Accent Image to accompany hero

Bluein Pokémon Crystal Advance Redux

water

Pokédex Entry

Unknown Pokémon

This is a newly discovered Pokémon. It is currently under investigation. No detailed information is available at this time.

Blue in Pokémon Crystal Advance Redux

Blue is #683 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
Water
Dex
#683
Abilities

Ups Water moves by 50% at 1/3 HP or less.

Growth Rate
mediumslow
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
water1
Hatch Rate
Slow (30 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
66
EV Yield
1 Speed
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

Evolution Chain

How to Obtain

Blue has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Level Up Moves (11)

PoundLevel: 1normal
PWR40ACC100PP35
A physical attack delivered with a long tail or a foreleg, etc.
BubbleLevel: 5water
PWR30ACC100PP30
A spray of bubbles hits the foe. It may lower the foe's Speed stat.
Quick AttackLevel: 8normal
PWR40ACC100PP30
An almost invisibly fast attack that is certain to strike first.
LickLevel: 10ghost
PWR20ACC100PP30
The foe is licked and hit with a long tongue. It may also paralyze.
Water PulseLevel: 14water
PWR60ACC100PP20
An attack with a pulsing blast of water. It may also confuse the foe.
SmokescreenLevel: 18normal
PWR0ACC100PP20
An obscuring cloud of smoke or ink reduces the foe's accuracy.
BubblebeamLevel: 24water
PWR65ACC100PP20
A spray of bubbles strikes the foe. It may lower the foe's Speed stat.
Psychic FangsLevel: 35psychic
PWR85ACC100PP10
The user bites the target, breaking any barrier with its psychic capabilities.
BounceLevel: 39flying
PWR85ACC85PP5
The user bounces on the foe on the 2nd turn. It may paralyze the foe.
Double TeamLevel: 43normal
PWR0ACC0PP15
The user creates illusory copies of itself to raise its evasiveness.
Hydro PumpLevel: 48water
PWR120ACC80PP5
A high volume of water is blasted at the foe under great pressure.

TM/HM Moves (18)

Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Blizzardice
PWR120ACC70PP5TM14
The foe is blasted with a blizzard. It may leave the foe frostbitten.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Play Roughfairy
PWR90ACC90PP10TM21
The foe is roughed up by the user. This may lower the foe's Attack.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Digground
PWR80ACC100PP10TM28
An attack that hits on the 2nd turn. Can also be used to exit dungeons.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Drain Punchfighting
PWR75ACC100PP10TM35
A harsh punch that absorbs half the damage it inflicted to restore HP.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Draining Kissfairy
PWR50ACC100PP10TM45
A sweet kiss that absorbs half the damage it inflicted to restore HP.
Thiefdark
PWR60ACC100PP25TM46
An attack that may take the foe's held item if the user isn't holding one.
Cutgrass
PWR60ACC95PP30HM01
A basic attack used to cut trees and grass. Chance to raise Attack stat.
Surfwater
PWR95ACC100PP15HM03
A big wave crashes down on the foe. Can also be used for crossing water.
Strengthrock
PWR95ACC100PP15HM04
The user throws a large boulder at the foe. Chance to cause flinch.

Move Tutor Moves (2)

Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.

Type Summary

2
Weaknesses
4
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Blue. Use these types to counter it effectively.

Resistances & Immunities

Types that Blue resists or is immune to. Avoid using these types against it.

Base Stats

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