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Tirtouga Moves & Learnsetin Pokémon Heart & Soul

waterrock52 total moves

Complete moveset and learnset for Tirtouga in Pokémon Heart & Soul. Learn which moves Tirtouga can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

18
Level Up
34
TM/HM
0
Move Tutor
0
Egg Moves
52
Total

Level Up Moves (18)

Moves that Tirtouga learns naturally as it levels up.

BideLevel: 1normal
1010
Endures attack for 2 turns to retaliate double.
WithdrawLevel: 1water
0040
Withdraws the body into its hard shell to raise Defense.
Water GunLevel: 1water
4010025
Squirts water to attack the foe.
RolloutLevel: 5rock
309020
Attack lasting 5 turns with rising intensity.
BiteLevel: 8normal
6010025
Bites with vicious fangs. May cause flinching.
ProtectLevel: 11normal
0010
Evades attack, but may fail if used in succession.
Aqua JetLevel: 15water
4010020
Strikes first by dashing at the foe at a high speed.
Ancient PowerLevel: 18rock
601005
Attack that may raise all stats.
CrunchLevel: 21dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Wide GuardLevel: 25rock
0010
Evades wide-ranging attacks for one turn.
BrineLevel: 28water
6510010
Does double damage to foes with half HP or less.
Smack DownLevel: 31rock
5010015
Throws a rock to knock the foe down to the ground.
CurseLevel: 35normal
0010
A move that functions differently for GHOSTS.
Shell SmashLevel: 38normal
0015
Sharply raises Atk/Sp.Atk/ Speed, but drops Def/Sp.Def.
Aqua TailLevel: 41water
909010
The user swings its tail like a wave to attack.
Rock SlideLevel: 45rock
759010
Hits the foe with an avalanche of rocks.
Rain DanceLevel: 48water
005
Boosts the power of Water- type moves for 5 turns.
Hydro PumpLevel: 51water
0805
Blasts water at high power to strike the foe.

TM/HM Moves (34)

Moves that Tirtouga can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Brinewater
6510010TM55
Does double damage to foes with half HP or less.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Rock Polishrock
0020TM69
Polishes the body to sharply raise Speed.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Stealth Rockrock
0020TM76
Sets floating stones that hurt a foe switching in.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.