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Regieleki Moves & Learnsetin Pokémon Heart & Soul
electric• 37 total moves
Complete moveset and learnset for Regieleki in Pokémon Heart & Soul. Learn which moves Regieleki can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
15
Level Up
22
TM/HM
0
Move Tutor
0
Egg Moves
37
Total
Level Up Moves (15)
Moves that Regieleki learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Thunder ShockLevel: 1Thunder Shock | electric | 40 | 100 | 30 | ||
| An electrical attack that may paralyze the foe. | ||||||
| Rapid SpinLevel: 1Rapid Spin | normal | 0 | 100 | 40 | ||
| User spins and removes some effects, while upping speed.effects. | ||||||
| ElectrowebLevel: 6Electroweb | electric | 55 | 95 | 15 | ||
| Snares the foes with an electric net. Lowers Speed. | ||||||
| Ancient PowerLevel: 12Ancient Power | rock | 60 | 100 | 5 | ||
| Attack that may raise all stats. | ||||||
| Shock WaveLevel: 18Shock Wave | electric | 60 | 0 | 20 | ||
| A fast and unavoidable electric attack. | ||||||
| Thunder WaveLevel: 24Thunder Wave | electric | 0 | 0 | 20 | ||
| A weak jolt of electricity that paralyzes the foe. | ||||||
| Extreme SpeedLevel: 30Extreme Speed | normal | 80 | 100 | 5 | ||
| An extremely fast and powerful attack. | ||||||
| Thunder CageLevel: 36Thunder Cage | electric | 80 | 90 | 15 | ||
| Traps the foe in a cage of electricity for turns. | ||||||
| ThunderboltLevel: 42Thunderbolt | electric | 0 | 100 | 15 | ||
| A strong electrical attack that may paralyze the foe. | ||||||
| Magnet RiseLevel: 48Magnet Rise | electric | 0 | 0 | 10 | ||
| The user levitates with electromagnetism. | ||||||
| ThrashLevel: 54Thrash | normal | 0 | 100 | 0 | ||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
| Lock OnLevel: 60Lock On | normal | 0 | 0 | 5 | ||
| Locks on to the foe to ensure the next move hits. | ||||||
| Zap CannonLevel: 66Zap Cannon | electric | 0 | 50 | 5 | ||
| Powerful and sure to cause paralysis, but inaccurate. | ||||||
| Hyper BeamLevel: 72Hyper Beam | normal | 150 | 90 | 5 | ||
| Leaves the user immobile if target is not KO'd. | ||||||
| ExplosionLevel: 78Explosion | normal | 0 | 100 | 5 | ||
| Inflicts severe damage but makes the user faint. |
TM/HM Moves (22)
Moves that Regieleki can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| ThunderboltThunderbolt | electric | 0 | 100 | 15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| ThunderThunder | electric | 0 | 70 | 10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| ReflectReflect | psychic | 0 | 0 | 20 | TM33TM33 | |
| Wall of light cuts physical damage for 5 turns. | ||||||
| Shock WaveShock Wave | electric | 60 | 0 | 20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Charge BeamCharge Beam | electric | 50 | 90 | 10 | TM57TM57 | |
| Fires a beam of electricity. May raise Sp. Atk. | ||||||
| EndureEndure | normal | 0 | 0 | 10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| ExplosionExplosion | normal | 0 | 100 | 5 | TM64TM64 | |
| Inflicts severe damage but makes the user faint. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Thunder WaveThunder Wave | electric | 0 | 0 | 20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Natural GiftNatural Gift | normal | 1 | 100 | 15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. |
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