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Zapdosgalar Moves & Learnsetin Pokémon Heart & Soul
fighting• 43 total moves
Complete moveset and learnset for Zapdosgalar in Pokémon Heart & Soul. Learn which moves Zapdosgalar can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
16
Level Up
27
TM/HM
0
Move Tutor
0
Egg Moves
43
Total
Level Up Moves (16)
Moves that Zapdosgalar learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| PeckLevel: 1Peck | 35 | 100 | 35 | |||
| Attacks the foe with a jabbing beak, etc. | ||||||
| Focus EnergyLevel: 1Focus Energy | normal | 0 | 0 | 30 | ||
| Focuses power to raise the critical-hit ratio. | ||||||
| Rock SmashLevel: 5Rock Smash | fighting | 0 | 100 | 15 | ||
| A rock-crushing attack that may lower Defense. | ||||||
| Light ScreenLevel: 10Light Screen | psychic | 0 | 0 | 30 | ||
| Wall of light cuts special damage for 5 turns. | ||||||
| PluckLevel: 15Pluck | 60 | 100 | 20 | |||
| Eats the foe's held Berry gaining its effect. | ||||||
| AgilityLevel: 20Agility | psychic | 0 | 0 | 30 | ||
| Relaxes the body to sharply boost Speed. | ||||||
| Ancient PowerLevel: 25Ancient Power | rock | 60 | 100 | 5 | ||
| Attack that may raise all stats. | ||||||
| Brick BreakLevel: 30Brick Break | fighting | 75 | 100 | 15 | ||
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Drill PeckLevel: 35Drill Peck | 80 | 100 | 20 | |||
| A corkscrewing attack with the beak acting as a drill. | ||||||
| Quick GuardLevel: 40Quick Guard | fighting | 0 | 0 | 15 | ||
| Evades priority attacks for one turn. | ||||||
| Thunderous KickLevel: 45Thunderous Kick | fighting | 90 | 100 | 10 | ||
| Uses a lightning-like kick to hit. Lowers foe's Defense. | ||||||
| Bulk UpLevel: 50Bulk Up | fighting | 0 | 0 | 20 | ||
| Bulks up the body to boost both Attack and Defense. | ||||||
| CounterLevel: 55Counter | fighting | 1 | 100 | 20 | ||
| Retaliates any physical hit with double the power. | ||||||
| DetectLevel: 60Detect | fighting | 0 | 0 | 5 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Close CombatLevel: 65Close Combat | fighting | 120 | 100 | 5 | ||
| A strong attack but lowers the defensive stats. | ||||||
| ReversalLevel: 70Reversal | fighting | 1 | 100 | 15 | ||
| Inflicts more damage when the user's HP is down. |
TM/HM Moves (27)
Moves that Zapdosgalar can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Bulk UpBulk Up | fighting | 0 | 0 | 20 | TM08TM08 | |
| Bulks up the body to boost both Attack and Defense. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| SandstormSandstorm | rock | 0 | 0 | 10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Aerial AceAerial Ace | 60 | 0 | 20 | TM40TM40 | ||
| An extremely speedy and unavoidable attack. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Steel WingSteel Wing | steel | 70 | 90 | 25 | TM47TM47 | |
| Strikes the foe with hard wings spread wide. | ||||||
| EndureEndure | normal | 0 | 0 | 10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| PaybackPayback | dark | 50 | 100 | 10 | TM66TM66 | |
| Attack that gains power if the user moves last. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Natural GiftNatural Gift | normal | 1 | 100 | 15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| PluckPluck | 60 | 100 | 20 | TM88TM88 | ||
| Eats the foe's held Berry gaining its effect. | ||||||
| U TurnU Turn | bug | 70 | 100 | 20 | TM89TM89 | |
| Does damage then switches out the user. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| FlyFly | 0 | 95 | 15 | HM02HM02 | ||
| Flies up on the first turn, then strikes the next turn. | ||||||
| Rock SmashRock Smash | fighting | 0 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. |
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