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Slugma Moves & Learnsetin Pokémon Modern Emerald
fire• 39 total moves
Complete moveset and learnset for Slugma in Pokémon Modern Emerald. Learn which moves Slugma can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
12
Level Up
17
TM/HM
0
Move Tutor
10
Egg Moves
39
Total
Level Up Moves (12)
Moves that Slugma learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| YawnLevel: 1Yawn | normal | 0 | 100 | 10 | ||
| Lulls the foe into yawning, then sleeping next turn. | ||||||
| SmogLevel: 1Smog | poison | 30 | 70 | 20 | ||
| An exhaust-gas attack that may also poison. | ||||||
| EmberLevel: 8Ember | fire | 40 | 100 | 25 | ||
| A weak fire attack that may inflict a burn. | ||||||
| Rock ThrowLevel: 15Rock Throw | rock | 50 | 90 | 15 | ||
| Throws small rocks to strike the foe. | ||||||
| HardenLevel: 22Harden | normal | 0 | 0 | 30 | ||
| Stiffens the body's muscles to raise Defense. | ||||||
| Ancient PowerLevel: 26Ancient Power | rock | 60 | 100 | 5 | ||
| An attack that may raise all stats. | ||||||
| AmnesiaLevel: 29Amnesia | psychic | 0 | 0 | 20 | ||
| Forgets about something and sharply raises Sp. Def. | ||||||
| FlamethrowerLevel: 36Flamethrower | fire | 90 | 100 | 15 | ||
| A powerful fire attack that may inflict a burn. | ||||||
| Rock SlideLevel: 43Rock Slide | rock | 75 | 90 | 10 | ||
| Large boulders are hurled. May cause flinching. | ||||||
| RecoverLevel: 46Recover | normal | 0 | 0 | 5 | ||
| Recovers up to half the user's maximum HP. | ||||||
| Body SlamLevel: 50Body Slam | normal | 85 | 100 | 15 | ||
| A full-body slam that may cause paralysis. | ||||||
| Earth PowerLevel: 56Earth Power | ground | 90 | 100 | 10 | ||
| Makes the ground erupt with power. May lower Sp. Def. |
Egg Moves (10)
Moves that Slugma can learn through breeding with compatible Pokémon.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Acid ArmorAcid Armor | poison | 0 | 0 | 20 | |
| Liquifies the user's body to sharply raise Defense. | |||||
| CurseCurse | normal | 0 | 0 | 10 | |
| A move that functions differently for Ghosts. | |||||
| SmokescreenSmokescreen | normal | 0 | 100 | 20 | |
| Lowers the foe's accuracy using smoke, ink, etc. | |||||
| Spit UpSpit Up | normal | 100 | 100 | 10 | |
| Releases stockpiled power (the more the better). | |||||
| StockpileStockpile | normal | 0 | 0 | 10 | |
| Charges up power for up to 3 turns. | |||||
| SwallowSwallow | normal | 0 | 0 | 10 | |
| Absorbs stockpiled power and restores HP. | |||||
| Earth PowerEarth Power | ground | 90 | 100 | 10 | |
| Makes the ground erupt with power. May lower Sp. Def. | |||||
| Heat WaveHeat Wave | fire | 95 | 90 | 10 | |
| Exhales a hot breath on the foe. May inflict a burn. | |||||
| Acid ArmorAcid Armor | poison | 0 | 0 | 20 | |
| Liquifies the user's body to sharply raise Defense. | |||||
| Heat WaveHeat Wave | fire | 95 | 90 | 10 | |
| Exhales a hot breath on the foe. May inflict a burn. |
TM/HM Moves (17)
Moves that Slugma can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | 0 | 70 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| Creates a wall of light that lowers Sp. Atk damage. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| ReflectReflect | psychic | 0 | 0 | 20 | TM33TM33 | |
| Creates a wall of light that weakens physical attacks. | ||||||
| FlamethrowerFlamethrower | fire | 90 | 100 | 15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| Fire BlastFire Blast | fire | 110 | 85 | 5 | TM38TM38 | |
| Incinerates everything it strikes. May cause a burn. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 5 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| OverheatOverheat | fire | 130 | 90 | 5 | TM50TM50 | |
| Allows a full-power attack, but sharply lowers Sp. Atk. | ||||||
| Rock SmashRock Smash | fighting | 40 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. |
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