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Marshadow Moves & Learnsetin Pokémon PokeOrange

fightingghost25 total moves

Complete moveset and learnset for Marshadow in Pokémon PokeOrange. Learn which moves Marshadow can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

14
Level Up
11
TM/HM
0
Move Tutor
0
Egg Moves
25
Total

Level Up Moves (14)

Moves that Marshadow learns naturally as it levels up.

DynamicpunchLevel: 1fighting
100505
An attack that always confuses.
Shadow SneakLevel: 1ghost
4010030
Lets the user get in the first hit.
PursuitLevel: 1dark
4010020
Heavily strikes switching PokéMON.
CounterLevel: 1fighting
110020
Returns a physical blow double.
Low KickLevel: 5fighting
5010020
An attack that may cause flinching.
AstonishLevel: 11ghost
3010015
An attack that may cause flinching.
Hi Jump KickLevel: 15fighting
1309010
May miss and hurt the user.
Mirror CoatLevel: 20psychic
110020
Counters a SPCL. ATK move double.
Shadow BallLevel: 26ghost
8010015
An attack that may lower SPCL.DEF.
Mean LookLevel: 30normal
01005
Prevents fleeing or switching.
Dizzy PunchLevel: 35normal
7010010
An attack that may confuse the foe.
Nasty PlotLevel: 41dark
010020
Sharply raises the user's SPCL.ATK.
SpectrathiefLevel: 45ghost
9010010
Steals foe's stat changes, and hits.
Cross ChopLevel: 50fighting
100805
Has a high critical hit ratio.

TM/HM Moves (11)

Moves that Marshadow can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
09010TM06
A poison move with increasing damage.
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Shadow Clawghost
7010015TM21
Has a high critical hit ratio.
Returnnormal
110020TM27
An attack that is based on loyalty.
Shadow Ballghost
8010015TM30
An attack that may lower SPCL.DEF.
Double Teamnormal
010015TM32
Heightens evasiveness.
Giga Impactnormal
150905TM34
1st turn: Attack 2nd turn: Rest
Facadenormal
7010020TM42
Double damage with PSN, BRN, or PRZ.
Restpsychic
010010TM44
Sleep for 2 turns to fully recover.
Thiefdark
6010025TM46
An attack that may steal a held item.
Rock Sliderock
759010TM48
An attack that may cause flinching.