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Marowak Moves & Learnsetin Pokémon PokeOrange
fireghost• 41 total moves
Complete moveset and learnset for Marowak in Pokémon PokeOrange. Learn which moves Marowak can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
17
Level Up
24
TM/HM
0
Move Tutor
0
Egg Moves
41
Total
Level Up Moves (17)
Moves that Marowak learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| GrowlLevel: 1Growl | normal | 0 | 100 | 40 | ||
| Reduces the foe's ATTACK. | ||||||
| Tail WhipLevel: 1Tail Whip | normal | 0 | 100 | 30 | ||
| Lowers the foe's DEFENSE. | ||||||
| MagnitudeLevel: 1Magnitude | ground | 1 | 100 | 30 | ||
| A ground attack with random power. | ||||||
| Flame WheelLevel: 1Flame Wheel | fire | 60 | 100 | 25 | ||
| An attack that may inflict a burn. | ||||||
| Tail WhipLevel: 3Tail Whip | normal | 0 | 100 | 30 | ||
| Lowers the foe's DEFENSE. | ||||||
| MagnitudeLevel: 7Magnitude | ground | 1 | 100 | 30 | ||
| A ground attack with random power. | ||||||
| Flame WheelLevel: 11Flame Wheel | fire | 60 | 100 | 25 | ||
| An attack that may inflict a burn. | ||||||
| LeerLevel: 13Leer | normal | 0 | 100 | 30 | ||
| Lowers the foe's DEFENSE. | ||||||
| BonemerangLevel: 21Bonemerang | ground | 50 | 90 | 10 | ||
| An attack that strikes twice. | ||||||
| Shadow BoneLevel: 28Shadow Bone | ghost | 85 | 100 | 10 | ||
| An attack that may lower DEFENSE. | ||||||
| ThrashLevel: 33Thrash | normal | 120 | 100 | 10 | ||
| Works 2-3 turns and confuses user. | ||||||
| Night ShadeLevel: 35Night Shade | ghost | 1 | 100 | 15 | ||
| The user's level equals damage HP. | ||||||
| False SwipeLevel: 39False Swipe | normal | 40 | 100 | 40 | ||
| Leaves the foe with at least 1HP. | ||||||
| StompLevel: 43Stomp | normal | 65 | 100 | 20 | ||
| An attack that may cause flinching. | ||||||
| Fire SpinLevel: 53Fire Spin | fire | 40 | 85 | 15 | ||
| Traps foe in fire for 2-5 turns. | ||||||
| Double EdgeLevel: 61Double Edge | normal | 120 | 100 | 15 | ||
| A tackle that also hurts the user. | ||||||
| Bone RushLevel: 65Bone Rush | ground | 25 | 90 | 10 | ||
| An attack that hits 2-5 times. |
TM/HM Moves (24)
Moves that Marowak can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Dark PulseDark Pulse | dark | 80 | 100 | 15 | TM04TM04 | |
| An attack that may cause flinching. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| Sunny DaySunny Day | fire | 0 | 90 | 5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| Ice BeamIce Beam | ice | 90 | 100 | 10 | TM13TM13 | |
| An attack that may freeze the foe. | ||||||
| BlizzardBlizzard | ice | 110 | 70 | 5 | TM14TM14 | |
| An attack that may freeze the foe. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 90 | 5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| ThunderboltThunderbolt | electric | 90 | 100 | 15 | TM24TM24 | |
| An attack that may cause paralysis. | ||||||
| ThunderThunder | electric | 110 | 70 | 10 | TM25TM25 | |
| An attack that may cause paralysis. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| An attack that may lower SPCL.DEF. | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| Earth PowerEarth Power | ground | 90 | 100 | 10 | TM33TM33 | |
| An attack that may lower SPCL.DEF. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM34TM34 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| FlamethrowerFlamethrower | fire | 90 | 100 | 15 | TM35TM35 | |
| An attack that may inflict a burn. | ||||||
| SandstormSandstorm | rock | 0 | 100 | 10 | TM37TM37 | |
| Inflicts damage every turn. | ||||||
| Fire BlastFire Blast | fire | 110 | 85 | 5 | TM38TM38 | |
| An attack that may inflict a burn. | ||||||
| Aerial AceAerial Ace | 60 | 100 | 20 | TM40TM40 | ||
| An attack that never misses. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Double damage with PSN, BRN, or PRZ. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| ThiefThief | dark | 60 | 100 | 25 | TM46TM46 | |
| An attack that may steal a held item. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM48TM48 | |
| An attack that may cause flinching. |