Raitorain Pokémon Johto Legends
electric
Pokédex Entry
Prowler Pokémon
Its golden color and splendidly rotund shape made it a symbol of royal superiority in ancient Johto.
Raitora in Pokémon Johto Legends
Raitora is #61 in the Pokédex for Pokémon Johto Legends. This page covers its electric typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
Electric
Dex
#061 Regional Dex
Abilities
Volt Absorb(Primary)
Electric type moves restore HP.
Intimidate(Secondary)
Lowers foe's Attack stat.
Moxie(Hidden)
Raises Attack with each fainted for.
Growth Rate
Medium Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
ground
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
Base Exp
179
EV Yield
None
Wild Held Items
Weak To
ground ×2
Resists
electric ×0.5flying ×0.5steel ×0.5
Evolution Chain
How to Obtain
Raitora has no wild encounters recorded in this game. Evolve kotora to get one.
Level Up Moves (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | PWR40 | ACC100 | PP35 | ||
| A full-body charge attack. | ||||||
| Tail WhipLevel: 1Tail Whip | normal | PWR0 | ACC100 | PP30 | ||
| Lowers the foe's Defense. | ||||||
| ThundershockLevel: 5Thundershock | electric | PWR40 | ACC100 | PP30 | ||
| An attack that may cause paralysis. | ||||||
| Thunder WaveLevel: 7Thunder Wave | electric | PWR0 | ACC100 | PP20 | ||
| A move that may cause paralysis. | ||||||
| Quick AttackLevel: 10Quick Attack | normal | PWR40 | ACC100 | PP30 | ||
| Lets the user get in the first hit. | ||||||
| Scary FaceLevel: 13Scary Face | normal | PWR0 | ACC100 | PP10 | ||
| Harshly reduces the foe's Speed. | ||||||
| BiteLevel: 18Bite | dark | PWR60 | ACC100 | PP25 | ||
| An attack that may cause flinching. | ||||||
| SparkLevel: 21Spark | electric | PWR65 | ACC100 | PP20 | ||
| An attack that may cause paralysis. | ||||||
| SnarlLevel: 26Snarl | dark | PWR55 | ACC95 | PP15 | ||
| User yells and lowers Spcl.Atk. | ||||||
| AgilityLevel: 29Agility | psychic | PWR0 | ACC100 | PP30 | ||
| Sharply increases the user's Speed. | ||||||
| DischargeLevel: 36Discharge | electric | PWR80 | ACC100 | PP15 | ||
| Flare of electricity, can paralyze. | ||||||
| Slack OffLevel: 39Slack Off | normal | PWR0 | ACC100 | PP10 | ||
| Restores HP by 1/2 the max HP. | ||||||
| ThunderboltLevel: 44Thunderbolt | electric | PWR90 | ACC100 | PP15 | ||
| An attack that may cause paralysis. | ||||||
| Play RoughLevel: 47Play Rough | fairy | PWR90 | ACC90 | PP10 | ||
| Plays without mercy. Can lower Atk. | ||||||
| ThunderLevel: 52Thunder | electric | PWR110 | ACC70 | PP10 | ||
| An attack that may cause paralysis. | ||||||
| Mean LookLevel: 55Mean Look | normal | PWR0 | ACC100 | PP5 | ||
| Prevents fleeing or switching. | ||||||
| Volt TackleLevel: 60Volt Tackle | electric | PWR120 | ACC100 | PP15 | ||
| Dangerous tackle that hurts user. | ||||||
Egg Moves (5)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Double EdgeDouble Edge | normal | PWR120 | ACC100 | PP15 | |
| A tackle that also hurts the user. | |||||
| FlailFlail | normal | PWR1 | ACC100 | PP15 | |
| Stronger if the user's HP is low. | |||||
| Light ScreenLight Screen | psychic | PWR0 | ACC100 | PP30 | |
| Ups Spcl.Def with a wall of light. | |||||
| Pay DayPay Day | normal | PWR40 | ACC100 | PP20 | |
| Throws coins. Gets them back later. | |||||
| RoarRoar | normal | PWR0 | ACC100 | PP20 | |
| Scares wild foes to end battle. | |||||
TM/HM Moves (20)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Shadow ClawShadow Claw | ghost | PWR70 | ACC100 | PP15 | TM03TM03 | |
| Has a high critical hit ratio. | ||||||
| RoarRoar | normal | PWR0 | ACC100 | PP20 | TM05TM05 | |
| Scares wild foes to end battle. | ||||||
| ToxicToxic | poison | PWR0 | ACC90 | PP10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| Wild ChargeWild Charge | electric | PWR90 | ACC100 | PP15 | TM09TM09 | |
| Electric tackle, hurts the user. | ||||||
| The power varies with the Pokémon. | ||||||
| ProtectProtect | normal | PWR0 | ACC100 | PP10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC90 | PP5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| An attack that may reduce Defense. | ||||||
| ThunderboltThunderbolt | electric | PWR90 | ACC100 | PP15 | TM24TM24 | |
| An attack that may cause paralysis. | ||||||
| ThunderThunder | electric | PWR110 | ACC70 | PP10 | TM25TM25 | |
| An attack that may cause paralysis. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| DigDig | ground | PWR80 | ACC100 | PP10 | TM28TM28 | |
| 1st turn: Burrow 2nd turn: Attack | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC100 | PP15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| Aerial AceAerial Ace | flying | PWR60 | ACC100 | PP20 | TM40TM40 | |
| Aerial strike that never misses. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC100 | PP10 | TM41TM41 | |
| Makes a decoy with 1/4 user's max HP. | ||||||
| RestRest | psychic | PWR0 | ACC100 | PP10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender infatuated. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC100 | PP10 | TM57TM57 | |
| Randomly attacks while asleep. | ||||||
| Iron HeadIron Head | steel | PWR80 | ACC100 | PP15 | TM65TM65 | |
| Can cause flinch with a hard head. | ||||||
Move Tutor Moves (3)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Thunder FangThunder Fang | electric | PWR65 | ACC95 | PP15 | TutorTutor | |
| Stunning jaws, flinch or paralyze. | ||||||
| Fire FangFire Fang | fire | PWR65 | ACC95 | PP15 | TutorTutor | |
| Searing teeth. Flinch or burn. | ||||||
| Volt SwitchVolt Switch | electric | PWR70 | ACC100 | PP20 | TutorTutor | |
| After attacking, user switches out. | ||||||
Type Summary
1
Weaknesses
3
Resistances
0
Immunities
14
Neutral
Weaknesses
Types that deal increased damage to Raitora. Use these types to counter it effectively.
Resistances & Immunities
Types that Raitora resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Raitora, either offensively or defensively.
Sandshrew
ground
2× STAB damage • Immune to electric
2×Good
Sandslash
ground
2× STAB damage • Immune to electric
2×Good
Nidoqueen
poisonground
2× STAB damage • Immune to electric
2×Good
Nidoking
poisonground
2× STAB damage • Immune to electric
2×Good
Diglett
ground
2× STAB damage • Immune to electric
2×Good
Alolan Diglett
groundsteel
2× STAB damage • Immune to electric
2×Good
Dugtrio
ground
2× STAB damage • Immune to electric
2×Good
Alolan Dugtrio
groundsteel
2× STAB damage • Immune to electric
2×Good
Geodude
rockground
2× STAB damage • Immune to electric
2×Good
Graveler
rockground
2× STAB damage • Immune to electric
2×Good
Golem
rockground
2× STAB damage • Immune to electric
2×Good
Onix
rockground
2× STAB damage • Immune to electric
2×Good
Steelix
steelground
2× STAB damage • Immune to electric
2×Good
Cubone
ground
2× STAB damage • Immune to electric
2×Good
Marowak
ground
2× STAB damage • Immune to electric
2×Good
Rhyhorn
groundrock
2× STAB damage • Immune to electric
2×Good
Rhydon
groundrock
2× STAB damage • Immune to electric
2×Good
Rhyperior
groundrock
2× STAB damage • Immune to electric
2×Good
Typhlosion
fireground
2× STAB damage • Immune to electric
2×Good
Wooper
waterground
2× STAB damage • Immune to electric
2×Good
Related Guides
Base Stats
Related tools