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Relicanth Moves & Learnsetin Pokémon PokeOrange

waterrock31 total moves

Complete moveset and learnset for Relicanth in Pokémon PokeOrange. Learn which moves Relicanth can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

9
Level Up
22
TM/HM
0
Move Tutor
0
Egg Moves
31
Total

Level Up Moves (9)

Moves that Relicanth learns naturally as it levels up.

TackleLevel: 1normal
4010035
A full-body charge attack.
HardenLevel: 1normal
010030
Raises the user's DEFENSE.
Water GunLevel: 8water
4010025
Squirts water to attack.
Rock ThrowLevel: 15rock
509015
Drops rocks on the enemy.
RestLevel: 22psychic
010010
Sleep for 2 turns to fully recover.
Take DownLevel: 29normal
908520
A tackle that also hurts the user.
Rock SlideLevel: 43rock
759010
An attack that may cause flinching.
Hydro PumpLevel: 50water
1108010
A powerful watertype attack.
AncientpowerLevel: 54rock
601005
An attack that may raise all stats.

TM/HM Moves (22)

Moves that Relicanth can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulsewater
6010020TM03
An attack that may confuse the foe.
Toxicpoison
09010TM06
A poison move with increasing damage.
Hailice
010010TM07
Inflicts damage every turn.
Whirlpoolwater
408515TM08
Traps the foe for 2-5 turns.
Ice Beamice
9010010TM13
An attack that may freeze the foe.
Blizzardice
110705TM14
An attack that may freeze the foe.
Hyper Beamnormal
150905TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Rain Dancewater
0905TM18
Boosts water-type moves for 5 turns.
Earthquakeground
10010010TM26
Tough but useless vs. flying foes.
Returnnormal
110020TM27
An attack that is based on loyalty.
Double Teamnormal
010015TM32
Heightens evasiveness.
Earth Powerground
9010010TM33
An attack that may lower SPCL.DEF.
Giga Impactnormal
150905TM34
1st turn: Attack 2nd turn: Rest
Sandstormrock
010010TM37
Inflicts damage every turn.
Facadenormal
7010020TM42
Double damage with PSN, BRN, or PRZ.
Restpsychic
010010TM44
Sleep for 2 turns to fully recover.
Rock Sliderock
759010TM48
An attack that may cause flinching.
Surfwater
110020HM03
A strong watertype attack.
Rock Smashfighting
4010015HM05
An attack that may lower DEFENSE.
Divewater
9010010HM06
1st turn: Dive 2nd turn: Attack
Waterfallwater
9010015HM07
An aquatic charge attack.