Working through some updates, thank you for your patience! Having a problem? Please give me a shout at cammy@polisheddex.app.

Accent Image to accompany hero

Samurotthisui Moves & Learnsetin Pokémon Heart & Soul

waterdark45 total moves

Complete moveset and learnset for Samurotthisui in Pokémon Heart & Soul. Learn which moves Samurotthisui can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

10
Level Up
35
TM/HM
0
Move Tutor
0
Egg Moves
45
Total

Level Up Moves (10)

Moves that Samurotthisui learns naturally as it levels up.

Night SlashLevel: 0dark
7010015
Hits as soon as possible. High critical-hit ratio.
TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
Aqua JetLevel: 6water
4010020
Strikes first by dashing at the foe at a high speed.
Swords DanceLevel: 11normal
000
A fighting dance that sharply raises Attack.
Water PulseLevel: 18water
6010020
Attacks with ultrasonic waves. May confuse the foe.
Ceaseless EdgeLevel: 21dark
659015
Sets Spikes that hurt the foe.
SlashLevel: 25normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
Aqua TailLevel: 34water
909010
The user swings its tail like a wave to attack.
Dark PulseLevel: 40dark
8010015
Attacks with a horrible aura. May cause flinching.
Hydro PumpLevel: 43water
0805
Blasts water at high power to strike the foe.

TM/HM Moves (35)

Moves that Samurotthisui can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Avalancheice
6010010TM72
Attack that moves last and gains power if hit.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Dark Pulsedark
8010015TM79
Attacks with a horrible aura. May cause flinching.
X Scissorbug
8010015TM81
Slashes the foe with crossed scythes, claws, etc.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.