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Exeggcute Moves & Learnsetin Pokémon Modern Emerald

grasspsychic50 total moves

Complete moveset and learnset for Exeggcute in Pokémon Modern Emerald. Learn which moves Exeggcute can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

13
Level Up
22
TM/HM
0
Move Tutor
15
Egg Moves
50
Total

Level Up Moves (13)

Moves that Exeggcute learns naturally as it levels up.

BarrageLevel: 1normal
2010020
Hurls round objects at the foe 2 to 5 times.
UproarLevel: 1normal
7010010
Causes an uproar for 2 to 5 turns and prevents sleep.
HypnosisLevel: 1psychic
06020
A hypnotizing move that may induce sleep.
AbsorbLevel: 1grass
2010025
An attack that absorbs half the damage inflicted.
ReflectLevel: 7psychic
0020
Creates a wall of light that weakens physical attacks.
Leech SeedLevel: 13grass
09010
Plants a seed on the foe to steal HP on every turn.
ConfusionLevel: 19psychic
5010025
A psychic attack that may cause confusion.
Stun SporeLevel: 25grass
07530
Scatters a powder that may paralyze the foe.
Poison PowderLevel: 31poison
07535
Scatters a toxic powder that may poison the foe.
Mega DrainLevel: 35grass
4010015
An attack that absorbs half the damage inflicted.
Sleep PowderLevel: 37grass
07515
Scatters a powder that may cause the foe to sleep.
Solar BeamLevel: 43grass
12010010
Absorbs light in one turn, then attacks next turn.
ExtrasensoryLevel: 47psychic
8010020
Attacks with a peculiar power. May cause flinching.

Egg Moves (15)

Moves that Exeggcute can learn through breeding with compatible Pokémon.

Synthesisgrass
005
Restores HP. The amount varies with the weather.
Moonlightfairy
005
Restores HP. The amount varies with the weather.
Reflectpsychic
0020
Creates a wall of light that weakens physical attacks.
Nature Powernormal
09520
The type of attack varies depending on the location.
Ancient Powerrock
601005
An attack that may raise all stats.
Psych Upnormal
0010
Copies the foe's effect(s) and gives to the user.
Ingraingrass
010020
Lays roots that restore HP. The user can't switch out.
Cursenormal
0010
A move that functions differently for Ghosts.
Synthesisgrass
005
Restores HP. The amount varies with the weather.
Moonlightfairy
005
Restores HP. The amount varies with the weather.
Reflectpsychic
0020
Creates a wall of light that weakens physical attacks.
Ancient Powerrock
601005
An attack that may raise all stats.
Psych Upnormal
0010
Copies the foe's effect(s) and gives to the user.
Ingraingrass
010020
Lays roots that restore HP. The user can't switch out.
Cursenormal
0010
A move that functions differently for Ghosts.

TM/HM Moves (22)

Moves that Exeggcute can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
07010TM06
Poisons the foe with an intensifying toxin.
Bullet Seedgrass
2010030TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Hidden Powernormal
6010015TM10
The effectiveness varies with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Light Screenpsychic
0030TM16
Creates a wall of light that lowers Sp. Atk damage.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Giga Draingrass
7510010TM19
An attack that steals half the damage inflicted.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Reflectpsychic
0020TM33
Creates a wall of light that weakens physical attacks.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Facadenormal
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
5010025TM46
While attacking, it may steal the foe's held item.
Skill Swappsychic
010010TM48
The user swaps special abilities with the target.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Flashnormal
010020HM05
Looses a powerful blast of light that cuts accuracy.