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Sizzlipede Moves & Learnsetin Pokémon Heart & Soul
firebug• 26 total moves
Complete moveset and learnset for Sizzlipede in Pokémon Heart & Soul. Learn which moves Sizzlipede can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
13
Level Up
13
TM/HM
0
Move Tutor
0
Egg Moves
26
Total
Level Up Moves (13)
Moves that Sizzlipede learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| EmberLevel: 1Ember | fire | 40 | 100 | 25 | ||
| A weak fire attack that may inflict a burn. | ||||||
| SmokescreenLevel: 1Smokescreen | normal | 0 | 100 | 20 | ||
| Lowers the foe's accuracy using smoke, ink, etc. | ||||||
| WrapLevel: 5Wrap | normal | 15 | 0 | 20 | ||
| Wraps and squeezes the foe times with vines, etc. | ||||||
| BiteLevel: 10Bite | normal | 60 | 100 | 25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| Flame WheelLevel: 15Flame Wheel | fire | 60 | 100 | 25 | ||
| A fiery charge attack that may inflict a burn. | ||||||
| Bug BiteLevel: 20Bug Bite | bug | 60 | 100 | 20 | ||
| Eats the foe's held Berry gaining its effect. | ||||||
| CoilLevel: 25Coil | poison | 0 | 0 | 20 | ||
| Coils up to raise Attack, Defense and Accuracy. | ||||||
| SlamLevel: 30Slam | normal | 80 | 75 | 20 | ||
| Slams the foe with a long tail, vine, etc. | ||||||
| Fire SpinLevel: 35Fire Spin | fire | 0 | 0 | 15 | ||
| Traps the foe in a ring of fire for turns. | ||||||
| CrunchLevel: 40Crunch | dark | 80 | 100 | 15 | ||
| Crunches with sharp fangs. May lower Defense.May lower Sp. Def. | ||||||
| Fire LashLevel: 45Fire Lash | fire | 80 | 100 | 15 | ||
| Whips the foe with fire lowering its Defense. | ||||||
| LungeLevel: 50Lunge | bug | 80 | 100 | 15 | ||
| Lunges at the foe to lower its Attack stat. | ||||||
| Burn UpLevel: 55Burn Up | fire | 130 | 100 | 5 | ||
| Burns out the user fully removing the Fire type. |
TM/HM Moves (13)
Moves that Sizzlipede can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| EndureEndure | normal | 0 | 0 | 10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Natural GiftNatural Gift | normal | 1 | 100 | 15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. |
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