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Weezinggalar Moves & Learnsetin Pokémon Heart & Soul
poisonfairy• 55 total moves
Complete moveset and learnset for Weezinggalar in Pokémon Heart & Soul. Learn which moves Weezinggalar can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
24
Level Up
31
TM/HM
0
Move Tutor
0
Egg Moves
55
Total
Level Up Moves (24)
Moves that Weezinggalar learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Double HitLevel: 0Double Hit | normal | 35 | 90 | 10 | ||
| Slams the foe with a tail etc. Strikes twice. | ||||||
| Double HitLevel: 1Double Hit | normal | 35 | 90 | 10 | ||
| Slams the foe with a tail etc. Strikes twice. | ||||||
| Strange SteamLevel: 1Strange Steam | fairy | 90 | 95 | 10 | ||
| Emits a strange steam to potentially confuse the foe. | ||||||
| DefogLevel: 1Defog | 0 | 0 | 15 | |||
| Removes obstacles and lowers evasion. | ||||||
| Heat WaveLevel: 1Heat Wave | fire | 0 | 90 | 10 | ||
| Exhales a hot breath on the foes. May inflict a burn. | ||||||
| SmogLevel: 1Smog | poison | 0 | 70 | 20 | ||
| An exhaust-gas attack that may also poison. | ||||||
| SmokescreenLevel: 1Smokescreen | normal | 0 | 100 | 20 | ||
| Lowers the foe's accuracy using smoke, ink, etc. | ||||||
| HazeLevel: 1Haze | ice | 0 | 0 | 30 | ||
| Creates a black haze that eliminates all stat changes. | ||||||
| Poison GasLevel: 1Poison Gas | poison | 0 | 55 | 40 | ||
| Envelops the foes in a toxic Envelops the foe in a toxic gas that may poison. | ||||||
| TackleLevel: 1Tackle | normal | 35 | 0 | 35 | ||
| Charges the foe with a full- body tackle. | ||||||
| Fairy WindLevel: 1Fairy Wind | fairy | 40 | 100 | 30 | ||
| Stirs up a fairy wind to strike the foe. | ||||||
| Aromatic MistLevel: 1Aromatic Mist | fairy | 0 | 0 | 20 | ||
| Raises the Sp. Def of a partner Pokémon. | ||||||
| Clear SmogLevel: 12Clear Smog | poison | 50 | 0 | 15 | ||
| Attacks with white haze that eliminates all stat changes. | ||||||
| AssuranceLevel: 16Assurance | dark | 0 | 100 | 10 | ||
| Attack that gains power if the foe has been hurt. | ||||||
| SludgeLevel: 20Sludge | poison | 65 | 100 | 20 | ||
| Sludge is hurled to inflict damage. May also poison. | ||||||
| AromatherapyLevel: 24Aromatherapy | grass | 0 | 0 | 5 | ||
| Heals all status problems with a soothing scent. | ||||||
| Self DestructLevel: 28Self Destruct | normal | 0 | 100 | 5 | ||
| Inflicts severe damage but makes the user faint. | ||||||
| Sludge BombLevel: 32Sludge Bomb | poison | 90 | 100 | 10 | ||
| Sludge is hurled to inflict damage. May also poison. | ||||||
| ToxicLevel: 38Toxic | poison | 0 | 0 | 10 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| BelchLevel: 44Belch | poison | 120 | 90 | 10 | ||
| Lets out a loud belch. Must eat a Berry to use it. | ||||||
| ExplosionLevel: 50Explosion | normal | 0 | 100 | 5 | ||
| Inflicts severe damage but makes the user faint. | ||||||
| MementoLevel: 56Memento | dark | 0 | 0 | 10 | ||
| The user faints and harshly lowers foes Atk and Sp.Atk. | ||||||
| Destiny BondLevel: 62Destiny Bond | ghost | 0 | 0 | 5 | ||
| If the user faints, the foe is also made to faint. | ||||||
| Misty TerrainLevel: 68Misty Terrain | fairy | 0 | 0 | 10 | ||
| Covers the ground with mist for 5 turns. Blocks status. |
TM/HM Moves (31)
Moves that Weezinggalar can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| ThunderboltThunderbolt | electric | 0 | 100 | 15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| ThunderThunder | electric | 0 | 70 | 10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| FlamethrowerFlamethrower | fire | 0 | 100 | 15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| Sludge BombSludge Bomb | poison | 90 | 100 | 10 | TM36TM36 | |
| Sludge is hurled to inflict damage. May also poison. | ||||||
| Fire BlastFire Blast | fire | 0 | 85 | 5 | TM38TM38 | |
| Incinerates everything it strikes. May cause a burn. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| ThiefThief | dark | 0 | 100 | 0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| OverheatOverheat | fire | 0 | 90 | 5 | TM50TM50 | |
| Allows a full-power attack, but sharply lowers Sp. Atk. | ||||||
| EndureEndure | normal | 0 | 0 | 10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Will O WispWill O Wisp | fire | 0 | 0 | 15 | TM61TM61 | |
| Inflicts a burn on the foe with intense fire. | ||||||
| ExplosionExplosion | normal | 0 | 100 | 5 | TM64TM64 | |
| Inflicts severe damage but makes the user faint. | ||||||
| PaybackPayback | dark | 50 | 100 | 10 | TM66TM66 | |
| Attack that gains power if the user moves last. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Gyro BallGyro Ball | steel | 1 | 100 | 5 | TM74TM74 | |
| A high-speed spin that does more damage to faster foes. | ||||||
| Dark PulseDark Pulse | dark | 80 | 100 | 15 | TM79TM79 | |
| Attacks with a horrible aura. May cause flinching. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Natural GiftNatural Gift | normal | 1 | 100 | 15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. |
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