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Munchlax Moves & Learnsetin Pokémon Heart & Soul

normal71 total moves

Complete moveset and learnset for Munchlax in Pokémon Heart & Soul. Learn which moves Munchlax can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

15
Level Up
46
TM/HM
0
Move Tutor
10
Egg Moves
71
Total

Level Up Moves (15)

Moves that Munchlax learns naturally as it levels up.

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
MetronomeLevel: 1normal
0010
Waggles a finger to use any Pokémon move at random.
Odor SleuthLevel: 1normal
0040
Negate evasiveness and Ghost type's immunities.
Defense CurlLevel: 4normal
0040
Curls up to conceal weak spots and raise Defense.
AmnesiaLevel: 9psychic
0020
Forgets about something and sharply raises Sp. Def.
LickLevel: 12ghost
010030
Licks with a long tongue to injure. May also paralyze.
RecycleLevel: 17normal
0010
Recycles a used item for one more use.
ScreechLevel: 20normal
08540
Emits a screech to sharply reduce the foe's Defense.
StockpileLevel: 25normal
000
Charges up power for up to 3 turns.
SwallowLevel: 28normal
0010
Absorbs stockpiled power and restores HP.
Body SlamLevel: 33normal
8510015
A full-body slam that may cause paralysis.
FlingLevel: 36dark
110010
The effectiveness varies with the held item.
RolloutLevel: 41rock
309020
Attack lasting 5 turns with rising intensity.
Natural GiftLevel: 44normal
110015
The effectiveness varies with the held Berry.
Last ResortLevel: 49normal
01005
Can only be used if every other move has been used.

Egg Moves (10)

Moves that Munchlax can learn through breeding with compatible Pokémon.

Whirlwindnormal
08520
Blows away the foe, switches it out or ends wild battle.
Counterfighting
110020
Retaliates any physical hit with double the power.
Lickghost
010030
Licks with a long tongue to injure. May also paralyze.
Pursuitdark
4010020
Inflicts bad damage if used on a foe switching out.
Charmnormal
010020
Charms the foe and sharply reduces its Attack.
Double Edgenormal
010015
A life-risking tackle that also hurts the user.
Cursenormal
0010
A move that functions differently for GHOSTS.
Fissureground
1305
A one-hit KO move that drops the foe in a fissure.
Substitutenormal
0010
Creates a decoy using 1/4 of the user's maximum HP.
Focus Blastfighting
120705
Attacks at full power. May lower Sp. Def.

TM/HM Moves (46)

Moves that Munchlax can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Snatchdark
0010TM49
Steals the effects of the move the target uses next.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Flingdark
110010TM56
The effectiveness varies with the held item.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Recyclenormal
0010TM67
Recycles a used item for one more use.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Rock Climbnormal
908520TM70
A charging attack that may confuse the foe.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.