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Scovillain Moves & Learnsetin Pokémon Heart & Soul
grassfire• 42 total moves
Complete moveset and learnset for Scovillain in Pokémon Heart & Soul. Learn which moves Scovillain can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
17
Level Up
25
TM/HM
0
Move Tutor
0
Egg Moves
42
Total
Level Up Moves (17)
Moves that Scovillain learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Spicy ExtractLevel: 0Spicy Extract | grass | 0 | 0 | 15 | ||
| Sharply ups target's Attack, harshly lowers its Defense. | ||||||
| FlamethrowerLevel: 0Flamethrower | fire | 0 | 100 | 15 | ||
| A powerful fire attack that may inflict a burn. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| Fire FangLevel: 1Fire Fang | fire | 65 | 95 | 15 | ||
| May cause flinching or leave the foe with a burn. | ||||||
| LeafageLevel: 1Leafage | grass | 40 | 100 | 40 | ||
| Attacks with a flurry of small leaves. | ||||||
| BiteLevel: 4Bite | normal | 60 | 100 | 25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| GrowthLevel: 10Growth | normal | 0 | 0 | 0 | ||
| Forces the body to grow, raising Attack and Sp. Atk.Forces the body to grow and heightens Sp. Atk. | ||||||
| Razor LeafLevel: 13Razor Leaf | grass | 55 | 95 | 25 | ||
| Cuts enemies with leaves. High critical-hit ratio. | ||||||
| Sunny DayLevel: 17Sunny Day | fire | 0 | 0 | 5 | ||
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Bullet SeedLevel: 21Bullet Seed | grass | 0 | 100 | 30 | ||
| Shoots 2 to 5 seeds in a row to strike the foe. | ||||||
| HeadbuttLevel: 24Headbutt | normal | 70 | 100 | 15 | ||
| A ramming attack that may cause flinching. | ||||||
| Zen HeadbuttLevel: 28Zen Headbutt | psychic | 80 | 90 | 15 | ||
| Hits with a strong head- butt. May cause flinching. | ||||||
| Worry SeedLevel: 33Worry Seed | grass | 0 | 100 | 10 | ||
| Plants a seed on the foe giving it Insomnia. | ||||||
| CrunchLevel: 38Crunch | dark | 80 | 100 | 15 | ||
| Crunches with sharp fangs. May lower Defense.May lower Sp. Def. | ||||||
| Seed BombLevel: 44Seed Bomb | grass | 80 | 100 | 15 | ||
| A barrage of hard seeds is fired at the foe. | ||||||
| Solar BeamLevel: 48Solar Beam | grass | 120 | 100 | 10 | ||
| Absorbs light in one turn, then attacks next turn. | ||||||
| OverheatLevel: 48Overheat | fire | 0 | 90 | 5 | ||
| Allows a full-power attack, but sharply lowers Sp. Atk. |
TM/HM Moves (25)
Moves that Scovillain can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Bullet SeedBullet Seed | grass | 0 | 100 | 30 | TM09TM09 | |
| Shoots 2 to 5 seeds in a row to strike the foe. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Giga DrainGiga Drain | grass | 0 | 100 | 25 | TM19TM19 | |
| Attack that steals half the damage inflicted. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Solar BeamSolar Beam | grass | 120 | 100 | 10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| FlamethrowerFlamethrower | fire | 0 | 100 | 15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| SandstormSandstorm | rock | 0 | 0 | 10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Fire BlastFire Blast | fire | 0 | 85 | 5 | TM38TM38 | |
| Incinerates everything it strikes. May cause a burn. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ThiefThief | dark | 0 | 100 | 0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| OverheatOverheat | fire | 0 | 90 | 5 | TM50TM50 | |
| Allows a full-power attack, but sharply lowers Sp. Atk. | ||||||
| Energy BallEnergy Ball | grass | 0 | 100 | 10 | TM53TM53 | |
| Draws power from nature to attack. May lower Sp. Def. | ||||||
| EndureEndure | normal | 0 | 0 | 10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Will O WispWill O Wisp | fire | 0 | 0 | 15 | TM61TM61 | |
| Inflicts a burn on the foe with intense fire. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Natural GiftNatural Gift | normal | 1 | 100 | 15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| Grass KnotGrass Knot | grass | 1 | 100 | 20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. |
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