Nownin Pokémon Johto Legends
psychic
Pokédex Entry
All-seeing Pokémon
Its 9 eyes gaze into your soul. Most lose their minds after staring into the abyss for too long.
Nown in Pokémon Johto Legends
Nown is #393 in the Pokédex for Pokémon Johto Legends. This page covers its psychic typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
Psychic
Dex
#393 Regional Dex
Abilities
Cannot be hit by Ground type moves.
Growth Rate
Slow
Gender Ratio
Genderless
Egg Groups
Unknown
Hatch Rate
Slower (35 cycles)
Catch Rate
3
Base Exp
248
EV Yield
None
Wild Held Items
None
Weak To
bug ×2ghost ×2dark ×2
Resists
fighting ×0.5psychic ×0.5
Evolution Chain
Level Up Moves (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ConfusionLevel: 1Confusion | psychic | 50 | 100 | 25 | ||
| An attack that may cause confusion. | ||||||
| The power varies with the Pokémon. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Reduces the foe's Defense. | ||||||
| Light ScreenLevel: 1Light Screen | psychic | 0 | 100 | 30 | ||
| Ups Spcl.Def with a wall of light. | ||||||
| ReflectLevel: 1Reflect | psychic | 0 | 100 | 20 | ||
| Raises Defense with a barrier. | ||||||
| DazzlingleamLevel: 35Dazzlingleam | fairy | 80 | 100 | 10 | ||
| User emits a powerful flash. | ||||||
| Mirror CoatLevel: 40Mirror Coat | psychic | 1 | 100 | 20 | ||
| Counters a Spcl. Atk move double. | ||||||
| ExtrasensoryLevel: 45Extrasensory | psychic | 80 | 100 | 20 | ||
| May cause flinching with the mind. | ||||||
| RecoverLevel: 50Recover | normal | 0 | 100 | 10 | ||
| Restores HP by 1/2 the max HP. | ||||||
| PsychicLevel: 55Psychic | psychic | 90 | 100 | 10 | ||
| An attack that may lower Spcl.Def. | ||||||
| Aura SphereLevel: 60Aura Sphere | fighting | 80 | 100 | 20 | ||
| Blast of aura that always hits. | ||||||
| HypnosisLevel: 65Hypnosis | psychic | 0 | 70 | 20 | ||
| May put the foe to sleep. | ||||||
| Dream EaterLevel: 70Dream Eater | psychic | 100 | 100 | 15 | ||
| Steals HP from a sleeping victim. | ||||||
| Cosmic PowerLevel: 75Cosmic Power | psychic | 0 | 100 | 20 | ||
| Raises Defense and Spcl.Def. | ||||||
| Hyper BeamLevel: 80Hyper Beam | normal | 150 | 90 | 5 | ||
| 1st turn: Attack 2nd turn: Rest |
TM/HM Moves (36)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| HexHex | ghost | 65 | 100 | 10 | TM04TM04 | |
| 2x damage on foe with status. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| The power varies with the Pokémon. | ||||||
| Sunny DaySunny Day | fire | 0 | 90 | 5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| DazzlingleamDazzlingleam | fairy | 80 | 100 | 10 | TM12TM12 | |
| User emits a powerful flash. | ||||||
| Ice BeamIce Beam | ice | 90 | 100 | 10 | TM13TM13 | |
| An attack that may freeze the foe. | ||||||
| BlizzardBlizzard | ice | 110 | 70 | 5 | TM14TM14 | |
| An attack that may freeze the foe. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| Light ScreenLight Screen | psychic | 0 | 100 | 30 | TM16TM16 | |
| Ups Spcl.Def with a wall of light. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 90 | 5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| SafeguardSafeguard | normal | 0 | 100 | 25 | TM20TM20 | |
| Prevents all status problems. | ||||||
| ThunderboltThunderbolt | electric | 90 | 100 | 15 | TM24TM24 | |
| An attack that may cause paralysis. | ||||||
| ThunderThunder | electric | 110 | 70 | 10 | TM25TM25 | |
| An attack that may cause paralysis. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| An attack that may lower Spcl.Def. | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| ReflectReflect | psychic | 0 | 100 | 20 | TM33TM33 | |
| Raises Defense with a barrier. | ||||||
| FlamethrowerFlamethrower | fire | 90 | 100 | 15 | TM35TM35 | |
| An attack that may inflict a burn. | ||||||
| Fire BlastFire Blast | fire | 110 | 85 | 5 | TM38TM38 | |
| An attack that may cause a burn. | ||||||
| SubstituteSubstitute | normal | 0 | 100 | 10 | TM41TM41 | |
| Makes a decoy with 1/4 user's max HP. | ||||||
| Flash CannonFlash Cannon | steel | 80 | 100 | 10 | TM42TM42 | |
| Cannon of light. Lowers Spcl.Def. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| ThiefThief | dark | 60 | 100 | 25 | TM46TM46 | |
| An attack that may steal a held item. | ||||||
| Focus BlastFocus Blast | fighting | 120 | 70 | 5 | TM51TM51 | |
| Spcl.Def can be lowered. | ||||||
| Energy BallEnergy Ball | grass | 90 | 100 | 15 | TM52TM52 | |
| Sphere of energy, lowers Spcl.Def. | ||||||
| Calm MindCalm Mind | psychic | 0 | 100 | 20 | TM54TM54 | |
| Raises Spcl.Atk and Spcl.Def. | ||||||
| Nasty PlotNasty Plot | dark | 0 | 100 | 20 | TM55TM55 | |
| Sharply raises the user's Spcl.Atk. | ||||||
| Dream EaterDream Eater | psychic | 100 | 100 | 15 | TM56TM56 | |
| Steals HP from a sleeping victim. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 100 | 10 | TM57TM57 | |
| Randomly attacks while asleep. | ||||||
| Icy WindIcy Wind | ice | 55 | 95 | 15 | TM61TM61 | |
| An icy attack that lowers Speed. | ||||||
| Dark PulseDark Pulse | dark | 80 | 100 | 15 | TM63TM63 | |
| Unleash dark energy, causes flinch. | ||||||
| Will O WispWill O Wisp | fire | 0 | 85 | 15 | TM67TM67 | |
| Burns foe with ghostly fire. | ||||||
| VenoshockVenoshock | poison | 65 | 100 | 10 | TM69TM69 | |
| Deals 2x damage on poisoned foe. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM70TM70 | |
| 1st turn: Attack 2nd turn: Rest |
Move Tutor Moves (2)
Type Summary
3
Weaknesses
2
Resistances
0
Immunities
13
Neutral
Weaknesses
Types that deal increased damage to Nown. Use these types to counter it effectively.
Resistances & Immunities
Types that Nown resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Nown, either offensively or defensively.
Alolan Rattata
darknormal
2× STAB damage • Immune to psychic
2×Good
Alolan Raticate
darknormal
2× STAB damage • Immune to psychic
2×Good
Arbok
poisondark
2× STAB damage • Immune to psychic
2×Good
Alolan Meowth
dark
2× STAB damage • Immune to psychic
2×Good
Alolan Persian
dark
2× STAB damage • Immune to psychic
2×Good
Alolan Grimer
poisondark
2× STAB damage • Immune to psychic
2×Good
Alolan Muk
poisondark
2× STAB damage • Immune to psychic
2×Good
Umbreon
dark
2× STAB damage • Immune to psychic
2×Good
Galarian Moltres
darkflying
2× STAB damage • Immune to psychic
2×Good
Feraligatr
waterdark
2× STAB damage • Immune to psychic
2×Good
Ariados
bugdark
2× STAB damage • Immune to psychic
2×Good
Murkrow
darkflying
2× STAB damage • Immune to psychic
2×Good
Honchkrow
darkflying
2× STAB damage • Immune to psychic
2×Good
Overqwil
darkpoison
2× STAB damage • Immune to psychic
2×Good
Sneasel
darkice
2× STAB damage • Immune to psychic
2×Good
Weavile
darkice
2× STAB damage • Immune to psychic
2×Good
Houndour
darkfire
2× STAB damage • Immune to psychic
2×Good
Houndoom
darkfire
2× STAB damage • Immune to psychic
2×Good
Tyranitar
rockdark
2× STAB damage • Immune to psychic
2×Good
Gorotora
electricdark
2× STAB damage • Immune to psychic
2×Good
Related Guides
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
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