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Skiddo Moves & Learnsetin Pokémon Heart & Soul

grass48 total moves

Complete moveset and learnset for Skiddo in Pokémon Heart & Soul. Learn which moves Skiddo can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

16
Level Up
32
TM/HM
0
Move Tutor
0
Egg Moves
48
Total

Level Up Moves (16)

Moves that Skiddo learns naturally as it levels up.

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
GrowthLevel: 1normal
000
Forces the body to grow, raising Attack and Sp. Atk.Forces the body to grow and heightens Sp. Atk.
Vine WhipLevel: 7grass
010010
Strikes the foe with slender, whiplike vines.
Tail WhipLevel: 9normal
010030
Wags the tail to lower the foe's Defense.
Leech SeedLevel: 12grass
09010
Plants a seed on the foe to steal HP on every turn.
Razor LeafLevel: 13grass
559525
Cuts enemies with leaves. High critical-hit ratio.
Worry SeedLevel: 16grass
010010
Plants a seed on the foe giving it Insomnia.
SynthesisLevel: 20grass
005
Restores HP. The amount varies with the weather.
Take DownLevel: 22normal
908520
A reckless charge attack that also hurts the user.
BulldozeLevel: 26ground
6010020
Stomps down on the ground. Hits all and lowers Speed.
Seed BombLevel: 30grass
8010015
A barrage of hard seeds is fired at the foe.
Bulk UpLevel: 34fighting
0020
Bulks up the body to boost both Attack and Defense.
Double EdgeLevel: 38normal
010015
A life-risking tackle that also hurts the user.
Horn LeechLevel: 42grass
7510010
Attack that absorbs half the damage inflicted.
Leaf BladeLevel: 45grass
010015
Slashes with a sharp leaf. High critical-hit ratio.
Milk DrinkLevel: 50normal
000
Recovers up to half the user's maximum HP.

TM/HM Moves (32)

Moves that Skiddo can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Bulk Upfighting
0020TM08
Bulks up the body to boost both Attack and Defense.
Bullet Seedgrass
010030TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Giga Draingrass
010025TM19
Attack that steals half the damage inflicted.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.