stone Edge | ||||||
| rock | 100 | 80 | 5 | TM71 | ||
| Has a high critical hit ratio. | ||||||
| Strength | ||||||
| fighting | 80 | 100 | 15 | HM04 | ||
| A powerful physical attack. | ||||||
Moves that Hitmonchan can learn from Move Tutors found throughout the game.
| MT | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Agility | ||||||
| psychic | 0 | 100 | 30 | MT01 | ||
| Sharply raises the user's Speed. | ||||||
| Body Slam | ||||||
| normal | 85 | 100 | 15 | MT04 | ||
| An attack that may cause paralysis. | ||||||
| Counter | ||||||
| fighting | 1 | 100 | 20 | MT06 | ||
| Returns a physical attack double. | ||||||
| Double Edge | ||||||
| normal | 120 | 100 | 15 | MT08 | ||
| A tackle that also hurts the user. | ||||||
| Endure | ||||||
| normal | 0 | 100 | 10 | MT11 | ||
| Endures any hit with at least 1HP. | ||||||
| Fire Punch | ||||||
| fire | 75 | 100 | 15 | MT12 | ||
| A fiery punch. May cause a burn. | ||||||
| Headbutt | ||||||
| normal | 70 | 100 | 15 | MT13 | ||
| An attack that may cause flinching. | ||||||
| Ice Punch | ||||||
| ice | 75 | 100 | 15 | MT15 | ||
| An icy punch. May cause freezing. | ||||||
| Seismic Toss | ||||||
| fighting | 1 | 100 | 20 | MT22 | ||
| Damage equals the user's level. | ||||||
| Sleep Talk | ||||||
| normal | 0 | 100 | 10 | MT24 | ||
| Randomly attacks while asleep. | ||||||
| Swagger | ||||||
| normal | 0 | 85 | 15 | MT26 | ||
| Causes confusion but raises Attack. | ||||||
| Thunderpunch | ||||||
| electric | 75 | 100 | 15 | MT27 | ||
| An electric punch. It may paralyze. | ||||||