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Solgaleo Moves & Learnsetin Pokémon Heart & Soul

psychicsteel58 total moves

Complete moveset and learnset for Solgaleo in Pokémon Heart & Soul. Learn which moves Solgaleo can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

18
Level Up
40
TM/HM
0
Move Tutor
0
Egg Moves
58
Total

Level Up Moves (18)

Moves that Solgaleo learns naturally as it levels up.

Sunsteel StrikeLevel: 0steel
1001005
A sun-fueled strike that ignores abilities.
Sunsteel StrikeLevel: 1steel
1001005
A sun-fueled strike that ignores abilities.
Cosmic PowerLevel: 1psychic
0020
Raises Defense and Sp. Def with a mystic power.
Wake Up SlapLevel: 1fighting
010010
Powerful against sleeping foes, but also wakes them.
TeleportLevel: 1psychic
0020
A psychic move for fleeing from battle instantly.
Metal ClawLevel: 1steel
509535
A claw attack that may raise the user's Attack.
Iron HeadLevel: 7steel
8010015
Slams the foe with a hard head. May cause flinching.
Metal SoundLevel: 13steel
08540
Emits a horrible screech that sharply lowers Sp. Def.
Zen HeadbuttLevel: 19psychic
809015
Hits with a strong head- butt. May cause flinching.
Flash CannonLevel: 23steel
8010010
Releases a blast of light that may lower Sp. Def.
Morning SunLevel: 31normal
005
Restores HP. The amount varies with the weather.
CrunchLevel: 37dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Metal BurstLevel: 43steel
110010
Retaliates any hit with greater power.
Solar BeamLevel: 47grass
12010010
Absorbs light in one turn, then attacks next turn.
Noble RoarLevel: 59normal
010030
Intimidates the foe, to cut Attack and Sp. Atk.
Flare BlitzLevel: 61fire
12010015
A charge that may burn the foe. Also hurts the user.
Wide GuardLevel: 67rock
0010
Evades wide-ranging attacks for one turn.
Giga ImpactLevel: 73normal
150905
Leaves the user immobile if target is not KO'd.

TM/HM Moves (40)

Moves that Solgaleo can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Gyro Ballsteel
11005TM74
A high-speed spin that does more damage to faster foes.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Flash Cannonsteel
8010010TM91
Releases a blast of light that may lower Sp. Def.
Trick Roompsychic
005TM92
Slower Pokémon get to move first for 5 turns.