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Tirtouga Moves & Learnsetin Pokémon Heart & Soul
waterrock• 52 total moves
Complete moveset and learnset for Tirtouga in Pokémon Heart & Soul. Learn which moves Tirtouga can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
18
Level Up
34
TM/HM
0
Move Tutor
0
Egg Moves
52
Total
Level Up Moves (18)
Moves that Tirtouga learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| BideLevel: 1Bide | normal | 1 | 0 | 10 | ||
| Endures attack for 2 turns to retaliate double. | ||||||
| WithdrawLevel: 1Withdraw | water | 0 | 0 | 40 | ||
| Withdraws the body into its hard shell to raise Defense. | ||||||
| Water GunLevel: 1Water Gun | water | 40 | 100 | 25 | ||
| Squirts water to attack the foe. | ||||||
| RolloutLevel: 5Rollout | rock | 30 | 90 | 20 | ||
| Attack lasting 5 turns with rising intensity. | ||||||
| BiteLevel: 8Bite | normal | 60 | 100 | 25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| ProtectLevel: 11Protect | normal | 0 | 0 | 10 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Aqua JetLevel: 15Aqua Jet | water | 40 | 100 | 20 | ||
| Strikes first by dashing at the foe at a high speed. | ||||||
| Ancient PowerLevel: 18Ancient Power | rock | 60 | 100 | 5 | ||
| Attack that may raise all stats. | ||||||
| CrunchLevel: 21Crunch | dark | 80 | 100 | 15 | ||
| Crunches with sharp fangs. May lower Defense.May lower Sp. Def. | ||||||
| Wide GuardLevel: 25Wide Guard | rock | 0 | 0 | 10 | ||
| Evades wide-ranging attacks for one turn. | ||||||
| BrineLevel: 28Brine | water | 65 | 100 | 10 | ||
| Does double damage to foes with half HP or less. | ||||||
| Smack DownLevel: 31Smack Down | rock | 50 | 100 | 15 | ||
| Throws a rock to knock the foe down to the ground. | ||||||
| CurseLevel: 35Curse | normal | 0 | 0 | 10 | ||
| A move that functions differently for GHOSTS. | ||||||
| Shell SmashLevel: 38Shell Smash | normal | 0 | 0 | 15 | ||
| Sharply raises Atk/Sp.Atk/ Speed, but drops Def/Sp.Def. | ||||||
| Aqua TailLevel: 41Aqua Tail | water | 90 | 90 | 10 | ||
| The user swings its tail like a wave to attack. | ||||||
| Rock SlideLevel: 45Rock Slide | rock | 75 | 90 | 10 | ||
| Hits the foe with an avalanche of rocks. | ||||||
| Rain DanceLevel: 48Rain Dance | water | 0 | 0 | 5 | ||
| Boosts the power of Water- type moves for 5 turns. | ||||||
| Hydro PumpLevel: 51Hydro Pump | water | 0 | 80 | 5 | ||
| Blasts water at high power to strike the foe. |
TM/HM Moves (34)
Moves that Tirtouga can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Ice BeamIce Beam | ice | 0 | 100 | 10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| BlizzardBlizzard | ice | 0 | 0 | 5 | TM14TM14 | |
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Iron TailIron Tail | steel | 100 | 75 | 15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| A powerful quake that hits all other POKéMON. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| DigDig | ground | 100 | 100 | 10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| SandstormSandstorm | rock | 0 | 0 | 10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Rock TombRock Tomb | rock | 0 | 0 | 0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| BrineBrine | water | 65 | 100 | 10 | TM55TM55 | |
| Does double damage to foes with half HP or less. | ||||||
| EndureEndure | normal | 0 | 0 | 10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Rock PolishRock Polish | rock | 0 | 0 | 20 | TM69TM69 | |
| Polishes the body to sharply raise Speed. | ||||||
| Stone EdgeStone Edge | rock | 100 | 80 | 5 | TM71TM71 | |
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| Stealth RockStealth Rock | rock | 0 | 0 | 20 | TM76TM76 | |
| Sets floating stones that hurt a foe switching in. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Natural GiftNatural Gift | normal | 1 | 100 | 15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| SwaggerSwagger | normal | 0 | 0 | 15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| SurfSurf | water | 0 | 100 | 15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the field.crashes it down on the foes. | ||||||
| StrengthStrength | normal | 80 | 100 | 15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| Rock SmashRock Smash | fighting | 0 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| WaterfallWaterfall | water | 80 | 100 | 15 | HM07HM07 | |
| Charges with speed to climb waterfalls. May flinch. | ||||||
| WhirlpoolWhirlpool | water | 0 | 0 | 15 | HM08HM08 | |
| Traps and hurts the foe in a whirlpool for turns. |
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