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Tangrowth Moves & Learnsetin Pokémon Modern Emerald

grass43 total moves

Complete moveset and learnset for Tangrowth in Pokémon Modern Emerald. Learn which moves Tangrowth can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

16
Level Up
27
TM/HM
0
Move Tutor
0
Egg Moves
43
Total

Level Up Moves (16)

Moves that Tangrowth learns naturally as it levels up.

IngrainLevel: 1grass
010020
Lays roots that restore HP. The user can't switch out.
ConstrictLevel: 1normal
2510035
Constricts to inflict pain. May lower Speed.
Sleep PowderLevel: 5grass
07515
Scatters a powder that may cause the foe to sleep.
AbsorbLevel: 8grass
2010025
An attack that absorbs half the damage inflicted.
GrowthLevel: 12normal
0020
Forces the body to grow and heightens Sp. Atk.
Poison PowderLevel: 15poison
07535
Scatters a toxic powder that may poison the foe.
Vine WhipLevel: 19grass
4510025
Strikes the foe with slender, whiplike vines.
BindLevel: 22normal
158520
Binds and squeezes the foe for 2 to 5 turns.
Mega DrainLevel: 26grass
4010015
An attack that absorbs half the damage inflicted.
Stun SporeLevel: 29grass
07530
Scatters a powder that may paralyze the foe.
Knock OffLevel: 36dark
6510020
Knocks down the foe's held item to prevent its use.
Focus BlastLevel: 42fighting
120705
Attacks at full power. May lower Sp. Def.
SlamLevel: 43normal
807520
Slams the foe with a long tail, vine, etc.
Mega DrainLevel: 45grass
4010015
An attack that absorbs half the damage inflicted.
TickleLevel: 47normal
010020
Makes the foe laugh to lower Attack and Defense.
BlockLevel: 57normal
01005
Blocks the foe's way to prevent escape.

TM/HM Moves (27)

Moves that Tangrowth can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
07010TM06
Poisons the foe with an intensifying toxin.
Bullet Seedgrass
2010030TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Hidden Powernormal
6010015TM10
The effectiveness varies with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beamnormal
150905TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Giga Draingrass
7510010TM19
An attack that steals half the damage inflicted.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Earthquakeground
10010010TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Brick Breakfighting
7510015TM31
Destroys barriers such as Reflect and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Reflectpsychic
0020TM33
Creates a wall of light that weakens physical attacks.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Rock Tombrock
609515TM39
Stops the foe from moving with rocks and cuts Speed.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
5010025TM46
While attacking, it may steal the foe's held item.
Cutgrass
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Flashnormal
010020HM05
Looses a powerful blast of light that cuts accuracy.
Rock Smashfighting
4010015HM06
A rock-crushing attack that may lower Defense.