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Primarina Moves & Learnsetin Pokémon Heart & Soul

waterfairy55 total moves

Complete moveset and learnset for Primarina in Pokémon Heart & Soul. Learn which moves Primarina can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

20
Level Up
35
TM/HM
0
Move Tutor
0
Egg Moves
55
Total

Level Up Moves (20)

Moves that Primarina learns naturally as it levels up.

Sparkling AriaLevel: 0water
9010010
Sings with bubbles. Cures burns on contact.
Sparkling AriaLevel: 1water
9010010
Sings with bubbles. Cures burns on contact.
PoundLevel: 1normal
4010035
Pounds the foe with forelegs or tail.
Water GunLevel: 1water
4010025
Squirts water to attack the foe.
GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's Attack.
Disarming VoiceLevel: 1fairy
40015
Lets out a charming cry that cannot be evaded.
GrowlLevel: 4normal
010040
Growls cutely to reduce the foe's Attack.
Disarming VoiceLevel: 9fairy
40015
Lets out a charming cry that cannot be evaded.
Baby Doll EyesLevel: 11fairy
010030
Lowers the foe's Attack before it can move.
Aqua JetLevel: 14water
4010020
Strikes first by dashing at the foe at a high speed.
Icy WindLevel: 16ice
559515
A chilling attack that lowers the foe's Speed.
EncoreLevel: 19normal
01005
Makes the foe repeat its last move over 3 turns.
Bubble BeamLevel: 24water
6510020
Forcefully sprays bubbles that may lower Speed.
SingLevel: 28normal
05515
A soothing song lulls the foe into a deep slumber.
Double SlapLevel: 33normal
158510
Repeatedly slaps the foe 2 to 5 times.
Hyper VoiceLevel: 38normal
9010010
A loud attack that uses sound waves to injure.
MoonblastLevel: 44fairy
9510015
Attacks with the power of the moon. May lower Sp. Atk.
CaptivateLevel: 49normal
010020
Makes the opposite gender sharply reduce its Sp. Atk.
Hydro PumpLevel: 55water
0805
Blasts water at high power to strike the foe.
Misty TerrainLevel: 60fairy
0010
Covers the ground with mist for 5 turns. Blocks status.

TM/HM Moves (35)

Moves that Primarina can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Brinewater
6510010TM55
Does double damage to foes with half HP or less.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.