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Ambipom Moves & Learnsetin Pokémon Modern Emerald

normal43 total moves

Complete moveset and learnset for Ambipom in Pokémon Modern Emerald. Learn which moves Ambipom can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

16
Level Up
27
TM/HM
0
Move Tutor
0
Egg Moves
43
Total

Level Up Moves (16)

Moves that Ambipom learns naturally as it levels up.

ScratchLevel: 1normal
4010035
Scratches the foe with sharp claws.
Tail WhipLevel: 1normal
010030
Wags the tail to lower the foe's Defense.
Sand AttackLevel: 1ground
010015
Reduces the foe's accuracy by hurling sand in its face.
Sand AttackLevel: 4ground
010015
Reduces the foe's accuracy by hurling sand in its face.
AstonishLevel: 6ghost
3010015
An attack that may shock the foe into flinching.
Baton PassLevel: 11normal
0040
Switches out the user while keeping effects in play.
TickleLevel: 15normal
010020
Makes the foe laugh to lower Attack and Defense.
Fury SwipesLevel: 18normal
188015
Rakes the foe with sharp claws, etc., 2 to 5 times.
SwiftLevel: 22normal
60020
Sprays star-shaped rays that never miss.
ScreechLevel: 25normal
08540
Emits a screech to sharply reduce the foe's Defense.
AgilityLevel: 29psychic
0030
Relaxes the body to sharply boost Speed.
Double SlapLevel: 32normal
208510
Repeatedly slaps the foe 2 to 5 times.
Shadow ClawLevel: 35ghost
7010015
Strikes with a shadow claw. High critical-hit ratio.
Knock OffLevel: 36dark
6510020
Knocks down the foe's held item to prevent its use.
StrengthLevel: 39normal
8010015
Builds enormous power, then slams the foe.
Skull BashLevel: 54normal
10010010
Tucks in the head, then attacks on the next turn.

TM/HM Moves (27)

Moves that Ambipom can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Hidden Powernormal
6010015TM10
The effectiveness varies with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Hyper Beamnormal
150905TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Thunderboltelectric
9010015TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
1107010TM25
A lightning attack that may cause paralysis.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Digground
8010010TM28
Digs underground the first turn and strikes next turn.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Brick Breakfighting
7510015TM31
Destroys barriers such as Reflect and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
5010025TM46
While attacking, it may steal the foe's held item.
Cutgrass
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
4010015HM06
A rock-crushing attack that may lower Defense.

Ambipom Moves & Learnset | Modern Emerald