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Regigigas Moves & Learnsetin Pokémon Heart & Soul

normal51 total moves

Complete moveset and learnset for Regigigas in Pokémon Heart & Soul. Learn which moves Regigigas can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

11
Level Up
40
TM/HM
0
Move Tutor
0
Egg Moves
51
Total

Level Up Moves (11)

Moves that Regigigas learns naturally as it levels up.

Fire PunchLevel: 1fire
7510015
A fiery punch that may burn the foe.
Ice PunchLevel: 1ice
7510015
An icy punch that may leave the foe with frostbite.freeze the foe.
Thunder PunchLevel: 1electric
7510015
An electrified punch that may paralyze the foe.
Dizzy PunchLevel: 1normal
7010010
The target is hit with rhythmic punches.
Knock OffLevel: 1dark
010020
Knocks down the foe's held item to prevent its use.
ForesightLevel: 1normal
0040
Negates the foe's efforts to heighten evasiveness.
Confuse RayLevel: 1ghost
010010
A sinister ray that confuses the foe.
RevengeLevel: 25fighting
6010010
Attack that moves last and gains power if hit.
Zen HeadbuttLevel: 50psychic
809015
Hits with a strong head- butt. May cause flinching.
Crush GripLevel: 75normal
1201005
The higher the foe's HP the more damage caused.
Giga ImpactLevel: 100normal
150905
Leaves the user immobile if target is not KO'd.

TM/HM Moves (40)

Moves that Regigigas can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Drain Punchfighting
01000TM60
Attack that absorbs half the damage inflicted.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Rock Polishrock
0020TM69
Polishes the body to sharply raise Speed.
Rock Climbnormal
908520TM70
A charging attack that may confuse the foe.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Avalancheice
6010010TM72
Attack that moves last and gains power if hit.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.