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Dragonite Moves & Learnsetin Pokémon PokeOrange
dragon• 52 total moves
Complete moveset and learnset for Dragonite in Pokémon PokeOrange. Learn which moves Dragonite can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
15
Level Up
37
TM/HM
0
Move Tutor
0
Egg Moves
52
Total
Level Up Moves (15)
Moves that Dragonite learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| WrapLevel: 1Wrap | normal | 15 | 90 | 20 | ||
| Squeezes the foe for 2-5 turns. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Lowers the foe's DEFENSE. | ||||||
| Thunder WaveLevel: 1Thunder Wave | electric | 0 | 90 | 20 | ||
| A move that may cause paralysis. | ||||||
| DragonbreathLevel: 1Dragonbreath | dragon | 60 | 100 | 20 | ||
| A strong breath attack. | ||||||
| Thunder WaveLevel: 8Thunder Wave | electric | 0 | 90 | 20 | ||
| A move that may cause paralysis. | ||||||
| DragonbreathLevel: 15Dragonbreath | dragon | 60 | 100 | 20 | ||
| A strong breath attack. | ||||||
| Dragon RageLevel: 21Dragon Rage | dragon | 40 | 100 | 10 | ||
| Always inflicts 40HP damage. | ||||||
| SlamLevel: 25Slam | normal | 80 | 75 | 20 | ||
| Slams the foe with a tail, vine, etc. | ||||||
| AgilityLevel: 31Agility | psychic | 0 | 100 | 30 | ||
| Sharply increases the user's SPEED. | ||||||
| Dragon TailLevel: 35Dragon Tail | dragon | 60 | 90 | 10 | ||
| Knocks away the foe to end battle. | ||||||
| SafeguardLevel: 47Safeguard | normal | 0 | 100 | 25 | ||
| Prevents all status problems. | ||||||
| Wing AttackLevel: 55Wing Attack | 60 | 100 | 35 | |||
| Strikes the target with wings. | ||||||
| Hydro PumpLevel: 60Hydro Pump | water | 110 | 80 | 10 | ||
| A powerful watertype attack. | ||||||
| OutrageLevel: 61Outrage | dragon | 120 | 100 | 10 | ||
| Works 2-3 turns and confuses user. | ||||||
| Hyper BeamLevel: 75Hyper Beam | normal | 150 | 90 | 5 | ||
| 1st turn: Attack 2nd turn: Rest |
TM/HM Moves (37)
Moves that Dragonite can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| PoweruppunchPoweruppunch | fighting | 40 | 100 | 20 | TM01TM01 | |
| An attack that may up user's ATTACK. | ||||||
| Dragon PulseDragon Pulse | dragon | 85 | 100 | 10 | TM02TM02 | |
| Attacks foe with a shock wave. | ||||||
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM03TM03 | |
| An attack that may confuse the foe. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| HailHail | ice | 0 | 100 | 10 | TM07TM07 | |
| Inflicts damage every turn. | ||||||
| WhirlpoolWhirlpool | water | 40 | 85 | 15 | TM08TM08 | |
| Traps the foe for 2-5 turns. | ||||||
| Sunny DaySunny Day | fire | 0 | 90 | 5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| Ice BeamIce Beam | ice | 90 | 100 | 10 | TM13TM13 | |
| An attack that may freeze the foe. | ||||||
| BlizzardBlizzard | ice | 110 | 70 | 5 | TM14TM14 | |
| An attack that may freeze the foe. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| DragonbreathDragonbreath | dragon | 60 | 100 | 20 | TM16TM16 | |
| A strong breath attack. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 90 | 5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| Dragon TailDragon Tail | dragon | 60 | 90 | 10 | TM20TM20 | |
| Knocks away the foe to end battle. | ||||||
| Iron TailIron Tail | steel | 100 | 75 | 15 | TM23TM23 | |
| An attack that may lower DEFENSE. | ||||||
| ThunderboltThunderbolt | electric | 90 | 100 | 15 | TM24TM24 | |
| An attack that may cause paralysis. | ||||||
| ThunderThunder | electric | 110 | 70 | 10 | TM25TM25 | |
| An attack that may cause paralysis. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| BubblebeamBubblebeam | water | 65 | 100 | 20 | TM31TM31 | |
| An attack that may lower SPEED. | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM34TM34 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| FlamethrowerFlamethrower | fire | 90 | 100 | 15 | TM35TM35 | |
| An attack that may inflict a burn. | ||||||
| SandstormSandstorm | rock | 0 | 100 | 10 | TM37TM37 | |
| Inflicts damage every turn. | ||||||
| Fire BlastFire Blast | fire | 110 | 85 | 5 | TM38TM38 | |
| An attack that may inflict a burn. | ||||||
| Aerial AceAerial Ace | 60 | 100 | 20 | TM40TM40 | ||
| An attack that never misses. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Double damage with PSN, BRN, or PRZ. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| Steel WingSteel Wing | steel | 70 | 90 | 25 | TM47TM47 | |
| Stiff wings strike the foe. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM48TM48 | |
| An attack that may cause flinching. | ||||||
| CutCut | grass | 50 | 100 | 30 | HM01HM01 | |
| Cuts using claws, scythes, etc. | ||||||
| FlyFly | 90 | 100 | 15 | HM02HM02 | ||
| 1st turn: Fly 2nd turn: Attack | ||||||
| SurfSurf | water | 1 | 100 | 20 | HM03HM03 | |
| A strong watertype attack. | ||||||
| StrengthStrength | normal | 90 | 100 | 15 | HM04HM04 | |
| A powerful physical attack. | ||||||
| Rock SmashRock Smash | fighting | 40 | 100 | 15 | HM05HM05 | |
| An attack that may lower DEFENSE. | ||||||
| DiveDive | water | 90 | 100 | 10 | HM06HM06 | |
| 1st turn: Dive 2nd turn: Attack | ||||||
| WaterfallWaterfall | water | 90 | 100 | 15 | HM07HM07 | |
| An aquatic charge attack. |