Working through some updates, thank you for your patience! Having a problem? Please give me a shout at cammy@polisheddex.app.

Accent Image to accompany hero

Sizzlipede Moves & Learnsetin Pokémon Heart & Soul

firebug26 total moves

Complete moveset and learnset for Sizzlipede in Pokémon Heart & Soul. Learn which moves Sizzlipede can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

13
Level Up
13
TM/HM
0
Move Tutor
0
Egg Moves
26
Total

Level Up Moves (13)

Moves that Sizzlipede learns naturally as it levels up.

EmberLevel: 1fire
4010025
A weak fire attack that may inflict a burn.
SmokescreenLevel: 1normal
010020
Lowers the foe's accuracy using smoke, ink, etc.
WrapLevel: 5normal
15020
Wraps and squeezes the foe times with vines, etc.
BiteLevel: 10normal
6010025
Bites with vicious fangs. May cause flinching.
Flame WheelLevel: 15fire
6010025
A fiery charge attack that may inflict a burn.
Bug BiteLevel: 20bug
6010020
Eats the foe's held Berry gaining its effect.
CoilLevel: 25poison
0020
Coils up to raise Attack, Defense and Accuracy.
SlamLevel: 30normal
807520
Slams the foe with a long tail, vine, etc.
Fire SpinLevel: 35fire
0015
Traps the foe in a ring of fire for turns.
CrunchLevel: 40dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Fire LashLevel: 45fire
8010015
Whips the foe with fire lowering its Defense.
LungeLevel: 50bug
8010015
Lunges at the foe to lower its Attack stat.
Burn UpLevel: 55fire
1301005
Burns out the user fully removing the Fire type.

TM/HM Moves (13)

Moves that Sizzlipede can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.