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Hitmontop Moves & Learnset

fighting57 total moves

Complete moveset and learnset for Hitmontop in Pokémon Polished Crystal. Learn which moves Hitmontop can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

14
Level Up
26
TM/HM
11
Move Tutor
5
Egg Moves
57
Total

Evolution Moves (1)

Moves that Hitmontop learns upon evolving.

Low Kick
fighting
physical category
110020
Deals more damage to heavier foes.

Level Up Moves (14)

Moves that Hitmontop learns naturally as it levels up.

Bulk UpLevel: 1
fighting
status category
010020
Raises the user's Atk and Def.
Focus EnergyLevel: 6
normal
status category
010030
Raises the critical hit ratio.
PursuitLevel: 10
dark
physical category
4010020
Heavily strikes switching Pokémon.
Quick AttackLevel: 15
normal
physical category
4010030
Lets the user get in the first hit.
Rapid SpinLevel: 19
normal
physical category
5010020
A high-speed spinning attack.
Feint AttackLevel: 24
dark
physical category
6010020
An attack that never misses.
CounterLevel: 28
fighting
physical category
110020
Returns a physical attack double.
Double KickLevel: 33
fighting
physical category
3010030
A double kicking attack.
AgilityLevel: 37
psychic
status category
010030
Sharply raises the user's Speed.
Gyro BallLevel: 42
steel
physical category
11005
Does more damage at lower speed.
ForesightLevel: 46
normal
status category
010040
Negates foe's evasion and immunity.
ProtectLevel: 50
normal
status category
010010
Foils attack that turn. It may fail.
Close CombatLevel: 55
fighting
physical category
1201005
Lowers the user's Def and Sp.Def.
ReversalLevel: 60
fighting
physical category
110015
Stronger if the user's HP is low.

Egg Moves (5)

Moves that Hitmontop can learn through breeding with compatible Pokémon.

Bullet Punch
steel
physical category
4010030
A tough punch that always goes first.
Hi Jump Kick
fighting
physical category
1309010
May miss and hurt the user.
Mach Punch
fighting
physical category
4010030
A fast punch that always goes first.
Pursuit
dark
physical category
4010020
Heavily strikes switching Pokémon.
Rapid Spin
normal
physical category
5010020
A high-speed spinning attack.

TM/HM Moves (26)

Moves that Hitmontop can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Curse
ghost
status category
010010TM03
Works differently for Ghost-types.
Toxic
poison
status category
09010TM06
A Poison move with increasing damage.
Bulk Up
fighting
status category
010020TM08
Raises the user's Atk and Def.
Hidden Power
typeless
special category
7010015TM10
The type varies with the Pokémon.
Sunny Day
fire
status category
01005TM11
Boosts Fire-type moves for 5 turns.
Protect
normal
status category
010010TM17
Foils attack that turn. It may fail.
Rain Dance
water
status category
01005TM18
Boosts Water-type moves for 5 turns.
Bulldoze
ground
physical category
6010020TM21
A Ground attack that lowers Speed.
Earthquake
ground
physical category
10010010TM26
Tough but useless vs. flying foes.
Return
normal
physical category
110020TM27
An attack that is based on loyalty.
Dig
ground
physical category
9010010TM28
1st turn: Burrow 2nd turn: Attack
Brick Break
fighting
physical category
7510015TM31
Removes Reflect and Light Screen.
Double Team
normal
status category
010015TM32
Raises the user's evasiveness.
Sandstorm
rock
status category
010010TM37
Inflicts damage every turn.
Swift
normal
special category
6010020TM39
An attack that never misses.
Aerial Ace
flying
physical category
6010020TM40
An attack that never misses.
Substitute
normal
status category
010010TM41
Makes a decoy with 1/4 user's max HP.
Facade
normal
physical category
7010020TM42
Double damage with Psn, Brn, or Prz.
Rest
psychic
status category
01005TM44
Sleep for 2 turns to fully recover.
Attract
normal
status category
010015TM45
Makes the opposite gender infatuated.
Thief
dark
physical category
6010025TM46
An attack that may steal a held item.
Rock Slide
rock
physical category
759010TM48
An attack that may cause flinching.
Focus Blast
fighting
special category
120705TM52
An attack that may lower Sp.Def.
Stone Edge
rock
physical category
100805TM71
Has a high critical hit ratio.
Gyro Ball
steel
physical category
11005TM74
Does more damage at lower speed.
Strength
fighting
physical category
8010015HM04
A powerful physical attack.

Move Tutor Moves (11)

Moves that Hitmontop can learn from Move Tutors found throughout the game.


Agility
psychic
status category
010030MT01
Sharply raises the user's Speed.
Body Slam
normal
physical category
8510015MT04
An attack that may cause paralysis.
Counter
fighting
physical category
110020MT06
Returns a physical attack double.
Double Edge
normal
physical category
12010015MT08
A tackle that also hurts the user.
Endure
normal
status category
010010MT11
Endures any hit with at least 1HP.
Headbutt
normal
physical category
7010015MT13
An attack that may cause flinching.
Rollout
rock
physical category
309020MT20
Attacks 5 turns with rising power.
Seismic Toss
fighting
physical category
110020MT22
Damage equals the user's level.
Sleep Talk
normal
status category
010010MT24
Randomly attacks while asleep.
Sucker Punch
dark
physical category
701005MT25
Attacks before the foe does.
Swagger
normal
status category
08515MT26
Causes confusion but raises Attack.