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Honchkrow Moves & Learnsetin Pokémon Modern Emerald

darkflying35 total moves

Complete moveset and learnset for Honchkrow in Pokémon Modern Emerald. Learn which moves Honchkrow can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

12
Level Up
23
TM/HM
0
Move Tutor
0
Egg Moves
35
Total

Level Up Moves (12)

Moves that Honchkrow learns naturally as it levels up.

PeckLevel: 1flying
3510035
Attacks the foe with a jabbing beak, etc.
AstonishLevel: 1ghost
3010015
An attack that may shock the foe into flinching.
PursuitLevel: 1dark
4010020
Inflicts bad damage if used on a foe switching out.
Wing AttackLevel: 1flying
6010035
Strikes the foe with wings spread wide.
Night ShadeLevel: 1ghost
5010015
Inflicts damage to the opponent using shades.
Faint AttackLevel: 1dark
60020
Draws the foe close, then strikes without fail.
Air CutterLevel: 1flying
609525
Hacks with razorlike wind. High critical-hit ratio.
TauntLevel: 1dark
010020
Taunts the foe into only using attack moves.
Mean LookLevel: 1normal
01005
Fixes the foe with a mean look that prevents escape.
HazeLevel: 22ice
0030
Creates a black haze that eliminates all stat changes.
SwaggerLevel: 25normal
08515
Confuses the foe, but also sharply raises Attack.
Dark PulseLevel: 40dark
8010015
Attacks with a horrible aura. May cause flinching.

TM/HM Moves (23)

Moves that Honchkrow can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Toxicpoison
07010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
6010015TM10
The effectiveness varies with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Hyper Beamnormal
150905TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Facadenormal
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
5010025TM46
While attacking, it may steal the foe's held item.
Steel Wingsteel
709025TM47
Strikes the foe with hard wings spread wide.
Snatchdark
010010TM49
Steals the effects of the move the target uses next.
Flyflying
809515HM02
Flies up on the first turn, then strikes the next turn.

Honchkrow Moves & Learnset | Modern Emerald