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Nymble Moves & Learnsetin Pokémon Heart & Soul
bug• 29 total moves
Complete moveset and learnset for Nymble in Pokémon Heart & Soul. Learn which moves Nymble can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
13
Level Up
16
TM/HM
0
Move Tutor
0
Egg Moves
29
Total
Level Up Moves (13)
Moves that Nymble learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | 35 | 0 | 35 | ||
| Charges the foe with a full- body tackle. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| Struggle BugLevel: 4Struggle Bug | bug | 0 | 100 | 20 | ||
| Resisting, the user attacks the foes. Lowers Sp. Atk. | ||||||
| AstonishLevel: 6Astonish | ghost | 30 | 100 | 15 | ||
| Attack that may shock the foe into flinching. | ||||||
| AssuranceLevel: 9Assurance | dark | 0 | 100 | 10 | ||
| Attack that gains power if the foe has been hurt. | ||||||
| Double KickLevel: 11Double Kick | fighting | 30 | 100 | 30 | ||
| A double-kicking attack that strikes the foe twice. | ||||||
| ScreechLevel: 14Screech | normal | 0 | 85 | 40 | ||
| Emits a screech to sharply reduce the foe's Defense. | ||||||
| EndureLevel: 18Endure | normal | 0 | 0 | 10 | ||
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Bug BiteLevel: 22Bug Bite | bug | 60 | 100 | 20 | ||
| Eats the foe's held Berry gaining its effect. | ||||||
| FeintLevel: 26Feint | normal | 0 | 100 | 10 | ||
| Attack that hits foes using moves like Protect. | ||||||
| AgilityLevel: 30Agility | psychic | 0 | 0 | 30 | ||
| Relaxes the body to sharply boost Speed. | ||||||
| Sucker PunchLevel: 38Sucker Punch | dark | 0 | 100 | 5 | ||
| Strikes first if the foe is preparing Attack. | ||||||
| First ImpressionLevel: 41First Impression | bug | 90 | 100 | 10 | ||
| Hits hard and first. Only works first turn. |
TM/HM Moves (16)
Moves that Nymble can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ThiefThief | dark | 0 | 100 | 0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| EndureEndure | normal | 0 | 0 | 10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| X ScissorX Scissor | bug | 80 | 100 | 15 | TM81TM81 | |
| Slashes the foe with crossed scythes, claws, etc. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Natural GiftNatural Gift | normal | 1 | 100 | 15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| U TurnU Turn | bug | 70 | 100 | 20 | TM89TM89 | |
| Does damage then switches out the user. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. |
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