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Nosepass Moves & Learnsetin Pokémon Heart & Soul

rock47 total moves

Complete moveset and learnset for Nosepass in Pokémon Heart & Soul. Learn which moves Nosepass can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

10
Level Up
34
TM/HM
0
Move Tutor
3
Egg Moves
47
Total

Level Up Moves (10)

Moves that Nosepass learns naturally as it levels up.

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
HardenLevel: 7normal
0030
Stiffens the body's muscles to raise Defense.
Rock ThrowLevel: 13rock
50015
Throws small rocks to strike the foe.
BlockLevel: 16normal
005
Blocks the foe's way and prevents escape.
Thunder WaveLevel: 22electric
0020
A weak jolt of electricity that paralyzes the foe.
Rock SlideLevel: 28rock
759010
Hits the foe with an avalanche of rocks.
SandstormLevel: 31rock
0010
Causes a sandstorm that rages for several turns.
RestLevel: 37psychic
000
The user sleeps for 2 turns, restoring HP and status.
Zap CannonLevel: 43electric
0505
Powerful and sure to cause paralysis, but inaccurate.
Lock OnLevel: 46normal
005
Locks on to the foe to ensure the next move hits.

Egg Moves (3)

Moves that Nosepass can learn through breeding with compatible Pokémon.

Magnitudeground
110030
A ground-shaking attack of random intensity.
Rolloutrock
309020
Attack lasting 5 turns with rising intensity.
Explosionnormal
01005
Inflicts severe damage but makes the user faint.

TM/HM Moves (34)

Moves that Nosepass can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Explosionnormal
01005TM64
Inflicts severe damage but makes the user faint.
Rock Polishrock
0020TM69
Polishes the body to sharply raise Speed.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Stealth Rockrock
0020TM76
Sets floating stones that hurt a foe switching in.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Flash Cannonsteel
8010010TM91
Releases a blast of light that may lower Sp. Def.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.