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Mrmimegalar Moves & Learnsetin Pokémon Heart & Soul
icepsychic• 68 total moves
Complete moveset and learnset for Mrmimegalar in Pokémon Heart & Soul. Learn which moves Mrmimegalar can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
26
Level Up
42
TM/HM
0
Move Tutor
0
Egg Moves
68
Total
Level Up Moves (26)
Moves that Mrmimegalar learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| CopycatLevel: 1Copycat | normal | 0 | 0 | 20 | ||
| The user mimics the last move used by a foe. | ||||||
| EncoreLevel: 1Encore | normal | 0 | 100 | 5 | ||
| Makes the foe repeat its last move over 3 turns. | ||||||
| Role PlayLevel: 1Role Play | psychic | 0 | 0 | 10 | ||
| Mimics the target and copies its Ability. | ||||||
| ProtectLevel: 1Protect | normal | 0 | 0 | 10 | ||
| Evades attack, but may fail if used in succession. | ||||||
| RecycleLevel: 1Recycle | normal | 0 | 0 | 10 | ||
| Recycles a used item for one more use. | ||||||
| MimicLevel: 1Mimic | normal | 0 | 0 | 10 | ||
| Copies last move used by the foe during one battle. | ||||||
| Light ScreenLevel: 1Light Screen | psychic | 0 | 0 | 30 | ||
| Wall of light cuts special damage for 5 turns. | ||||||
| ReflectLevel: 1Reflect | psychic | 0 | 0 | 20 | ||
| Wall of light cuts physical damage for 5 turns. | ||||||
| SafeguardLevel: 1Safeguard | normal | 0 | 0 | 25 | ||
| Protects allies from status problems for 5 turns. | ||||||
| Dazzling GleamLevel: 1Dazzling Gleam | fairy | 80 | 100 | 10 | ||
| Damages foes by emitting a bright flash. | ||||||
| Misty TerrainLevel: 1Misty Terrain | fairy | 0 | 0 | 10 | ||
| Covers the ground with mist for 5 turns. Blocks status. | ||||||
| PoundLevel: 1Pound | normal | 40 | 100 | 35 | ||
| Pounds the foe with forelegs or tail. | ||||||
| Rapid SpinLevel: 1Rapid Spin | normal | 0 | 100 | 40 | ||
| User spins and removes some effects, while upping speed.effects. | ||||||
| Baton PassLevel: 1Baton Pass | normal | 0 | 0 | 40 | ||
| Switches out the user while keeping effects in play. | ||||||
| Ice ShardLevel: 1Ice Shard | ice | 40 | 100 | 30 | ||
| Hurls a chunk of ice that always strikes first. | ||||||
| ConfusionLevel: 12Confusion | psychic | 50 | 100 | 25 | ||
| A psychic attack that may cause confusion. | ||||||
| Ally SwitchLevel: 16Ally Switch | psychic | 0 | 0 | 15 | ||
| The user switches places with its partner. | ||||||
| Icy WindLevel: 20Icy Wind | ice | 55 | 95 | 15 | ||
| A chilling attack that lowers the foe's Speed. | ||||||
| Double KickLevel: 24Double Kick | fighting | 30 | 100 | 30 | ||
| A double-kicking attack that strikes the foe twice. | ||||||
| PsybeamLevel: 28Psybeam | psychic | 65 | 100 | 20 | ||
| Fires a peculiar ray that may confuse the foe. | ||||||
| HypnosisLevel: 32Hypnosis | psychic | 0 | 60 | 20 | ||
| A hypnotizing move that may induce sleep. | ||||||
| Mirror CoatLevel: 36Mirror Coat | psychic | 1 | 100 | 20 | ||
| Counters the foe's special attack at double the power. | ||||||
| Sucker PunchLevel: 40Sucker Punch | dark | 0 | 100 | 5 | ||
| Strikes first if the foe is preparing Attack. | ||||||
| Freeze DryLevel: 44Freeze Dry | ice | 70 | 100 | 20 | ||
| Super effective on Water- types. May cause frostbite.types. May cause freezing. | ||||||
| PsychicLevel: 48Psychic | psychic | 90 | 100 | 10 | ||
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Teeter DanceLevel: 52Teeter Dance | normal | 0 | 100 | 20 | ||
| Confuses all Pokémon on the scene. |
TM/HM Moves (42)
Moves that Mrmimegalar can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Calm MindCalm Mind | psychic | 0 | 0 | 20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| HailHail | ice | 0 | 0 | 10 | TM07TM07 | |
| Summons a hailstorm that strikes every turn. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| Ice BeamIce Beam | ice | 0 | 100 | 10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| BlizzardBlizzard | ice | 0 | 0 | 5 | TM14TM14 | |
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| SafeguardSafeguard | normal | 0 | 0 | 25 | TM20TM20 | |
| Protects allies from status problems for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Solar BeamSolar Beam | grass | 120 | 100 | 10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| ThunderboltThunderbolt | electric | 0 | 100 | 15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| ThunderThunder | electric | 0 | 70 | 10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| ReflectReflect | psychic | 0 | 0 | 20 | TM33TM33 | |
| Wall of light cuts physical damage for 5 turns. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| ThiefThief | dark | 0 | 100 | 0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| Skill SwapSkill Swap | psychic | 0 | 0 | 10 | TM48TM48 | |
| The user swaps special abilities with the target. | ||||||
| Focus BlastFocus Blast | fighting | 120 | 70 | 5 | TM52TM52 | |
| Attacks at full power. May lower Sp. Def. | ||||||
| Energy BallEnergy Ball | grass | 0 | 100 | 10 | TM53TM53 | |
| Draws power from nature to attack. May lower Sp. Def. | ||||||
| FlingFling | dark | 1 | 100 | 10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| EndureEndure | normal | 0 | 0 | 10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Drain PunchDrain Punch | fighting | 0 | 100 | 0 | TM60TM60 | |
| Attack that absorbs half the damage inflicted. | ||||||
| PaybackPayback | dark | 50 | 100 | 10 | TM66TM66 | |
| Attack that gains power if the user moves last. | ||||||
| RecycleRecycle | normal | 0 | 0 | 10 | TM67TM67 | |
| Recycles a used item for one more use. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| AvalancheAvalanche | ice | 60 | 100 | 10 | TM72TM72 | |
| Attack that moves last and gains power if hit. | ||||||
| Thunder WaveThunder Wave | electric | 0 | 0 | 20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Natural GiftNatural Gift | normal | 1 | 100 | 15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| Grass KnotGrass Knot | grass | 1 | 100 | 20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Trick RoomTrick Room | psychic | 0 | 0 | 5 | TM92TM92 | |
| Slower Pokémon get to move first for 5 turns. |
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